diff options
Diffstat (limited to 'source/gameengine/Physics/Bullet/CcdGraphicController.cpp')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdGraphicController.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp index 3cb80e53e12..fdafc4e507d 100644 --- a/source/gameengine/Physics/Bullet/CcdGraphicController.cpp +++ b/source/gameengine/Physics/Bullet/CcdGraphicController.cpp @@ -35,48 +35,48 @@ CcdGraphicController::CcdGraphicController (CcdPhysicsEnvironment* phyEnv, PHY_I CcdGraphicController::~CcdGraphicController() { if (m_phyEnv) - m_phyEnv->removeCcdGraphicController(this); + m_phyEnv->RemoveCcdGraphicController(this); if (m_motionState) delete m_motionState; } -void CcdGraphicController::setLocalAabb(const btVector3& aabbMin,const btVector3& aabbMax) +void CcdGraphicController::SetLocalAabb(const btVector3& aabbMin,const btVector3& aabbMax) { m_localAabbMin = aabbMin; m_localAabbMax = aabbMax; SetGraphicTransform(); } -void CcdGraphicController::setLocalAabb(const MT_Point3& aabbMin,const MT_Point3& aabbMax) +void CcdGraphicController::SetLocalAabb(const MT_Point3& aabbMin,const MT_Point3& aabbMax) { m_localAabbMin.setValue(aabbMin[0],aabbMin[1],aabbMin[2]); m_localAabbMax.setValue(aabbMax[0],aabbMax[1],aabbMax[2]); SetGraphicTransform(); } -void CcdGraphicController::setLocalAabb(const MT_Vector3& aabbMin,const MT_Vector3& aabbMax) +void CcdGraphicController::SetLocalAabb(const MT_Vector3& aabbMin,const MT_Vector3& aabbMax) { m_localAabbMin.setValue(aabbMin[0],aabbMin[1],aabbMin[2]); m_localAabbMax.setValue(aabbMax[0],aabbMax[1],aabbMax[2]); SetGraphicTransform(); } -void CcdGraphicController::setLocalAabb(const float* aabbMin,const float* aabbMax) +void CcdGraphicController::SetLocalAabb(const float* aabbMin,const float* aabbMax) { m_localAabbMin.setValue(aabbMin[0],aabbMin[1],aabbMin[2]); m_localAabbMax.setValue(aabbMax[0],aabbMax[1],aabbMax[2]); SetGraphicTransform(); } -void CcdGraphicController::getAabb(btVector3& aabbMin, btVector3& aabbMax) +void CcdGraphicController::GetAabb(btVector3& aabbMin, btVector3& aabbMax) { btVector3 pos; btVector3 scale; float ori[12]; - m_motionState->getWorldPosition(pos.m_floats[0],pos.m_floats[1],pos.m_floats[2]); - m_motionState->getWorldScaling(scale.m_floats[0],scale.m_floats[1],scale.m_floats[2]); - m_motionState->getWorldOrientation(ori); + m_motionState->GetWorldPosition(pos.m_floats[0],pos.m_floats[1],pos.m_floats[2]); + m_motionState->GetWorldScaling(scale.m_floats[0],scale.m_floats[1],scale.m_floats[2]); + m_motionState->GetWorldOrientation(ori); btMatrix3x3 rot(ori[0], ori[4], ori[8], ori[1], ori[5], ori[9], ori[2], ori[6], ori[10]); @@ -109,9 +109,9 @@ bool CcdGraphicController::SetGraphicTransform() return false; btVector3 aabbMin; btVector3 aabbMax; - getAabb(aabbMin, aabbMax); + GetAabb(aabbMin, aabbMax); // update Aabb in broadphase - m_phyEnv->getCullingTree()->setAabb(m_handle,aabbMin,aabbMax,NULL); + m_phyEnv->GetCullingTree()->setAabb(m_handle,aabbMin,aabbMax,NULL); return true; } @@ -131,7 +131,7 @@ void CcdGraphicController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* { CcdPhysicsEnvironment* phyEnv = static_cast<CcdPhysicsEnvironment*>(env); /* Updates the m_phyEnv's m_cullingTree & m_cullingCache */ - if (getBroadphaseHandle()) { + if (GetBroadphaseHandle()) { /* insert into the new physics scene */ Activate(false); m_phyEnv= phyEnv; @@ -145,8 +145,8 @@ void CcdGraphicController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment* void CcdGraphicController::Activate(bool active) { if (active) - m_phyEnv->addCcdGraphicController(this); + m_phyEnv->AddCcdGraphicController(this); else - m_phyEnv->removeCcdGraphicController(this); + m_phyEnv->RemoveCcdGraphicController(this); } |