diff options
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/include/ED_transform.h | 5 | ||||
-rw-r--r-- | source/blender/editors/transform/transform.c | 6 | ||||
-rw-r--r-- | source/blender/editors/transform/transform.h | 9 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_generics.c | 10 | ||||
-rw-r--r-- | source/blender/editors/transform/transform_orientations.c | 85 |
5 files changed, 57 insertions, 58 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index dde1aa30a26..6e5c2aa6a6d 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -121,8 +121,9 @@ struct ReportList; void BIF_clearTransformOrientation(struct bContext *C); void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts); void BIF_removeTransformOrientationIndex(struct bContext *C, int index); -void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, char *name, int use_view, - int use, int overwrite); +void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, + const char *name, const bool use_view, + const bool activate, const bool overwrite); void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts); void BIF_selectTransformOrientationValue(struct bContext *C, int orientation); diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 2756685e9f6..f88d8366b8d 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -1468,7 +1468,7 @@ int calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], float t->mode = TFM_DUMMY; - initTransInfo(C, t, NULL, NULL); // internal data, mouse, vectors + initTransInfo(C, t, NULL, NULL); /* avoid doing connectivity lookups (when V3D_LOCAL is set) */ t->around = V3D_CENTER; @@ -1970,9 +1970,7 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *even t->launch_event = LEFTMOUSE; } - if (!initTransInfo(C, t, op, event)) { /* internal data, mouse, vectors */ - return 0; - } + initTransInfo(C, t, op, event); if (t->spacetype == SPACE_VIEW3D) { //calc_manipulator_stats(curarea); diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index ab5f034c836..164ad742a0d 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -615,7 +615,7 @@ void setInputPostFct(MouseInput *mi, void (*post)(struct TransInfo *t, float val /*********************** Generics ********************************/ -int initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, const struct wmEvent *event); +void initTransInfo(struct bContext *C, TransInfo *t, struct wmOperator *op, const struct wmEvent *event); void postTrans(struct bContext *C, TransInfo *t); void resetTransModal(TransInfo *t); void resetTransRestrictions(TransInfo *t); @@ -648,8 +648,9 @@ void initTransformOrientation(struct bContext *C, TransInfo *t); bool createSpaceNormal(float mat[3][3], const float normal[3]); bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const float tangent[3]); -struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], char name[], int overwrite); -void applyTransformOrientation(const struct bContext *C, float mat[3][3], char *name); +struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], + const char *name, const bool overwrite); +void applyTransformOrientation(const struct bContext *C, float mat[3][3], char r_name[64]); #define ORIENTATION_NONE 0 #define ORIENTATION_NORMAL 1 @@ -657,7 +658,7 @@ void applyTransformOrientation(const struct bContext *C, float mat[3][3], char * #define ORIENTATION_EDGE 3 #define ORIENTATION_FACE 4 -int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], int activeOnly); +int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], const bool activeOnly); void freeEdgeSlideTempFaces(EdgeSlideData *sld); void freeEdgeSlideVerts(TransInfo *t); diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 95b6067f2c4..0ff94fb4f1c 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -1029,8 +1029,12 @@ static int initTransInfo_edit_pet_to_flag(const int proportional) } } -/* the *op can be NULL */ -int initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event) +/** + * Setup internal data, mouse, vectors + * + * \note \a op and \a event can be NULL + */ +void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event) { Scene *sce = CTX_data_scene(C); ToolSettings *ts = CTX_data_tool_settings(C); @@ -1321,8 +1325,6 @@ int initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *even setTransformViewMatrices(t); initNumInput(&t->num); - - return 1; } /* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */ diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index cd6a2e6712e..9a50c0c73da 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -78,15 +78,7 @@ void BIF_clearTransformOrientation(bContext *C) static TransformOrientation *findOrientationName(ListBase *lb, const char *name) { - TransformOrientation *ts = NULL; - - for (ts = lb->first; ts; ts = ts->next) { - if (strncmp(ts->name, name, sizeof(ts->name) - 1) == 0) { - return ts; - } - } - - return NULL; + return BLI_findstring(lb, name, offsetof(TransformOrientation, name)); } static bool uniqueOrientationNameCheck(void *arg, const char *name) @@ -100,7 +92,8 @@ static void uniqueOrientationName(ListBase *lb, char *name) sizeof(((TransformOrientation *)NULL)->name)); } -static TransformOrientation *createViewSpace(bContext *C, ReportList *UNUSED(reports), char *name, int overwrite) +static TransformOrientation *createViewSpace(bContext *C, ReportList *UNUSED(reports), + const char *name, const bool overwrite) { RegionView3D *rv3d = CTX_wm_region_view3d(C); float mat[3][3]; @@ -111,21 +104,22 @@ static TransformOrientation *createViewSpace(bContext *C, ReportList *UNUSED(rep copy_m3_m4(mat, rv3d->viewinv); normalize_m3(mat); - if (!name[0]) { + if (name[0] == 0) { View3D *v3d = CTX_wm_view3d(C); if (rv3d->persp == RV3D_CAMOB && v3d->camera) { /* If an object is used as camera, then this space is the same as object space! */ - BLI_strncpy(name, v3d->camera->id.name + 2, MAX_NAME); + name = v3d->camera->id.name + 2; } else { - strcpy(name, "Custom View"); + name = "Custom View"; } } return addMatrixSpace(C, mat, name, overwrite); } -static TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports), char *name, int overwrite) +static TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports), + const char *name, const bool overwrite) { Base *base = CTX_data_active_base(C); Object *ob; @@ -141,13 +135,14 @@ static TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(r /* use object name if no name is given */ if (name[0] == 0) { - BLI_strncpy(name, ob->id.name + 2, MAX_ID_NAME - 2); + name = ob->id.name + 2; } return addMatrixSpace(C, mat, name, overwrite); } -static TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, char *name, int overwrite) +static TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, + const char *name, const bool overwrite) { float mat[3][3]; float normal[3], plane[3]; @@ -160,13 +155,14 @@ static TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, c } if (name[0] == 0) { - strcpy(name, "Bone"); + name = "Bone"; } return addMatrixSpace(C, mat, name, overwrite); } -static TransformOrientation *createCurveSpace(bContext *C, ReportList *reports, char *name, int overwrite) +static TransformOrientation *createCurveSpace(bContext *C, ReportList *reports, + const char *name, const bool overwrite) { float mat[3][3]; float normal[3], plane[3]; @@ -179,14 +175,15 @@ static TransformOrientation *createCurveSpace(bContext *C, ReportList *reports, } if (name[0] == 0) { - strcpy(name, "Curve"); + name = "Curve"; } return addMatrixSpace(C, mat, name, overwrite); } -static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *name, int overwrite) +static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, + const char *name, const bool overwrite) { float mat[3][3]; float normal[3], plane[3]; @@ -202,7 +199,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, c } if (name[0] == 0) { - strcpy(name, "Vertex"); + name = "Vertex"; } break; case ORIENTATION_EDGE: @@ -212,7 +209,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, c } if (name[0] == 0) { - strcpy(name, "Edge"); + name = "Edge"; } break; case ORIENTATION_FACE: @@ -222,7 +219,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, c } if (name[0] == 0) { - strcpy(name, "Face"); + name = "Face"; } break; default: @@ -288,8 +285,9 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa return true; } -/* name must be a MAX_NAME length string! */ -void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name, int use_view, int use, int overwrite) +void BIF_createTransformOrientation(bContext *C, ReportList *reports, + const char *name, const bool use_view, + const bool activate, const bool overwrite) { TransformOrientation *ts = NULL; @@ -315,21 +313,25 @@ void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name } } - if (use && ts != NULL) { + if (activate && ts != NULL) { BIF_selectTransformOrientation(C, ts); } } -TransformOrientation *addMatrixSpace(bContext *C, float mat[3][3], char name[], int overwrite) +TransformOrientation *addMatrixSpace(bContext *C, float mat[3][3], + const char *name, const bool overwrite) { ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces; TransformOrientation *ts = NULL; + char name_unique[sizeof(ts->name)]; if (overwrite) { ts = findOrientationName(transform_spaces, name); } else { - uniqueOrientationName(transform_spaces, name); + BLI_strncpy(name_unique, name, sizeof(name_unique)); + uniqueOrientationName(transform_spaces, name_unique); + name = name_unique; } /* if not, create a new one */ @@ -422,17 +424,10 @@ void BIF_selectTransformOrientationValue(bContext *C, int orientation) int BIF_countTransformOrientation(const bContext *C) { ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces; - TransformOrientation *ts; - int count = 0; - - for (ts = transform_spaces->first; ts; ts = ts->next) { - count++; - } - - return count; + return BLI_countlist(transform_spaces); } -void applyTransformOrientation(const bContext *C, float mat[3][3], char name[MAX_NAME]) +void applyTransformOrientation(const bContext *C, float mat[3][3], char *r_name) { TransformOrientation *ts; View3D *v3d = CTX_wm_view3d(C); @@ -443,8 +438,8 @@ void applyTransformOrientation(const bContext *C, float mat[3][3], char name[MAX for (i = 0, ts = CTX_data_scene(C)->transform_spaces.first; ts; ts = ts->next, i++) { if (selected_index == i) { - if (name) { - BLI_strncpy(name, ts->name, MAX_NAME); + if (r_name) { + BLI_strncpy(r_name, ts->name, MAX_NAME); } copy_m3_m3(mat, ts->mat); @@ -454,10 +449,10 @@ void applyTransformOrientation(const bContext *C, float mat[3][3], char name[MAX } } -static int count_bone_select(bArmature *arm, ListBase *lb, int do_it) +static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it) { Bone *bone; - int do_next; + bool do_next; int total = 0; for (bone = lb->first; bone; bone = bone->next) { @@ -468,7 +463,9 @@ static int count_bone_select(bArmature *arm, ListBase *lb, int do_it) if (bone->flag & BONE_SELECTED) { bone->flag |= BONE_TRANSFORM; total++; - do_next = FALSE; // no transform on children if one parent bone is selected + + /* no transform on children if one parent bone is selected */ + do_next = false; } } } @@ -537,7 +534,7 @@ void initTransformOrientation(bContext *C, TransInfo *t) } } -int getTransformOrientation(const bContext *C, float normal[3], float plane[3], int activeOnly) +int getTransformOrientation(const bContext *C, float normal[3], float plane[3], const bool activeOnly) { Scene *scene = CTX_data_scene(C); View3D *v3d = CTX_wm_view3d(C); @@ -864,7 +861,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], else { int totsel; - totsel = count_bone_select(arm, &arm->bonebase, 1); + totsel = count_bone_select(arm, &arm->bonebase, true); if (totsel) { /* use channels to get stats */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { |