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2007-04-05=== SCons ===Nathan Letwory
* enable TWEAK_MODE with BF_TWEAK_MODE=1 on cmd-line. Can also be specified in user-config.py
2007-04-05=== SCons ===Nathan Letwory
* Fix for [ #6490 ] "Building with Python 2.4 on Win32 doesn't copy the proper python DLL file"
2007-03-29=== SCons ===Nathan Letwory
Patch provided by Emmanuel Turquin: copy a proper bundle on OSX. I take it he has tested this on OSX :) Other OSX-ers, please do verify :) (/me hugs his Windows)
2007-03-01=== SCons ===Nathan Letwory
Copy the Python 2.5 dll on windows, not 2.4. Also commented out the copying of the python24.zip and zlib.pyd. I'm under the impression there is a concensus we want users to install py25 if they want to use it.
2007-02-15Added windows NSIS installer script to scons. Not pretty, but it works :)Simon Clitherow
To use: Make sure NSIS is in your %PATH% and type 'scons nsis' It doesn't currently compile blender first, so make sure you do a normal 'scons' before this.
2006-12-10Disabling the code is revision 1.161 that was tripping up usersChris Want
building with mingw.
2006-11-30==SCons==Nathan Letwory
If win32all (http://sourceforge.net/project/showfiles.php?group_id=78018) is found, use it to be able to build with scons/mingw in (very) long paths. If it is not found, don't do anything groovy. This should make it possible to merge the cut up src lib. Those concerned, please do test that. This bit of code is from http://www.scons.org/wiki/LongCmdLinesOnWin32
2006-11-24==SCons==Nathan Letwory
* link against debug library of python on win32
2006-11-21whitespace commitNathan Letwory
2006-11-20Patch [ #5254 ] FFMpeg for scons for MSVCNathan Letwory
from Guillaume Lecocq I also added -D_CRT_SECURE_NO_DEPRECATE to shut the newer msvc version about deprecated functions (sprintf et al).
2006-11-10Tweaks for ICONV stuff in scons.Kent Mein
Kent
2006-10-18Patch 5105 by Joshua Leung (Aligorith), slightly modified by meNathan Letwory
* Add WITH_BF_YAFRAY, which per default is 'true', so no visible changes for developers (and users). Set WITH_BF_YAFRAY to 'false', and you'll save some major compile time :) Also handy if you're strapped for memory and compilation fails on yafray compilation due to this. - this commit also has a few whitespace changes and - made BF_NO_ELBEEM a proper BoolOption. This will be renamed to WITH_BF_ELBEEM in the near future...
2006-10-03* make verse compile with new verse releaseNathan Letwory
* added -src/-dst patch from Emil (on my request - is already in verse CVS)
2006-08-22* Patch #4909 by Joseph Eagar (joeedh)Nathan Letwory
- this patch adds verse support for SCons, which can be enabled by giving WITH_BF_VERSE=1, ie. on command-line - this patch also adds a custom lib dir possibility. From the patch description: "To set a custom ../lib dir, put LCGDIR="path to lib dir, including the platform folder name!" in your user-config.py." * Fixed win32-vc-config.py so that it links to the proper library. Reported by Brandano.
2006-08-22- modified patch #4681, for scons compilingNils Thuerey
of the fluidsim can now be disabled with the flag: BF_NO_ELBEEM='true', e.g. for irix systems. (The number of ifdefs from the original patch was reduced, and the defines are now only necessary when elbeem is switched off.) - particle generation option is available again
2006-06-23=Scons=Simon Clitherow
Some additional external files were needed for correct running on Windows - libtiff.dll, python24.zip, /release/windows/extra/*.*
2006-06-12Remove "print sys.version_info" accidentally left in from debugging.Ken Hughes
2006-06-04Bugfix #4089: Some Linux distros are using newer versions of OpenAL whichKen Hughes
have FreeAlut (the OpenAL Utility Toolkit) separated out into libalut. Added a configuration test to check for libalut and add to LIBPATH if detected.
2006-05-15===scons===Ken Hughes
Bugfix #4088: Fix scons so that it installs subdirectories of release/scripts into .blender/scripts.
2006-03-17==SCons==Nathan Letwory
* Applied patch #4012 by Joseph Eagar. The patch provides a way to quickly assign a list of libraries to build with debug symbols. Usage: scons BF_QUICKDEBUG=src,bf_blenkernel,bf_blenlib
2006-03-10==SCons==Nathan Letwory
+ Joseph Eagar provided a patch that re-enables the application icon for Blender. Hurray!
2006-02-25==SCons==Nathan Letwory
+ SCons support for pthreads-win32. Library will be committed shortly into lib/windows, so be sure to check commit list and update that as well when the pthread lib is available.
2006-02-24==SCons==Nathan Letwory
+ When giving CC and CXX on the command-line you can specify what compiler to use: scons CC=gcc-3.3 CXX=g++-3.3
2006-02-08==SCons==Nathan Letwory
+ install blenderplayer to BF_INSTALLDIR after successful build
2006-02-08==SCons==Nathan Letwory
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :)
2006-02-06==SCons==Nathan Letwory
+ Add python24.dll to list of needed dlls for install
2006-02-05==SCons==Nathan Letwory
* Fix typo in bullet SConscript * win32-vc now copies all necessary files to BF_INSTALLDIR, including dlls
2006-02-05==SCons==Nathan Letwory
* remove useless BF_TIFF* options. Upon closer inspection of code, only path to headers is needed
2006-02-05packaging in bundle of the Os X binary. result in the bin of build dirJean-Luc Peurière
Important note, the install target install only the binary not the packaged bunde for the moment
2006-02-05* argh, sleep deprivation getting upper-hand - I accidently left an Exit()Nathan Letwory
call lying around, causing SCons never to build anything :)
2006-02-05* Added safeguards around a few list.remove(x) calls, to prevent SConsNathan Letwory
from barfing if a CVS directory was not found (ie when cvs export was used).
2006-02-04==SCons==Nathan Letwory
* 'scons blendernogame' This target will disable the building of the game engine
2006-02-04== SCons ==Nathan Letwory
* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
2006-01-30revert to sane defaults in sconstruct for darwinJean-Luc Peurière
game engine and openal were disabled
2006-01-30==SConscript fix for cygwin==Tom Musgrove
cygwin build environ was missing the path for libtiff
2006-01-10Stupid old SConstruct made adding openexr more difficult than it should be.Nathan Letwory
Now OSX will always do openexr. Rewrite will address this bad implementation once and for all.
2006-01-09Updated paths on mac os x to be like makefiles (/usr/local/ ... ). Remember ↵Matt Ebb
to delete config.opts for it to be recreated with the new EXR options!
2006-01-09Ton forgot a few modifications to the Scons and Makefile build systems.Kent Mein
These should make it so that other people can compile with OpenEXR support. (I also added the OPENAL fix erwin commited to bf-blender since I need it for my machine, and this syncs up the file) Kent
2005-11-23Adding libtiff for win32 buildJohnny Matthews
2005-11-23uh should have read the patch better, i did test it and it works :)Toni Alatalo
2005-11-23adding libtiff info to scons, applying ↵Toni Alatalo
http://vidar.gimp.org/tmp/scons-linux.diff
2005-11-23* Attempting to fix scons for mac os x. It seems to be correct, if I've made aMatt Ebb
mistake, someone can please help fix, just trying to get things to compile here in the studio. You'll need to delete config.opts
2005-10-28applied patch [ #3260 ] Enable compile bullet and sumo with sconsErwin Coumans
2005-10-23updated SConstruct and Makefile so that if you compile the gameengine, is ↵Erwin Coumans
always enables bullet, independent of sumo/ode. So for the 2.4 release, both bullet AND sumo will be enabled. You can choose in the world buttons which physics engine is active for a scene. sorry if this breaks your builds!
2005-10-12Build system - Bug Fix/Cleanup: Moving use_fluidsim variable to platform ↵D.J. Capelis
specific section where it belongs as per ML and IRC discussion. This allows platform maintainers some flexibility in determining what should be compiling on each system. Right now fluidsim is set as true everywhere and there is no functional change from before.
2005-10-11Look, in one commit!Ton Roosendaal
- test build alpha splash - version update to 239 in code - release names are 2.40-alpha1 Note about release names; this is really an alpha still, not a release candidate, so cannot call it 2.40-pre either. Naming conventions is a discussion still... hope this works as a compromise for now.
2005-10-10- added option to switch off compiling elbeem to scons files (set ↵Nils Thuerey
USE_FLUIDSIM=true) in this case only the new blenderdummy.cpp and utilities.cpp have to be compiled - restructured gui: * domain options split up into 2 sections * added compressibility and refinement settings * added inflow/outflow object types - increased progress bar by 1
2005-10-09make compiling with free ms vc7 toolkit easierJens Ole Wund
hum .. do we need that ODBC .. looks like no
2005-08-13update to xcodeJean-Luc Peurière
added a workaround for scons
2005-08-04updates to the OS X build system :Jean-Luc Peurière
- XCode project - Scons : scons stopped working for Os X in the last month (dont know when) : * the '.' and '..' keywords in CCPPATH are not recognized anymore for sconscripts compiling files at a sub level * when doing a scons clean, the 3 subdirs in build dir are removed and scons then fail to recreate them (exten, intern, source) this commit solve the first problem as a temp workaround for the latter simply recreate the dirs manually I will investigate that further when on vacations, which i should already be. ;( all 3 build systems are now working on Os X