diff options
Diffstat (limited to 'source/gameengine/Network/NG_NetworkScene.cpp')
-rw-r--r-- | source/gameengine/Network/NG_NetworkScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Network/NG_NetworkScene.cpp b/source/gameengine/Network/NG_NetworkScene.cpp index b867791e12d..c66eb3730ac 100644 --- a/source/gameengine/Network/NG_NetworkScene.cpp +++ b/source/gameengine/Network/NG_NetworkScene.cpp @@ -31,7 +31,7 @@ * NetworkSceneManagement generic implementation */ #include <stdio.h> -#include <assert.h> +#include <MT_assert.h> #include <algorithm> #include "NG_NetworkScene.h" @@ -199,7 +199,7 @@ vector<NG_NetworkMessage*> NG_NetworkScene::FindMessages( // possibly it's there, but maybe not (false hit) if (to.IsEmpty()) { // take all messages, and check other fields - assert("objectnames that are empty are not valid, so make it a hobby project :)\n"); + MT_assert(!"objectnames that are empty are not valid, so make it a hobby project :)\n"); } else { //todo: find intersection of messages (that are in other 2 maps) vector<NG_NetworkMessage*>** tolistptr = m_messagesByDestinationName[to]; |