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2020-02-03Fix CMake error with versions older than 3.9Brecht Van Lommel
2020-02-03Fix T73045 Crash entering edit mode for "Object Font" instance meshClément Foucault
Font duplicator was not outputing dupli-objects using evaluated object pointers, leading to crash because original object are not supposed to be drawable.
2020-02-03Fix Cycles particle hair rendering broken after recent changesBrecht Van Lommel
This code was already wrong, we were just lucky that the previous coordinate was repeated due to using the same memory location.
2020-02-03Codesign: Fix wrong logging messageSergey Sharybin
2020-02-03Codesign: Add codesign for macOS workerSergey Sharybin
Works similarly to Windows configuration where buildbot worker and codesign machines are communicating with each other using network drive.
2020-02-03Overlay: Armature: Fix wireframe display type not working as 2.81Clément Foucault
2020-02-03Overlay: Armature: Improve bone outline z-bias in orthographic modeClément Foucault
The bias was too big and cause interpenetration on geometry that was in front of bones.
2020-02-03Fix T65114 Overlay: Armature: Bones with negative scale have wrong displayClément Foucault
This moves the backface culling to the fragment shader to avoid all the limitations of the current system. This has a cost but it is unlikely that bone drawing will be a bottleneck.
2020-02-03Fix T73472: Crash in override code on dirty pose bone pointers.Bastien Montagne
Usual issue from those dear Bone pointers in pose data... Note that this is more like minimal-risk, quick fix, it's nothing like 'nice to have' code. Think proper solution would be to refactor handling of those kind of 'caches' to ensure they are valid/up-to-date in a much easier way, at the very least. Ideal solution being to get fully rid of those horrors, of course, but let's not dream here. ;)
2020-02-03Buildbot: Specify path to macOS codesignSergey Sharybin
2020-02-03Fix T73364: crash calling particle_sytem.co_hair() on disabled particlesBrecht Van Lommel
2020-02-03Fix T73559: UDIM Crash Fill TileJeroen Bakker
The function `gpu_texture_create_tile_array` checked for a valid tile ibuf when determining the packing location. During the actual packaging it didn't. As the tiles are already ignored when selecting the packing location, we can also ignore it when copying it to the glTexture. Therefore this patch removes the existing BLI_assert and replaces it with a NULL check. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D6738
2020-02-03Text: make "Text" tab active when searchingYevgeny Makarov
2020-02-03Fix T73553: Grease pencil poll crash with non-gpencil objectsCampbell Barton
2020-02-02UI: fix blurring of bitmap icons for the navigation gizmoYevgeny Makarov
2020-02-02Fix error showing viewport unitsCampbell Barton
Out of bounds buffer unit-system index with zoomed out viewport.
2020-02-01Object: support 'Affect Parents' for snap/clear transformCampbell Barton
Resolves T69450
2020-02-01Object: no longer skip weight paint objects when clearing transformCampbell Barton
This meant a non-active selected object would be skipped based on the mode last used, mostly an issue with 'Lock Object Modes' disabled. Other transform operators (such as snap) don't do this. Partially reverts b8aff064662d5
2020-01-31UI: use full width for ID blocks in speaker propertiesPhilipp Oeser
rBb6a97baa0efa already did this for World, Light, Camera, Texture. rBb196c42d4ade already did this for Lattice.
2020-01-31Fix T64024: fullscreen switching on macOS shows red line artifactsYevgeny Makarov
Specifically, this happened when automatically hiding and showing of the menu bar and dock was enabled in the system preferences. Differential Revision: https://developer.blender.org/D6710
2020-01-31Fix issues in Cycles standalone, particularly related to render displayBrecht Van Lommel
Some code was removed to avoid storing the combined pass when viewport rendering other passes. But we can keep this by default, Blender overrides the list of passes entirely.
2020-01-31Cycles: bump version to 1.11, matching Blender 2.82 release cycleBrecht Van Lommel
2020-01-31Fluid: More stable flow emissionSebastián Barschkis
Reverting some changes that were made in 33317b464777
2020-01-31Fluid: Better default values and cleanupSebastián Barschkis
Use OpenVDB by default, smaller particle radius to avoid volume increase, and shorter names for combined fluid particle systems.
2020-01-31Fluid: Fixed deletion issue with secondary fluid particle systemsSebastián Barschkis
Manually deleting fluid particle systems had no effect in the fluid domain UI.
2020-01-31Fluid: Fixed secondary particle warningsSebastián Barschkis
This commit fixes the warning that bpy_rna.c470 was producing.
2020-01-31Fix tests failing on AMD Ryzen, due TBB initialization order issueBrecht Van Lommel
Similar fix as the one we did for the blender executable, see T72015.
2020-01-31Fix more undefined behavior in tangent space computationBrecht Van Lommel
Ref D6677
2020-01-31USD: Include USD library version in System InfoSybren A. Stüvel
Pixar recently released USD 20.02 [1]. I think it's important for people to be able to figure out which version of the USD library is used in Blender. [1] https://github.com/PixarAnimationStudios/USD/releases/tag/v20.02 This commit exposes the USD library information via `bpy.app.usd`, and includes that info in the `system-info.txt` saved via Help → Save System Info. Reviewed by: brecht Differential Revision: https://developer.blender.org/D6724
2020-01-31Displist: Add mikktspace tangent space generation for DL_SURFClément Foucault
This should match mesh tangents form surfaces converted to mesh.
2020-01-30Fix preset tracking setttings missing a commaSimon G
Preset tracking settings is missing a comma here. Without a comma this will result in an implicit string concatenation. This was probably not wanted. Reviewed By: sergey, Blendify Differential Revision: https://developer.blender.org/D6717
2020-01-30EEVEE: Test maximum texture size before render.Clément Foucault
This will catch any non renderable size.
2020-01-30Buildbot: Make archive naming shorter and cleanerSergey Sharybin
It changes name to be blender-<version>-linux64. Since CentOS is used as a base host for builds there is no real need in specifying libc version. Is unlikely anything older could be used anyway. Also make bitness to be the same as windows. It is something what users will read easier.
2020-01-30Buildbot: Allow building on systems without sclSergey Sharybin
Makes it easier to verify changes on local machine without scl before committing changes to repo.
2020-01-30BLI_kdopbvh: Prevent division by zero in raycastmano-wii
2020-01-30Fix T73051: Multiple IK chains influencing the same bone don't workSybren A. Stüvel
This patch fixes {T73051}. The cause of the issue was the absence of relations in the depsgraph between IK solvers of overlapping IK chains. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D6700
2020-01-30Fluid: Updated Manta pp filesSebastián Barschkis
Includes latest changes from the upstream manta repository.
2020-01-30Fix T73499: Crash on hiding parent and all children of an object if one ↵Philipp Oeser
child is in an excluded collection Dont act on a base which cannot be found in the viewlayer. Oversight in rB41858a73111d. Maniphest Tasks: T73499 Differential Revision: https://developer.blender.org/D6721
2020-01-30Buildbot: Enable 16 threads for macOS worker as wellSergey Sharybin
2020-01-30Cleanup: remove WM_keymap_verify_itemCampbell Barton
This wasn't used and isn't useful since it only checked if an operator was included in the keymap - ignoring it's properties.
2020-01-30Fix outliner delete not flushing multi-object edit-mode dataCampbell Barton
2020-01-30Cleanup: ED_editors_flush_* functionsCampbell Barton
- Remove the only_render arg from ED_editors_flush_edits was only used in one place, the '_ex' version can be used instead. - Split out the single object version of this function as currently flushing is being done in-line, often only accounting for edit-mode, ignoring sculpt mode for e.g.
2020-01-30Fix T73495: Missing undo switching active shape-key in edit-modeCampbell Barton
2020-01-30Cleanup: clang-format, unused variableCampbell Barton
2020-01-30Fix changing shape key in multi-object edit modeCampbell Barton
Updating only accounted for the active object.
2020-01-30Displist: Add mikktspace tangent space generation for DL_INDEX3Clément Foucault
This now matches the Mesh behavior. Surfaces and metaball implementation are yet to be implemented.
2020-01-30Fix invalid exception used in 'rna_xml'Simon G
2020-01-30DRW: Add support for tangent on objects using display lists.Clément Foucault
Only Metaballs are left unsupported. However, the implementation does not match 100% with cycles which converts all objects to meshes. Fixes T63424 EEVEE: Normal map node doesn't works with curve objects
2020-01-30Fix crash when adding modifiers to curve/surface/text objectsClément Foucault
2020-01-30Fix T65146: Curve Texture Coordinates in Cycles and Eevee differClément Foucault
Remove the use UV for mapping option.