diff options
Diffstat (limited to 'source/blender/render/intern/source/texture.c')
-rw-r--r-- | source/blender/render/intern/source/texture.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/render/intern/source/texture.c b/source/blender/render/intern/source/texture.c index 20ba66d2d1c..1e6a98d482d 100644 --- a/source/blender/render/intern/source/texture.c +++ b/source/blender/render/intern/source/texture.c @@ -1652,11 +1652,11 @@ void do_material_tex(ShadeInput *shi) // rotate to global coords if(mtex->texco==TEXCO_ORCO || mtex->texco==TEXCO_UV) { if(shi->vlr && shi->vlr->ob) { - float len= Normalise(texres.nor); + float len= Normalize(texres.nor); // can be optimized... (ton) Mat4Mul3Vecfl(shi->vlr->ob->obmat, texres.nor); Mat4Mul3Vecfl(R.viewmat, texres.nor); - Normalise(texres.nor); + Normalize(texres.nor); VecMulf(texres.nor, len); } } @@ -1762,7 +1762,7 @@ void do_material_tex(ShadeInput *shi) shi->vn[2]+= dot*nor[2]; } } - Normalise(shi->vn); + Normalize(shi->vn); /* this makes sure the bump is passed on to the next texture */ shi->orn[0]= -shi->vn[0]; @@ -2157,7 +2157,7 @@ void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, f else texres.tin*= stencilTin; } - /* colour mapping */ + /* color mapping */ if(mtex->mapto & (WOMAP_HORIZ+WOMAP_ZENUP+WOMAP_ZENDOWN)) { float tcol[3]; |