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Diffstat (limited to 'source/gameengine/PyDoc/GameTypes.py')
-rw-r--r-- | source/gameengine/PyDoc/GameTypes.py | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/source/gameengine/PyDoc/GameTypes.py b/source/gameengine/PyDoc/GameTypes.py new file mode 100644 index 00000000000..2b07a18247c --- /dev/null +++ b/source/gameengine/PyDoc/GameTypes.py @@ -0,0 +1,75 @@ +# $Id$ +""" +GameEngine Types +================ +@var BL_ActionActuator: L{BL_ActionActuator<BL_ActionActuator.BL_ActionActuator>} +@var BL_Shader: L{BL_Shader<BL_Shader.BL_Shader>} +@var BL_ShapeActionActuator: L{BL_ShapeActionActuator<BL_ShapeActionActuator.BL_ShapeActionActuator>} +@var CListValue: L{CListValue<CListValue.CListValue>} +@var CValue: L{CValue<CValue.CValue>} +@var KX_BlenderMaterial: L{KX_BlenderMaterial<KX_BlenderMaterial.KX_BlenderMaterial>} +@var KX_CDActuator: L{KX_CDActuator<KX_CDActuator.KX_CDActuator>} +@var KX_Camera: L{KX_Camera<KX_Camera.KX_Camera>} +@var KX_CameraActuator: L{KX_CameraActuator<KX_CameraActuator.KX_CameraActuator>} +@var KX_ConstraintActuator: L{KX_ConstraintActuator<KX_ConstraintActuator.KX_ConstraintActuator>} +@var KX_ConstraintWrapper: L{KX_ConstraintWrapper<KX_ConstraintWrapper.KX_ConstraintWrapper>} +@var KX_GameActuator: L{KX_GameActuator<KX_GameActuator.KX_GameActuator>} +@var KX_GameObject: L{KX_GameObject<KX_GameObject.KX_GameObject>} +@var KX_IpoActuator: L{KX_IpoActuator<KX_IpoActuator.KX_IpoActuator>} +@var KX_LightObject: L{KX_LightObject<KX_LightObject.KX_LightObject>} +@var KX_MeshProxy: L{KX_MeshProxy<KX_MeshProxy.KX_MeshProxy>} +@var KX_MouseFocusSensor: L{KX_MouseFocusSensor<KX_MouseFocusSensor.KX_MouseFocusSensor>} +@var KX_NearSensor: L{KX_NearSensor<KX_NearSensor.KX_NearSensor>} +@var KX_NetworkMessageActuator: L{KX_NetworkMessageActuator<KX_NetworkMessageActuator.KX_NetworkMessageActuator>} +@var KX_NetworkMessageSensor: L{KX_NetworkMessageSensor<KX_NetworkMessageSensor.KX_NetworkMessageSensor>} +@var KX_ObjectActuator: L{KX_ObjectActuator<KX_ObjectActuator.KX_ObjectActuator>} +@var KX_ParentActuator: L{KX_ParentActuator<KX_ParentActuator.KX_ParentActuator>} +@var KX_PhysicsObjectWrapper: L{KX_PhysicsObjectWrapper<KX_PhysicsObjectWrapper.KX_PhysicsObjectWrapper>} +@var KX_PolyProxy: L{KX_PolyProxy<KX_PolyProxy.KX_PolyProxy>} +@var KX_PolygonMaterial: L{KX_PolygonMaterial<KX_PolygonMaterial.KX_PolygonMaterial>} +@var KX_RadarSensor: L{KX_RadarSensor<KX_RadarSensor.KX_RadarSensor>} +@var KX_RaySensor: L{KX_RaySensor<KX_RaySensor.KX_RaySensor>} +@var KX_SCA_AddObjectActuator: L{KX_SCA_AddObjectActuator<KX_SCA_AddObjectActuator.KX_SCA_AddObjectActuator>} +@var KX_SCA_DynamicActuator: L{KX_SCA_DynamicActuator<KX_SCA_DynamicActuator.KX_SCA_DynamicActuator>} +@var KX_SCA_EndObjectActuator: L{KX_SCA_EndObjectActuator<KX_SCA_EndObjectActuator.KX_SCA_EndObjectActuator>} +@var KX_SCA_ReplaceMeshActuator: L{KX_SCA_ReplaceMeshActuator<KX_SCA_ReplaceMeshActuator.KX_SCA_ReplaceMeshActuator>} +@var KX_Scene: L{KX_Scene<KX_Scene.KX_Scene>} +@var KX_SceneActuator: L{KX_SceneActuator<KX_SceneActuator.KX_SceneActuator>} +@var KX_SoundActuator: L{KX_SoundActuator<KX_SoundActuator.KX_SoundActuator>} +@var KX_StateActuator: L{KX_StateActuator<KX_StateActuator.KX_StateActuator>} +@var KX_TouchSensor: L{KX_TouchSensor<KX_TouchSensor.KX_TouchSensor>} +@var KX_TrackToActuator: L{KX_TrackToActuator<KX_TrackToActuator.KX_TrackToActuator>} +@var KX_VehicleWrapper: L{KX_VehicleWrapper<KX_VehicleWrapper.KX_VehicleWrapper>} +@var KX_VertexProxy: L{KX_VertexProxy<KX_VertexProxy.KX_VertexProxy>} +@var KX_VisibilityActuator: L{KX_VisibilityActuator<KX_VisibilityActuator.KX_VisibilityActuator>} +@var PyObjectPlus: L{PyObjectPlus<PyObjectPlus.PyObjectPlus>} +@var SCA_2DFilterActuator: L{SCA_2DFilterActuator<SCA_2DFilterActuator.SCA_2DFilterActuator>} +@var SCA_ANDController: L{SCA_ANDController<SCA_ANDController.SCA_ANDController>} +@var SCA_ActuatorSensor: L{SCA_ActuatorSensor<SCA_ActuatorSensor.SCA_ActuatorSensor>} +@var SCA_AlwaysSensor: L{SCA_AlwaysSensor<SCA_AlwaysSensor.SCA_AlwaysSensor>} +@var SCA_DelaySensor: L{SCA_DelaySensor<SCA_DelaySensor.SCA_DelaySensor>} +@var SCA_ILogicBrick: L{SCA_ILogicBrick<SCA_ILogicBrick.SCA_ILogicBrick>} +@var SCA_IObject: L{SCA_IObject<SCA_IObject.SCA_IObject>} +@var SCA_ISensor: L{SCA_ISensor<SCA_ISensor.SCA_ISensor>} +@var SCA_JoystickSensor: L{SCA_JoystickSensor<SCA_JoystickSensor.SCA_JoystickSensor>} +@var SCA_KeyboardSensor: L{SCA_KeyboardSensor<SCA_KeyboardSensor.SCA_KeyboardSensor>} +@var SCA_MouseSensor: L{SCA_MouseSensor<SCA_MouseSensor.SCA_MouseSensor>} +@var SCA_NANDController: L{SCA_NANDController<SCA_NANDController.SCA_NANDController>} +@var SCA_NORController: L{SCA_NORController<SCA_NORController.SCA_NORController>} +@var SCA_ORController: L{SCA_ORController<SCA_ORController.SCA_ORController>} +@var SCA_PropertyActuator: L{SCA_PropertyActuator<SCA_PropertyActuator.SCA_PropertyActuator>} +@var SCA_PropertySensor: L{SCA_PropertySensor<SCA_PropertySensor.SCA_PropertySensor>} +@var SCA_PythonController: L{SCA_PythonController<SCA_PythonController.SCA_PythonController>} +@var SCA_RandomActuator: L{SCA_RandomActuator<SCA_RandomActuator.SCA_RandomActuator>} +@var SCA_RandomSensor: L{SCA_RandomSensor<SCA_RandomSensor.SCA_RandomSensor>} +@var SCA_XNORController: L{SCA_XNORController<SCA_XNORController.SCA_XNORController>} +@var SCA_XORController: L{SCA_XORController<SCA_XORController.SCA_XORController>} +""" + +if 0: + # Use to print out all the links + for i in a.split('\n'): + if i.startswith('@var'): + var = i.split(' ')[1].split(':')[0] + print '@var %s: L{%s<%s.%s>}' % (var, var, var, var) + |