Age | Commit message (Expand) | Author |
2013-08-18 | Cycles: Subsurface Scattering | Brecht Van Lommel |
2013-08-05 | Cycles OSL: image texture lookup optimization, acquire the per thread handle | Brecht Van Lommel |
2013-06-28 | Fix #35896: cycles crash with OSL image textures and viewport + preview render | Brecht Van Lommel |
2013-04-22 | Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport | Brecht Van Lommel |
2013-04-02 | Cycles: initial subsurface multiple scattering support. It's not working as | Brecht Van Lommel |
2013-01-10 | Cycles: multiple importance sampling for lamps, which helps reduce noise for | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to store curves with the index of the first key and the | Brecht Van Lommel |
2013-01-03 | Cycles Hair: refactoring to support generic attributes for hair curves. There | Brecht Van Lommel |
2012-12-16 | Cycles OSL: small optimization to geometry node, tangent output still was | Brecht Van Lommel |
2012-12-15 | Cycles OSL minor optimizations: recycle shading context, don't do memory | Brecht Van Lommel |
2012-12-10 | Fix cycles OSL + AO enabled in world settings not working correct. | Brecht Van Lommel |
2012-12-03 | Fix cycles issue when NaN is used for RGB ramp, can access array out of bound... | Brecht Van Lommel |
2012-12-01 | Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH. | Brecht Van Lommel |
2012-11-29 | Fix cycles motion blur + OSL + object texture coordinates issue. | Brecht Van Lommel |
2012-11-09 | Fix #33125: cycles OSL crash with multiple render sessions running at the sam... | Brecht Van Lommel |
2012-11-06 | Cycles OSL: support for the trace(point pos, vector dir, ...) function, to trace | Brecht Van Lommel |
2012-11-06 | Cycles: 4 new nodes. | Brecht Van Lommel |
2012-10-20 | Cycles OSL: most closure code is now shared between OSL and SVM. Also fix | Brecht Van Lommel |
2012-10-05 | Fix part of cycles/osl light pass rendering, transmission still not correct. | Brecht Van Lommel |
2012-09-05 | Fix for OSL memory leak. The context creation for OSL is now done in the shad... | Lukas Toenne |
2012-09-04 | Revert "Use one context per OSL thread. Not sure if this actually works, but ... | Lukas Toenne |
2012-09-04 | Use one context per OSL thread. Not sure if this actually works, but the simp... | Lukas Toenne |
2012-09-04 | Fix for bad memory leak in OSL: the context created for each OSL sample did n... | Lukas Toenne |
2012-09-03 | Fix for Cycles OSL: The RenderServices pointer in ShadingSystem is no longer ... | Lukas Toenne |
2012-09-01 | Cycles / OSLGlobals: | Thomas Dinges |
2012-09-01 | Cycles / OSL: | Thomas Dinges |
2012-08-31 | Cycles / OSL: | Thomas Dinges |
2012-06-05 | Cycles / OSL: | Thomas Dinges |
2012-06-05 | style cleanup | Campbell Barton |
2011-10-13 | Cycles: revert commit that joined surface/volume socket into a single shader ... | Brecht Van Lommel |
2011-10-12 | Cycles: replace surface/volume sockets in output nodes with a single shader s... | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-01 | Cycles: | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-05-14 | Cycles: OSL build fixes, based on patch from erwin94. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |