Age | Commit message (Expand) | Author |
2021-02-17 | Cycles: add utility functions for zero float2/float3/float4/transform | Brecht Van Lommel |
2020-11-04 | Cycles API: encapsulate Node socket members | Kévin Dietrich |
2020-10-27 | Revert "Cycles API: encapsulate Node socket members" | Brecht Van Lommel |
2020-10-27 | Cycles API: encapsulate Node socket members | Kévin Dietrich |
2020-02-07 | Cleanup: split Cycles Hair and Mesh classes, with Geometry base class | Brecht Van Lommel |
2019-08-27 | Cycles: Stitching of subdivided and displaced meshes | Mai Lavelle |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-07-06 | Cleanup: strip trailing space for cycles | Campbell Barton |
2017-11-05 | Code refactor: device memory cleanups, preparing for mapped host memory. | Brecht Van Lommel |
2017-10-25 | Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE. | Brecht Van Lommel |
2017-10-24 | Code refactor: move more memory allocation logic into device API. | Brecht Van Lommel |
2017-10-24 | Code refactor: store device/interp/extension/type in each device_memory. | Brecht Van Lommel |
2017-10-05 | Code refactor: split displace/background into separate kernels, remove luma. | Brecht Van Lommel |
2017-05-15 | Fix T49324: True displacement crashes when shader returns NaN | Sergey Sharybin |
2017-03-29 | Cycles: Make all #include statements relative to cycles source directory | Sergey Sharybin |
2017-03-08 | Cycles: Add names to buffer allocations | Mai Lavelle |
2016-09-11 | Cycles: Replace object index hack with actual checks for SD_TRANSFORM_APPLIED | Mai Lavelle |
2016-08-07 | Cycles microdisplacement: Move displacement options from mesh to material set... | Mai Lavelle |
2016-05-28 | Code refactor: modify mesh storage to use arrays rather than vectors, separat... | Brecht Van Lommel |
2016-05-18 | Fix issue in with multiple importance sampling in recent code refactor. | Brecht Van Lommel |
2016-05-17 | Code refactor: use shader pointers rather than shader indexes. | Brecht Van Lommel |
2016-01-16 | Fix T47180: Cycles deform motion blur + displacement behaves weirdly | Sergey Sharybin |
2015-10-08 | Cycles: Cleanup, whitespace around keywords | Sergey Sharybin |
2014-12-25 | Cleanup: Fix Cycles Apache header. | Thomas Dinges |
2014-06-06 | Fix T40370: cycles CUDA baking timeout with high number of AA samples. | Brecht Van Lommel |
2014-05-03 | Cycles Bake | Dalai Felinto |
2014-03-29 | Cycles code refactor: replace magic ~0 values in the code with defines. | Brecht Van Lommel |
2013-08-18 | Cycles: relicense GNU GPL source code to Apache version 2.0. | Brecht Van Lommel |
2013-05-09 | Cycles: | Thomas Dinges |
2013-04-27 | Fix #35102: crash with experimental cycles displacement feature due to | Brecht Van Lommel |
2012-12-27 | Fix part of #33662: cycles crash using displacement on meshes with vertices not | Brecht Van Lommel |
2012-12-23 | Fix cycles displacement not working well with OSL and multiple objects. | Brecht Van Lommel |
2012-04-30 | Cycles: support for motion vector and UV passes. | Brecht Van Lommel |
2012-01-20 | Sample as Lamp option for world shaders, to enable multiple importance sampling. | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |