Age | Commit message (Expand) | Author |
2014-03-29 | Cycles code refactor: add motion sampled normals attribute. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: improve vertex motion attribute storage and export. | Brecht Van Lommel |
2014-03-29 | Cycles code refactor: change curve key to float4 for easier storage as attrib... | Brecht Van Lommel |
2014-03-17 | Code cleanup: style | Campbell Barton |
2014-02-12 | Cycles: Avoid unnecessary dot products in Mesh/Hair export code. | Thomas Dinges |
2013-12-31 | Cycles Volume Render: generated texture coordinates for volume render. | Brecht Van Lommel |
2013-11-28 | Cycles: add ptex face ID and UV attributes. | Brecht Van Lommel |
2013-11-28 | Cycles: remove approximate subdivision surface with gregory patches code. | Brecht Van Lommel |
2013-10-18 | Fix cycles hair segments not giving correct vector speed pass, the motion vector | Brecht Van Lommel |
2013-10-17 | Fix cycles mesh synchronization being too slow with vector blur and duplis. | Brecht Van Lommel |
2013-10-05 | Fix #36962, "Render emitter" option for hair is ignored in Cycles. Hair parti... | Lukas Toenne |
2013-09-16 | Cycles / Hair: | Thomas Dinges |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-07-29 | Fix #36290: cycles generated texture coordinates were not sticking to the | Brecht Van Lommel |
2013-07-14 | Fix some unnecessary memory allocation slowness in cycles mesh export. | Brecht Van Lommel |
2013-07-09 | Fix #35969: blender internal and cycles not updating mesh while in edit mode. | Brecht Van Lommel |
2013-06-04 | Cycles: | Thomas Dinges |
2013-06-03 | Cycles / Math functions: | Thomas Dinges |
2013-05-11 | Fix #35306: cycles normal mapping not working with flat shading. | Brecht Van Lommel |
2013-05-10 | Cycles: add Use Surfaces and Use Hair option to render layers, to disable ren... | Brecht Van Lommel |
2013-05-10 | Code cleanup / Cycles: | Thomas Dinges |
2013-05-08 | Cycles / Hair rendering: | Thomas Dinges |
2013-05-05 | Fix #35209: cycles generated texture coordinates did not stick to deforming m... | Brecht Van Lommel |
2013-03-22 | code cleanup: use booleans and const's for operator vars. | Campbell Barton |
2013-02-05 | Fix #34040: Moving Normal Node with enabled Cycles Material Preview crashes | Sergey Sharybin |
2013-02-01 | Fix cycles computing UV map tangents when they weren't needed. | Brecht Van Lommel |
2013-01-03 | Cycles Hair: add Generated texture coordinates for curves, so that procedural | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2013-01-01 | Fix to prevent undefined normals being generated with `add_face_normals()', f... | Stuart Broadfoot |
2012-12-28 | New feature | Stuart Broadfoot |
2012-11-07 | Fix cycles crash with normal map node, issue with tangent sign attribute. | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-11-05 | Compile fix on Mingw: | Joshua Leung |
2012-11-05 | Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to | Brecht Van Lommel |
2012-11-03 | Cycles: use mikktspace now for computing tangents from UV maps. This avoids ugly | Brecht Van Lommel |
2012-10-18 | Fix #32904: strange pattern on subdivided cube with anistropic shader. Now | Brecht Van Lommel |
2012-10-10 | Cycles: make anistropic BSDF / tangent work without UV map, based on generated | Brecht Van Lommel |
2012-10-10 | Cycles: Anisotropic BSDF enabled, with tangents now computed from the active ... | Brecht Van Lommel |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-06-09 | style cleanup: assignment & indentation. | Campbell Barton |
2012-06-09 | code cleanup: removed/renamed shadow & duplicate variable definitions. | Campbell Barton |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-05-28 | Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and | Brecht Van Lommel |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-02 | Fix #31168: cycles mask layer should only affect objects for camera rays. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-04-23 | Fix #31065: cycles render crash with large node groups, increased the stack | Brecht Van Lommel |
2012-04-11 | Fix #30896: cycles mask layer not working for objects without material assigned. | Brecht Van Lommel |
2012-03-23 | last commit broke cycles, also add BMESH_TODO's for python scripts that need ... | Campbell Barton |
2012-03-21 | spelling cleanup: tesselate -> tessellate (last of these found) | Campbell Barton |