Age | Commit message (Expand) | Author |
2020-05-14 | Fix T63588: Cycles unnecessarily updates background importance sampling map | Tautvydas Andrikys |
2019-11-24 | Cleanup: spelling, repeated words | Campbell Barton |
2019-08-14 | Cleanup: don't unnecessarily use ustring in IES file parsing | Brecht Van Lommel |
2019-05-15 | Lights: change sun light size to be specified as angle | Tim Stullich |
2019-05-13 | Cycles/Eevee: unify light strength and color | Brecht Van Lommel |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-03-18 | Merge branch 'blender2.7' | Brecht Van Lommel |
2019-03-18 | Cleanup: fix compiler warnings. | Brecht Van Lommel |
2018-11-09 | Merge branch 'master' into blender2.8 | Sergey Sharybin |
2018-11-09 | Cycles: Cleanup, spacing after preprocessor | Sergey Sharybin |
2018-07-06 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2018-05-27 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-05-27 | Cycles: Add Support for IES files as textures for light strength | Lukas Stockner |
2018-05-24 | Cycles/Eevee: Implement disk and ellipse shapes for area lamps | Lukas Stockner |
2017-11-14 | Cycles: Make per-object random value output also work for Lamps | Lukas Stockner |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2016-10-29 | Cycles: Implement texture coordinates for Point, Spot and Area Lamps | Lukas Stockner |
2016-09-02 | Fix T49180: Cycles MIS Map for Animated Environment Texture Movie Doesn't Upd... | Sergey Sharybin |
2016-07-28 | Cycles: De-duplicate more checks around light emisive meshes | Sergey Sharybin |
2016-05-22 | Code refactor: nodify Cycles shader and lights. | Brecht Van Lommel |
2016-05-17 | Code refactor: use shader pointers rather than shader indexes. | Brecht Van Lommel |
2016-02-07 | Cycles: Refactor the way how we exclude light from the device | Sergey Sharybin |
2016-02-06 | Cycles: Solve issues with auto-disabled MIS | Sergey Sharybin |
2015-06-27 | Cycles: Ignore light which has no contribution to the scene | Sergey Sharybin |
2015-04-27 | Cycles: Added support for light portals | Lukas Stockner |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-11-06 | Cycles: Add "Max Bounce" control for lamps | Thomas Dinges |
2014-09-05 | Cycles: Initial support for volume ray visibility. | Thomas Dinges |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-06-08 | Fix #35672: missing update when changing light ray visibility during viewport... | Brecht Van Lommel |
2013-06-07 | Cycles: ray visibility options now work for lamps and mesh lights, with and w... | Brecht Van Lommel |
2013-01-30 | Cycles: make multiple importance sampling for lamps an option per lamp now, | Brecht Van Lommel |
2012-06-13 | Cycles: first step for implementation of non-progressive sampler that handles | Brecht Van Lommel |
2012-06-04 | Cycles: spot lamp support. | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2011-09-28 | Cycles: internal changes that should have no effect on user level yet, added | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |