diff options
Diffstat (limited to 'source/blender/gpu')
65 files changed, 130 insertions, 65 deletions
diff --git a/source/blender/gpu/GPU_attr_binding.h b/source/blender/gpu/GPU_attr_binding.h index d97a78eab1a..4d7bdafe2eb 100644 --- a/source/blender/gpu/GPU_attr_binding.h +++ b/source/blender/gpu/GPU_attr_binding.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/GPU_batch.h b/source/blender/gpu/GPU_batch.h index 459a997b4f4..95eb59a57ae 100644 --- a/source/blender/gpu/GPU_batch.h +++ b/source/blender/gpu/GPU_batch.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/GPU_batch_presets.h b/source/blender/gpu/GPU_batch_presets.h index 78f6b213a65..9e4ced93597 100644 --- a/source/blender/gpu/GPU_batch_presets.h +++ b/source/blender/gpu/GPU_batch_presets.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Batched geometry rendering is powered by the GPU library. * This file contains any additions or modifications specific to Blender. diff --git a/source/blender/gpu/GPU_batch_utils.h b/source/blender/gpu/GPU_batch_utils.h index 8253dad65c1..c18f90479ef 100644 --- a/source/blender/gpu/GPU_batch_utils.h +++ b/source/blender/gpu/GPU_batch_utils.h @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_BATCH_UTILS_H__ diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index 1fcdb76b5ff..6e3b8f20b5c 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_BUFFERS_H__ diff --git a/source/blender/gpu/GPU_common.h b/source/blender/gpu/GPU_common.h index 984997ac1b0..36b369a31ff 100644 --- a/source/blender/gpu/GPU_common.h +++ b/source/blender/gpu/GPU_common.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_COMMON_H__ diff --git a/source/blender/gpu/GPU_context.h b/source/blender/gpu/GPU_context.h index f87b9c5cdbe..1f812129e29 100644 --- a/source/blender/gpu/GPU_context.h +++ b/source/blender/gpu/GPU_context.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * This interface allow GPU to manage VAOs for multiple context and threads. */ diff --git a/source/blender/gpu/GPU_debug.h b/source/blender/gpu/GPU_debug.h index c65a7d858f9..8928581ee08 100644 --- a/source/blender/gpu/GPU_debug.h +++ b/source/blender/gpu/GPU_debug.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_DEBUG_H__ diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h index 8eb254f0003..f9ea9a35084 100644 --- a/source/blender/gpu/GPU_draw.h +++ b/source/blender/gpu/GPU_draw.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_DRAW_H__ diff --git a/source/blender/gpu/GPU_element.h b/source/blender/gpu/GPU_element.h index bfb75560a1d..96d9acc55a8 100644 --- a/source/blender/gpu/GPU_element.h +++ b/source/blender/gpu/GPU_element.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU element list (AKA index buffer) */ diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h index aef99a3a3ba..59cd4aa2776 100644 --- a/source/blender/gpu/GPU_extensions.h +++ b/source/blender/gpu/GPU_extensions.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_EXTENSIONS_H__ diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 3fe9fdc24f7..b635f9489d0 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_FRAMEBUFFER_H__ diff --git a/source/blender/gpu/GPU_glew.h b/source/blender/gpu/GPU_glew.h index ee1010a0906..744bce9713a 100644 --- a/source/blender/gpu/GPU_glew.h +++ b/source/blender/gpu/GPU_glew.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_GLEW_H__ diff --git a/source/blender/gpu/GPU_immediate.h b/source/blender/gpu/GPU_immediate.h index b06a3459d39..57912c01991 100644 --- a/source/blender/gpu/GPU_immediate.h +++ b/source/blender/gpu/GPU_immediate.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU immediate mode work-alike */ diff --git a/source/blender/gpu/GPU_immediate_util.h b/source/blender/gpu/GPU_immediate_util.h index 9f99239d276..50d20c753a3 100644 --- a/source/blender/gpu/GPU_immediate_util.h +++ b/source/blender/gpu/GPU_immediate_util.h @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Utility drawing functions (rough equivalent to OpenGL's GLU) */ diff --git a/source/blender/gpu/GPU_init_exit.h b/source/blender/gpu/GPU_init_exit.h index 25c4e8de3ff..59aef162a9d 100644 --- a/source/blender/gpu/GPU_init_exit.h +++ b/source/blender/gpu/GPU_init_exit.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_INIT_EXIT_H__ diff --git a/source/blender/gpu/GPU_legacy_stubs.h b/source/blender/gpu/GPU_legacy_stubs.h index 126a7daf196..b290e4b093c 100644 --- a/source/blender/gpu/GPU_legacy_stubs.h +++ b/source/blender/gpu/GPU_legacy_stubs.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * This is to mark the transition to OpenGL core profile * The idea is to allow Blender 2.8 to be built with OpenGL 3.3 even if it means breaking things diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h index 256c2065eef..fac8270cd58 100644 --- a/source/blender/gpu/GPU_material.h +++ b/source/blender/gpu/GPU_material.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_MATERIAL_H__ diff --git a/source/blender/gpu/GPU_matrix.h b/source/blender/gpu/GPU_matrix.h index fe4ba9d3014..bd7d4478c6a 100644 --- a/source/blender/gpu/GPU_matrix.h +++ b/source/blender/gpu/GPU_matrix.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_MATRIX_H__ diff --git a/source/blender/gpu/GPU_primitive.h b/source/blender/gpu/GPU_primitive.h index 78e9a8db51b..5867e589ebe 100644 --- a/source/blender/gpu/GPU_primitive.h +++ b/source/blender/gpu/GPU_primitive.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/GPU_select.h b/source/blender/gpu/GPU_select.h index fc922376d93..e1396b49c15 100644 --- a/source/blender/gpu/GPU_select.h +++ b/source/blender/gpu/GPU_select.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_SELECT_H__ diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h index 8cd8ba3302b..bdaf3d5bc89 100644 --- a/source/blender/gpu/GPU_shader.h +++ b/source/blender/gpu/GPU_shader.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_SHADER_H__ diff --git a/source/blender/gpu/GPU_shader_interface.h b/source/blender/gpu/GPU_shader_interface.h index 15f36b3e34d..34b607bcb5d 100644 --- a/source/blender/gpu/GPU_shader_interface.h +++ b/source/blender/gpu/GPU_shader_interface.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU shader interface (C --> GLSL) */ diff --git a/source/blender/gpu/GPU_state.h b/source/blender/gpu/GPU_state.h index 4329e06e61e..c43a1711528 100644 --- a/source/blender/gpu/GPU_state.h +++ b/source/blender/gpu/GPU_state.h @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_STATE_H__ diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 7583a2888f8..8efd721b800 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_TEXTURE_H__ diff --git a/source/blender/gpu/GPU_uniformbuffer.h b/source/blender/gpu/GPU_uniformbuffer.h index d062ec3ad10..812a7604142 100644 --- a/source/blender/gpu/GPU_uniformbuffer.h +++ b/source/blender/gpu/GPU_uniformbuffer.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_UNIFORMBUFFER_H__ diff --git a/source/blender/gpu/GPU_vertex_buffer.h b/source/blender/gpu/GPU_vertex_buffer.h index 637acdec85e..4c1814a9d9b 100644 --- a/source/blender/gpu/GPU_vertex_buffer.h +++ b/source/blender/gpu/GPU_vertex_buffer.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex buffer */ diff --git a/source/blender/gpu/GPU_vertex_format.h b/source/blender/gpu/GPU_vertex_format.h index 57ad20049e1..64d06a0219c 100644 --- a/source/blender/gpu/GPU_vertex_format.h +++ b/source/blender/gpu/GPU_vertex_format.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/GPU_viewport.h b/source/blender/gpu/GPU_viewport.h index 6f437f13eeb..d3cff782514 100644 --- a/source/blender/gpu/GPU_viewport.h +++ b/source/blender/gpu/GPU_viewport.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_VIEWPORT_H__ diff --git a/source/blender/gpu/intern/gpu_attr_binding.c b/source/blender/gpu/intern/gpu_attr_binding.c index 9a81be83d46..242c157bec1 100644 --- a/source/blender/gpu/intern/gpu_attr_binding.c +++ b/source/blender/gpu/intern/gpu_attr_binding.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h index 5bb2e0f398d..8615e095197 100644 --- a/source/blender/gpu/intern/gpu_attr_binding_private.h +++ b/source/blender/gpu/intern/gpu_attr_binding_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex attribute binding */ diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c index 9738b303700..5f00fec7c88 100644 --- a/source/blender/gpu/intern/gpu_batch.c +++ b/source/blender/gpu/intern/gpu_batch.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c index 0bee618d004..8d23d4be297 100644 --- a/source/blender/gpu/intern/gpu_batch_presets.c +++ b/source/blender/gpu/intern/gpu_batch_presets.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "BLI_utildefines.h" diff --git a/source/blender/gpu/intern/gpu_batch_private.h b/source/blender/gpu/intern/gpu_batch_private.h index 7d65158e99c..42cfc1e2a5c 100644 --- a/source/blender/gpu/intern/gpu_batch_private.h +++ b/source/blender/gpu/intern/gpu_batch_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometry batch * Contains VAOs + VBOs + Shader representing a drawable entity. diff --git a/source/blender/gpu/intern/gpu_batch_utils.c b/source/blender/gpu/intern/gpu_batch_utils.c index beadff28cdd..10b7b3c39b5 100644 --- a/source/blender/gpu/intern/gpu_batch_utils.c +++ b/source/blender/gpu/intern/gpu_batch_utils.c @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index f96ac893edd..9004ad5f4c9 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Mesh drawing using OpenGL VBO (Vertex Buffer Objects) */ diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c index 9e133844611..e85a2c62172 100644 --- a/source/blender/gpu/intern/gpu_codegen.c +++ b/source/blender/gpu/intern/gpu_codegen.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Convert material node-trees to GLSL. */ diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h index 64c33ddb292..181bcde9120 100644 --- a/source/blender/gpu/intern/gpu_codegen.h +++ b/source/blender/gpu/intern/gpu_codegen.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ diff --git a/source/blender/gpu/intern/gpu_context.cpp b/source/blender/gpu/intern/gpu_context.cpp index 3711b899c1b..77a69999bf6 100644 --- a/source/blender/gpu/intern/gpu_context.cpp +++ b/source/blender/gpu/intern/gpu_context.cpp @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Manage GL vertex array IDs in a thread-safe way * Use these instead of glGenBuffers & its friends diff --git a/source/blender/gpu/intern/gpu_context_private.h b/source/blender/gpu/intern/gpu_context_private.h index b5f2900d729..9c4cb30e40f 100644 --- a/source/blender/gpu/intern/gpu_context_private.h +++ b/source/blender/gpu/intern/gpu_context_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * This interface allow GPU to manage GL objects for multiple context and threads. */ diff --git a/source/blender/gpu/intern/gpu_debug.c b/source/blender/gpu/intern/gpu_debug.c index f5e89d687b9..71f318f3a56 100644 --- a/source/blender/gpu/intern/gpu_debug.c +++ b/source/blender/gpu/intern/gpu_debug.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "BLI_compiler_attrs.h" diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index ea5b0a1542d..93882ce1615 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Utility functions for dealing with OpenGL texture & material context, * mipmap generation and light objects. diff --git a/source/blender/gpu/intern/gpu_element.c b/source/blender/gpu/intern/gpu_element.c index 649d0c2c016..2c80fff75a6 100644 --- a/source/blender/gpu/intern/gpu_element.c +++ b/source/blender/gpu/intern/gpu_element.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU element list (AKA index buffer) */ diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index 102ae6e8a09..b1c8a972980 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Wrap OpenGL features such as textures, shaders and GLSL * with checks for drivers and GPU support. diff --git a/source/blender/gpu/intern/gpu_immediate.c b/source/blender/gpu/intern/gpu_immediate.c index 5525c368d67..f24aa454560 100644 --- a/source/blender/gpu/intern/gpu_immediate.c +++ b/source/blender/gpu/intern/gpu_immediate.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU immediate mode work-alike */ diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index 29387e68aff..6d546c1b5c5 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU immediate mode drawing utilities */ diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c index 05e77110d5f..b1bdfccacff 100644 --- a/source/blender/gpu/intern/gpu_init_exit.c +++ b/source/blender/gpu/intern/gpu_init_exit.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "BLI_sys_types.h" diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 14bdccaab2b..e7924f55d9f 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Manages materials, lights and textures. */ diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c index 0dc8ce7f447..b5bee35350e 100644 --- a/source/blender/gpu/intern/gpu_matrix.c +++ b/source/blender/gpu/intern/gpu_matrix.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "GPU_shader_interface.h" diff --git a/source/blender/gpu/intern/gpu_primitive.c b/source/blender/gpu/intern/gpu_primitive.c index 405e6fd5f21..e59e4a953d7 100644 --- a/source/blender/gpu/intern/gpu_primitive.c +++ b/source/blender/gpu/intern/gpu_primitive.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_primitive_private.h b/source/blender/gpu/intern/gpu_primitive_private.h index d335d150beb..abefa6abd20 100644 --- a/source/blender/gpu/intern/gpu_primitive_private.h +++ b/source/blender/gpu/intern/gpu_primitive_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU geometric primitives */ diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h index ec15904e388..a92ff7287f6 100644 --- a/source/blender/gpu/intern/gpu_private.h +++ b/source/blender/gpu/intern/gpu_private.h @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index 58479c39a33..adc5f5a9864 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics are * similar to glRenderMode(GL_SELECT) from older OpenGL versions. diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c index 82d6003ffd6..22388deccdb 100644 --- a/source/blender/gpu/intern/gpu_select_pick.c +++ b/source/blender/gpu/intern/gpu_select_pick.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Custom select code for picking small regions (not efficient for large regions). * `gpu_select_pick_*` API. diff --git a/source/blender/gpu/intern/gpu_select_private.h b/source/blender/gpu/intern/gpu_select_private.h index dbcc491040b..b89d6fd244a 100644 --- a/source/blender/gpu/intern/gpu_select_private.h +++ b/source/blender/gpu/intern/gpu_select_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Selection implementations. */ diff --git a/source/blender/gpu/intern/gpu_select_sample_query.c b/source/blender/gpu/intern/gpu_select_sample_query.c index d5298e78cff..60f42b31725 100644 --- a/source/blender/gpu/intern/gpu_select_sample_query.c +++ b/source/blender/gpu/intern/gpu_select_sample_query.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * Interface for accessing gpu-related methods for selection. The semantics will be * similar to glRenderMode(GL_SELECT) since the goal is to maintain compatibility. diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 66c5aea92db..e9ca3257a8f 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "MEM_guardedalloc.h" diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c index 24fb3591da3..72f19b3fc6b 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.c +++ b/source/blender/gpu/intern/gpu_shader_interface.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU shader interface (C --> GLSL) */ diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h index d802707a252..da41e3472fd 100644 --- a/source/blender/gpu/intern/gpu_shader_private.h +++ b/source/blender/gpu/intern/gpu_shader_private.h @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #ifndef __GPU_SHADER_PRIVATE_H__ diff --git a/source/blender/gpu/intern/gpu_state.c b/source/blender/gpu/intern/gpu_state.c index 9d8e974ae42..98f905cd051 100644 --- a/source/blender/gpu/intern/gpu_state.c +++ b/source/blender/gpu/intern/gpu_state.c @@ -14,7 +14,8 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include "DNA_userdef_types.h" diff --git a/source/blender/gpu/intern/gpu_uniformbuffer.c b/source/blender/gpu/intern/gpu_uniformbuffer.c index fd6901a98f0..fea23c1ac0f 100644 --- a/source/blender/gpu/intern/gpu_uniformbuffer.c +++ b/source/blender/gpu/intern/gpu_uniformbuffer.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu */ #include <string.h> diff --git a/source/blender/gpu/intern/gpu_vertex_buffer.c b/source/blender/gpu/intern/gpu_vertex_buffer.c index a2700ce76b5..dc6367308cd 100644 --- a/source/blender/gpu/intern/gpu_vertex_buffer.c +++ b/source/blender/gpu/intern/gpu_vertex_buffer.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex buffer */ diff --git a/source/blender/gpu/intern/gpu_vertex_format.c b/source/blender/gpu/intern/gpu_vertex_format.c index fd085200f99..d4b975a01ae 100644 --- a/source/blender/gpu/intern/gpu_vertex_format.c +++ b/source/blender/gpu/intern/gpu_vertex_format.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_vertex_format_private.h b/source/blender/gpu/intern/gpu_vertex_format_private.h index 6ab47e2be58..a850d17a1dd 100644 --- a/source/blender/gpu/intern/gpu_vertex_format_private.h +++ b/source/blender/gpu/intern/gpu_vertex_format_private.h @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * GPU vertex format */ diff --git a/source/blender/gpu/intern/gpu_viewport.c b/source/blender/gpu/intern/gpu_viewport.c index 5cc11c1c019..7688b113547 100644 --- a/source/blender/gpu/intern/gpu_viewport.c +++ b/source/blender/gpu/intern/gpu_viewport.c @@ -17,7 +17,8 @@ * All rights reserved. */ -/** \file \ingroup gpu +/** \file + * \ingroup gpu * * System that manages viewport drawing. */ |