diff options
Diffstat (limited to 'source/blender')
34 files changed, 45 insertions, 45 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 225be335c6d..9226538910c 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -285,7 +285,7 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets) /* ........ */ /* Note on evaluation optimizations: - * Optimisations currently used here play tricks with the depsgraph in order to try and + * Optimization's currently used here play tricks with the depsgraph in order to try and * evaluate as few objects as strictly necessary to get nicer performance under standard * production conditions. For those people who really need the accurate version, * disable the ifdef (i.e. 1 -> 0) and comment out the call to motionpaths_calc_optimise_depsgraph() diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index 790c1f09ff0..33c6f3eb7c0 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -762,7 +762,7 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br, * radius become inconsistent. * the biggest problem is that it isn't possible to change * unprojected radius because a view context is not - * available. my ussual solution to this is to use the + * available. my usual solution to this is to use the * ratio of change of the size to change the unprojected * radius. Not completely convinced that is correct. * In any case, a better solution is needed to prevent diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c index 370dbc62ef8..dba7a291a46 100644 --- a/source/blender/blenkernel/intern/bvhutils.c +++ b/source/blender/blenkernel/intern/bvhutils.c @@ -557,7 +557,7 @@ BVHTree *bvhtree_from_mesh_verts(BVHTreeFromMesh *data, DerivedMesh *dm, float e data->cached = true; /* a NULL nearest callback works fine - * remeber the min distance to point is the same as the min distance to BV of point */ + * remember the min distance to point is the same as the min distance to BV of point */ data->nearest_callback = NULL; data->raycast_callback = NULL; diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index e4c6f7790d7..cab4adf46bf 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -1114,8 +1114,8 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm ) if ( numedges==0 ) return 0; - /* NOTE: handling ownership of sptings and edgehash is quite sloppy - * currenlty they are never initialized but assert just to be sure */ + /* NOTE: handling ownership of springs and edgehash is quite sloppy + * currently they are never initialized but assert just to be sure */ BLI_assert(cloth->springs == NULL); BLI_assert(cloth->edgehash == NULL); diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c index 453d96a11af..6fb5dd56ce5 100644 --- a/source/blender/blenkernel/intern/editderivedmesh.c +++ b/source/blender/blenkernel/intern/editderivedmesh.c @@ -34,7 +34,7 @@ * to three loops per triangle. the derivedmesh stores a cache of tessellations * for each face. this cache will smartly update as needed (though at first * it'll simply be more brute force). keeping track of face/edge counts may - * be a small problbm. + * be a small problem. * * this won't be the most efficient thing, considering that internal edges and * faces of tessellations are exposed. looking up an edge by index in particular diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c index 52f3c90754a..6a411f8c308 100644 --- a/source/blender/blenkernel/intern/image.c +++ b/source/blender/blenkernel/intern/image.c @@ -2241,7 +2241,7 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal) #else /* image buffers for non-sequence multilayer will share buffers with RenderResult, * however sequence multilayer will own buffers. Such logic makes switching from - * single multilayer file to sequence completely instable + * single multilayer file to sequence completely unstable * since changes in nodes seems this workaround isn't needed anymore, all sockets * are nicely detecting anyway, but freeing buffers always here makes multilayer * sequences behave stable diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index ac32f96d59c..41217110cd8 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -2850,10 +2850,10 @@ static void sphclassical_force_cb(void *sphdata_v, ParticleKey *state, float *fo continue; } - /* Find vector to neighbour. Exclude particles that are more than 2h + /* Find vector to neighbor. Exclude particles that are more than 2h * away. Can't use current state here because it may have changed on * another thread - so do own mini integration. Unlike basic_integrate, - * SPH integration depends on neighbouring particles. - z0r */ + * SPH integration depends on neighboring particles. - z0r */ madd_v3_v3v3fl(co, npa->prev_state.co, npa->prev_state.vel, state->time); sub_v3_v3v3(vec, co, state->co); rij = normalize_v3(vec); diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 42147be33e4..600805e71ce 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -1211,7 +1211,7 @@ void BKE_rigidbody_sync_transforms(RigidBodyWorld *rbw, Object *ob, float ctime) } } -/* Used when cancelling transforms - return rigidbody and object to initial states */ +/* Used when canceling transforms - return rigidbody and object to initial states */ void BKE_rigidbody_aftertrans_update(Object *ob, float loc[3], float rot[3], float quat[4], float rotAxis[3], float rotAngle) { RigidBodyOb *rbo = ob->rigidbody_object; diff --git a/source/blender/blenlib/BLI_voronoi.h b/source/blender/blenlib/BLI_voronoi.h index 68d7398d89b..9d32061bf97 100644 --- a/source/blender/blenlib/BLI_voronoi.h +++ b/source/blender/blenlib/BLI_voronoi.h @@ -52,7 +52,7 @@ typedef struct VoronoiEdge { float f, g; /* directional coeffitients satisfying equation y = f * x + g (edge lies on this line) */ /* some edges consist of two parts, so we add the pointer to another part to connect them at the end of an algorithm */ - struct VoronoiEdge *neighbour; + struct VoronoiEdge *neighbor; } VoronoiEdge; typedef struct VoronoiTriangulationPoint { diff --git a/source/blender/blenlib/intern/voronoi.c b/source/blender/blenlib/intern/voronoi.c index 3f6adff1eda..731536ff0df 100644 --- a/source/blender/blenlib/intern/voronoi.c +++ b/source/blender/blenlib/intern/voronoi.c @@ -99,7 +99,7 @@ static VoronoiEdge *voronoiEdge_new(float start[2], float left[2], float right[2 copy_v2_v2(edge->left, left); copy_v2_v2(edge->right, right); - edge->neighbour = NULL; + edge->neighbor = NULL; edge->end[0] = 0; edge->end[1] = 0; @@ -395,7 +395,7 @@ static void voronoi_addParabola(VoronoiProcess *process, float site[2]) el = voronoiEdge_new(start, par->site, site); er = voronoiEdge_new(start, site, par->site); - el->neighbour = er; + el->neighbor = er; BLI_addtail(&process->edges, el); par->edge = er; @@ -682,9 +682,9 @@ void BLI_voronoi_compute(const VoronoiSite *sites, int sites_total, int width, i edge = process.edges.first; while (edge) { - if (edge->neighbour) { - copy_v2_v2(edge->start, edge->neighbour->end); - MEM_freeN(edge->neighbour); + if (edge->neighbor) { + copy_v2_v2(edge->start, edge->neighbor->end); + MEM_freeN(edge->neighbor); } edge = edge->next; diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp index 5d47ce155c8..74db2082a00 100644 --- a/source/blender/collada/ArmatureImporter.cpp +++ b/source/blender/collada/ArmatureImporter.cpp @@ -701,7 +701,7 @@ void ArmatureImporter::make_shape_keys() //insert other shape keys for (int i = 0 ; i < morphTargetIds.getCount() ; i++ ) { - //better to have a seperate map of morph objects, + //better to have a separate map of morph objects, //This'll do for now since only mesh morphing is imported Mesh *me = this->mesh_importer->get_mesh_by_geom_uid(morphTargetIds[i]); diff --git a/source/blender/compositor/nodes/COM_DespeckleNode.cpp b/source/blender/compositor/nodes/COM_DespeckleNode.cpp index a97714c870e..9894dc7b9ac 100644 --- a/source/blender/compositor/nodes/COM_DespeckleNode.cpp +++ b/source/blender/compositor/nodes/COM_DespeckleNode.cpp @@ -39,7 +39,7 @@ void DespeckleNode::convertToOperations(ExecutionSystem *graph, CompositorContex operation->setbNode(editorNode); operation->setThreshold(editorNode->custom3); - operation->setThresholdNeighbour(editorNode->custom4); + operation->setThresholdNeighbor(editorNode->custom4); inputImageSocket->relinkConnections(operation->getInputSocket(0), 1, graph); inputSocket->relinkConnections(operation->getInputSocket(1), 0, graph); diff --git a/source/blender/compositor/operations/COM_DespeckleOperation.cpp b/source/blender/compositor/operations/COM_DespeckleOperation.cpp index 599f54720f2..186c17845f3 100644 --- a/source/blender/compositor/operations/COM_DespeckleOperation.cpp +++ b/source/blender/compositor/operations/COM_DespeckleOperation.cpp @@ -114,7 +114,7 @@ void DespeckleOperation::executePixel(float output[4], int x, int y, void *data) //mul_v4_fl(color_mid, 1.0f / w); if ((w != 0.0f) && - ((w / WTOT) > (this->m_threshold_neighbour)) && + ((w / WTOT) > (this->m_threshold_neighbor)) && color_diff(color_mid, color_org, this->m_threshold)) { mul_v4_fl(color_mid_ok, 1.0f / w); diff --git a/source/blender/compositor/operations/COM_DespeckleOperation.h b/source/blender/compositor/operations/COM_DespeckleOperation.h index 99635e61544..00c5463c17a 100644 --- a/source/blender/compositor/operations/COM_DespeckleOperation.h +++ b/source/blender/compositor/operations/COM_DespeckleOperation.h @@ -25,7 +25,7 @@ class DespeckleOperation : public NodeOperation { private: float m_threshold; - float m_threshold_neighbour; + float m_threshold_neighbor; // int m_filterWidth; // int m_filterHeight; @@ -40,7 +40,7 @@ public: void executePixel(float output[4], int x, int y, void *data); void setThreshold(float threshold) { this->m_threshold = threshold; } - void setThresholdNeighbour(float threshold) { this->m_threshold_neighbour = threshold; } + void setThresholdNeighbor(float threshold) { this->m_threshold_neighbor = threshold; } void initExecution(); void deinitExecution(); diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c index 826e204d981..bbfa981c0c7 100644 --- a/source/blender/editors/animation/drivers.c +++ b/source/blender/editors/animation/drivers.c @@ -76,7 +76,7 @@ void free_anim_drivers_copybuf(void); * * - add: 0 - don't add anything if not found, * 1 - add new Driver FCurve (with keyframes for visual tweaking), - * 2 - add new Driver FCurve (with generator, for script backwards compatability) + * 2 - add new Driver FCurve (with generator, for script backwards compatibility) * -1 - add new Driver FCurve without driver stuff (for pasting) */ FCurve *verify_driver_fcurve(ID *id, const char rna_path[], const int array_index, short add) @@ -125,7 +125,7 @@ FCurve *verify_driver_fcurve(ID *id, const char rna_path[], const int array_inde /* F-Modifier or Keyframes? */ // FIXME: replace these magic numbers with defines if (add == 2) { - /* Python API Backwards compatability hack: + /* Python API Backwards compatibility hack: * Create FModifier so that old scripts won't break * for now before 2.7 series -- (September 4, 2013) */ diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c index 0443afa0954..4c90a37e720 100644 --- a/source/blender/editors/armature/armature_edit.c +++ b/source/blender/editors/armature/armature_edit.c @@ -843,7 +843,7 @@ static int armature_switch_direction_exec(bContext *C, wmOperator *UNUSED(op)) armature_tag_select_mirrored(arm); /* clear BONE_TRANSFORM flags - * - used to prevent duplicate/cancelling operations from occurring [#34123] + * - used to prevent duplicate/canceling operations from occurring [#34123] * - BONE_DONE cannot be used here as that's already used for mirroring */ armature_clear_swap_done_flags(arm); diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c index 76cd12f12f8..f2f51dc1bd5 100644 --- a/source/blender/editors/armature/armature_utils.c +++ b/source/blender/editors/armature/armature_utils.c @@ -454,7 +454,7 @@ void ED_armature_from_edit(Object *obedit) /* armature bones */ BKE_armature_bonelist_free(&arm->bonebase); - /* remove zero sized bones, this gives instable restposes */ + /* remove zero sized bones, this gives unstable restposes */ for (eBone = arm->edbo->first; eBone; eBone = neBone) { float len = len_v3v3(eBone->head, eBone->tail); neBone = eBone->next; diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c index 44917375d43..2cf8d9c27af 100644 --- a/source/blender/editors/gpencil/gpencil_paint.c +++ b/source/blender/editors/gpencil/gpencil_paint.c @@ -1874,7 +1874,7 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event) //printf("\tGP - handle modal event...\n"); /* exit painting mode (and/or end current stroke) - * NOTE: cannot do RIGHTMOUSE (as is standard for cancelling) as that would break polyline [#32647] + * NOTE: cannot do RIGHTMOUSE (as is standard for canceling) as that would break polyline [#32647] */ if (ELEM4(event->type, RETKEY, PADENTER, ESCKEY, SPACEKEY)) { /* exit() ends the current stroke before cleaning up */ diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c index a79b0607421..3425aa08955 100644 --- a/source/blender/editors/object/object_lattice.c +++ b/source/blender/editors/object/object_lattice.c @@ -528,7 +528,7 @@ typedef enum eLattice_FlipAxes { LATTICE_FLIP_W = 2 } eLattice_FlipAxes; -/* Flip midpoint value so that relative distances between midpoint and neighbour-pair is maintained +/* Flip midpoint value so that relative distances between midpoint and neighbor-pair is maintained * ! Assumes that uvw <=> xyz (i.e. axis-aligned index-axes with coordinate-axes) * - Helper for lattice_flip_exec() */ diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index ba28f502349..1af800ebf24 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -1444,7 +1444,7 @@ static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), col = uiLayoutColumn(layout, FALSE); uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE); - uiItemR(col, ptr, "threshold_neighbour", 0, NULL, ICON_NONE); + uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE); } static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c index 8b2e7067eb9..63aa92517a7 100644 --- a/source/blender/editors/space_sequencer/sequencer_edit.c +++ b/source/blender/editors/space_sequencer/sequencer_edit.c @@ -821,7 +821,7 @@ static Sequence *cut_seq_soft(Scene *scene, Sequence *seq, int cutframe) /* like duplicate, but only duplicate and cut overlapping strips, * strips to the left of the cutframe are ignored and strips to the right * are moved to the end of slist - * we have to work on the same slist (not using a seperate list), since + * we have to work on the same slist (not using a separate list), since * otherwise dupli_seq can't check for duplicate names properly and * may generate strips with the same name (which will mess up animdata) */ diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h index a1368f1ea21..070bee047a9 100644 --- a/source/blender/freestyle/intern/geometry/Grid.h +++ b/source/blender/freestyle/intern/geometry/Grid.h @@ -261,7 +261,7 @@ public: /*! inserts a convex polygon occluder * This method is quite coarse insofar as it adds all cells intersecting the polygon bounding box * convex_poly - * The list of 3D points constituing a convex polygon + * The list of 3D points constituting a convex polygon */ void insertOccluder(Polygon3r *convex_poly); diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp index 50d54df2ead..9bbb0405e49 100644 --- a/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp +++ b/source/blender/freestyle/intern/python/Interface1D/BPy_FrsCurve.cpp @@ -167,7 +167,7 @@ static PyObject *FrsCurve_is_empty_get(BPy_FrsCurve *self, void *UNUSED(closure) } PyDoc_STRVAR(FrsCurve_segments_size_doc, -"The number of segments in the polyline constituing the Curve.\n" +"The number of segments in the polyline constituting the Curve.\n" "\n" ":type: int"); diff --git a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp index 3e4e7e3aef3..80765e794fb 100644 --- a/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp +++ b/source/blender/freestyle/intern/python/Interface1D/BPy_Stroke.cpp @@ -283,7 +283,7 @@ static PyObject *Stroke_stroke_vertices_end(BPy_Stroke *self) PyDoc_STRVAR(Stroke_stroke_vertices_size_doc, ".. method:: stroke_vertices_size()\n" "\n" -" Returns the number of StrokeVertex constituing the Stroke.\n" +" Returns the number of StrokeVertex constituting the Stroke.\n" "\n" " :return: The number of stroke vertices.\n" " :rtype: int"); diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h index 68da744d7b3..7e3b6732bff 100644 --- a/source/blender/freestyle/intern/stroke/Curve.h +++ b/source/blender/freestyle/intern/stroke/Curve.h @@ -491,7 +491,7 @@ public: return _Id; } - /*! Returns the number of segments in the polyline constituing the Curve. */ + /*! Returns the number of segments in the polyline constituting the Curve. */ inline unsigned int nSegments() const { return _nSegments; diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h index e7a75728985..d116edc6ace 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.h +++ b/source/blender/freestyle/intern/stroke/Stroke.h @@ -774,7 +774,7 @@ public: const_vertex_iterator vertices_end() const; vertex_iterator vertices_end(); - /*! Returns a StrokeVertexIterator pointing on the first StrokeVertex of the Stroke. One can specifly a sampling + /*! Returns a StrokeVertexIterator pointing on the first StrokeVertex of the Stroke. One can specify a sampling * value to resample the Stroke on the fly if needed. * \param t * The resampling value with which we want our Stroke to be resampled. @@ -785,7 +785,7 @@ public: /*! Returns a StrokeVertexIterator pointing after the last StrokeVertex of the Stroke. */ StrokeInternal::StrokeVertexIterator strokeVerticesEnd(); - /*! Returns the number of StrokeVertex constituing the Stroke. */ + /*! Returns the number of StrokeVertex constituting the Stroke. */ inline unsigned int strokeVerticesSize() const { return _Vertices.size(); diff --git a/source/blender/freestyle/intern/system/Id.h b/source/blender/freestyle/intern/system/Id.h index 9cd45646f1c..8b028cdb3da 100644 --- a/source/blender/freestyle/intern/system/Id.h +++ b/source/blender/freestyle/intern/system/Id.h @@ -92,13 +92,13 @@ public: return _second; } - /*! Sets the first number constituing the Id */ + /*! Sets the first number constituting the Id */ void setFirst(id_type first) { _first = first; } - /*! Sets the second number constituing the Id */ + /*! Sets the second number constituting the Id */ void setSecond(id_type second) { _second = second; diff --git a/source/blender/freestyle/intern/system/TimeUtils.h b/source/blender/freestyle/intern/system/TimeUtils.h index bbf4c5a1edb..6fe8b0e7431 100644 --- a/source/blender/freestyle/intern/system/TimeUtils.h +++ b/source/blender/freestyle/intern/system/TimeUtils.h @@ -23,7 +23,7 @@ /** \file blender/freestyle/intern/system/TimeUtils.h * \ingroup freestyle - * \brief Class to measure ellapsed time + * \brief Class to measure elapsed time * \author Stephane Grabli * \date 10/04/2002 */ diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.h b/source/blender/freestyle/intern/view_map/SteerableViewMap.h index 581155fa6e8..d6af7384fb8 100644 --- a/source/blender/freestyle/intern/view_map/SteerableViewMap.h +++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.h @@ -95,7 +95,7 @@ public: /*! Builds _nbOrientations+1 pyramids of images from the _nbOrientations+1 base images of the steerable viewmap. * \param steerableBases - * The _nbOrientations+1 images constituing the basis for the steerable pyramid. + * The _nbOrientations+1 images constituting the basis for the steerable pyramid. * \param copy * If false, the data is not duplicated, and Canvas deals with the memory management of these * _nbOrientations+1 images. If true, data is copied, and it's up to the caller to delete the images. diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h index 0ab089b7d7a..2c9672be53b 100644 --- a/source/blender/freestyle/intern/view_map/ViewMap.h +++ b/source/blender/freestyle/intern/view_map/ViewMap.h @@ -1352,12 +1352,12 @@ public: vertex_iterator vertices_end(); // Iterator access (Interface1D) - /*! Returns an Interface0DIterator to iterate over the SVertex constituing the embedding of this ViewEdge. + /*! Returns an Interface0DIterator to iterate over the SVertex constituting the embedding of this ViewEdge. * The returned Interface0DIterator points to the first SVertex of the ViewEdge. */ virtual Interface0DIterator verticesBegin(); - /*! Returns an Interface0DIterator to iterate over the SVertex constituing the embedding of this ViewEdge. + /*! Returns an Interface0DIterator to iterate over the SVertex constituting the embedding of this ViewEdge. * The returned Interface0DIterator points after the last SVertex of the ViewEdge. */ virtual Interface0DIterator verticesEnd(); diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c index 7fc53395e61..1f154460ef0 100644 --- a/source/blender/makesrna/intern/rna_nodetree.c +++ b/source/blender/makesrna/intern/rna_nodetree.c @@ -4346,7 +4346,7 @@ static void def_cmp_despeckle(StructRNA *srna) RNA_def_property_ui_text(prop, "Threshold", "Threshold for detecting pixels to despeckle"); RNA_def_property_update(prop, NC_NODE | NA_EDITED, "rna_Node_update"); - prop = RNA_def_property(srna, "threshold_neighbour", PROP_FLOAT, PROP_NONE); + prop = RNA_def_property(srna, "threshold_neighbor", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "custom4"); RNA_def_property_range(prop, 0.0, 1.0f); RNA_def_property_ui_text(prop, "Neighbor", "Threshold for the number of neighbor pixels that must match"); diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 476f92b77da..7e726c9b16b 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -159,7 +159,7 @@ EnumPropertyItem snap_uv_element_items[] = { }; /* workaround for duplicate enums, - * have each enum line as a defne then conditionally set it or not + * have each enum line as a define then conditionally set it or not */ #define R_IMF_ENUM_BMP {R_IMF_IMTYPE_BMP, "BMP", ICON_FILE_IMAGE, "BMP", "Output image in bitmap format"}, diff --git a/source/blender/python/intern/bpy_app_handlers.c b/source/blender/python/intern/bpy_app_handlers.c index 959e4a788dd..f8725d61167 100644 --- a/source/blender/python/intern/bpy_app_handlers.c +++ b/source/blender/python/intern/bpy_app_handlers.c @@ -50,7 +50,7 @@ static PyStructSequence_Field app_cb_info_fields[] = { {(char *)"render_post", (char *)"Callback list - on render (after)"}, {(char *)"render_stats", (char *)"Callback list - on printing render statistics"}, {(char *)"render_complete", (char *)"Callback list - on completion of render job"}, - {(char *)"render_cancel", (char *)"Callback list - on cancelling a render job"}, + {(char *)"render_cancel", (char *)"Callback list - on canceling a render job"}, {(char *)"load_pre", (char *)"Callback list - on loading a new blend file (before)"}, {(char *)"load_post", (char *)"Callback list - on loading a new blend file (after)"}, {(char *)"save_pre", (char *)"Callback list - on saving a blend file (before)"}, diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 9930a8f7f61..8128dd25fdc 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -1684,7 +1684,7 @@ static void add_freestyle(Render *re, int render) * real bmain uses. This is needed because freestyle's * bmain could be used to tag scenes for update, which * implies call of ED_render_scene_update in some cases - * and that function requires proper windoew manager + * and that function requires proper window manager * to present (sergey) */ re->freestyle_bmain.wm = re->main->wm; |