diff options
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/rayshade.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/rendercore.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c index 36284e7919d..5bdc1276a91 100644 --- a/source/blender/render/intern/source/rayshade.c +++ b/source/blender/render/intern/source/rayshade.c @@ -906,7 +906,7 @@ static void jitter_plane_offset(float *jitter1, float *jitter2, int tot, float s } /* called from convertBlenderScene.c */ -/* we do this in advance to get consistant random, not alter the render seed, and be threadsafe */ +/* we do this in advance to get consistent random, not alter the render seed, and be threadsafe */ void init_jitter_plane(LampRen *lar) { float *fp; diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 23875b536c9..e99d2bfa0f6 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -1291,7 +1291,7 @@ void zbufshade_tile(RenderPart *pa) zbuffer_solid(pa, rl, NULL, NULL); - if(!R.test_break(R.tbh)) { /* NOTE: this if() is not consistant */ + if(!R.test_break(R.tbh)) { /* NOTE: this if() is not consistent */ /* edges only for solid part, ztransp doesn't support it yet anti-aliased */ if(rl->layflag & SCE_LAY_EDGE) { |