diff options
Diffstat (limited to 'source/blender/editors/space_graph/graph_draw.c')
-rw-r--r-- | source/blender/editors/space_graph/graph_draw.c | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c index 07918646926..46d067d9dd2 100644 --- a/source/blender/editors/space_graph/graph_draw.c +++ b/source/blender/editors/space_graph/graph_draw.c @@ -877,10 +877,6 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri /* ************************************************************************* */ /* Channel List */ -// XXX quite a few of these need to be kept in sync with their counterparts in Action Editor -// as they're the same. We have 2 separate copies of this for now to make it easier to develop -// the diffences between the two editors, but one day these should be merged! - /* left hand part */ void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar) { @@ -903,17 +899,6 @@ void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar) * start of list offset, and the second is as a correction for the scrollers. */ height= (float)((items*ACHANNEL_STEP) + (ACHANNEL_HEIGHT*2)); - -#if 0 - if (height > (v2d->mask.ymax - v2d->mask.ymin)) { - /* don't use totrect set, as the width stays the same - * (NOTE: this is ok here, the configuration is pretty straightforward) - */ - v2d->tot.ymin= (float)(-height); - } - - /* XXX I would call the below line! (ton) */ -#endif UI_view2d_totRect_set(v2d, ar->winx, height); /* loop through channels, and set up drawing depending on their type */ |