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AgeCommit message (Expand)Author
2018-04-26Workbench: Environment LightJeroen Bakker
2018-04-25Workbench: Added studio lighting to view layerJeroen Bakker
2018-04-25Multi-View: Moving panel to render, and rename to StereoscopyDalai Felinto
2018-04-20Eevee: TAA Reprojection: Add layer property.Clément Foucault
2018-04-19Remove Blender Internal and legacy viewport from Blender 2.8.Ton Roosendaal
2018-04-19Workbench: drawtype object color from collection to v3dJeroen Bakker
2018-04-19Workbench: Option to use Object colorJeroen Bakker
2018-04-18Workspaces: remove workspace engine, use 3D viewport draw mode instead.Brecht Van Lommel
2018-04-17Workbench: clean up the viewport shading codeJeroen Bakker
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
2018-04-16Workbench: Added Object Color to collection_propertiesJeroen Bakker
2018-04-09Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-09Added support for the WEBM/VP9 video codecSybren A. Stüvel
2018-04-08Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-08Encoding panel clarificationsSybren A. Stüvel
2018-04-05Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-05Write the scene render frame range to image/video filesSybren A. Stüvel
2018-03-22Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-22Fix T54360: FFMPEG bitrate not editable for all codecsSybren A. Stüvel
2018-02-05Eevee: Pixel Filter: Add parameter & rescale final LUT.Clément Foucault
2018-02-01Eevee: Render: Add Transparent Background option.Clément Foucault
2018-01-31Eevee: Display compositing tab.Clément Foucault
2018-01-30Eevee: Display render button in render panelClément Foucault
2018-01-30Eevee: Add new "render samples" properties.Clément Foucault
2018-01-16Eevee: AO: Removes samples and denoise options.Clément Foucault
2018-01-16Eevee: SSR: Remove ray count and use integer texture for hit coord.Clément Foucault
2017-12-04Eevee: Irradiance Visibility: Add RNA / Engine propertiesClément Foucault
2017-11-25Eevee: SSS: Add separated Albedo option.Clément Foucault
2017-11-23Merge branch 'master' into blender2.8Brecht Van Lommel
2017-11-23Fix T53276: encoding output quality UI clarification.Brecht Van Lommel
2017-11-14Eevee: SSS: Add Quality settings.Clément Foucault
2017-11-14Eevee: Initial Separable Subsurface Scattering implementation.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-16Workspace: Move engines to workspace and Properties Editor cleanupDalai Felinto
2017-10-11Eevee: Probe: Add Cubemap Resolution option.Clément Foucault
2017-10-03Eevee: Some changes to the Render / Render layers settings panel.Clément Foucault
2017-10-01Eevee : Add a setting for the number of indirect light bounce.Clément Foucault
2017-09-25Eevee: Implement Temporal Anti Aliasing / Super SamplingClément Foucault
2017-09-25Merge branch 'master' into blender2.8Sergey Sharybin
2017-09-22Remove quicktime supportAaron Carlisle
2017-09-10Eevee: Shadow: Add high bitdepth option.Clément Foucault
2017-09-10Eevee: Shadows: Add UI buttons for size and methodClément Foucault
2017-09-02Merge branch 'master' into blender2.8Campbell Barton
2017-09-02Cleanup: use title caps for labelsCampbell Barton
2017-08-19Eevee: Bloom: Add Bloom ColorClément Foucault
2017-08-19Eevee: Bloom: Add Clamp settingClément Foucault
2017-08-18Eevee: Rework GTAOClément Foucault
2017-08-15Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-08-15Cycles/BI: Add a pixel size option for speeding up viewport renderingLukas Stockner
2017-08-10Eevee: Add Screen Space Refraction.Clément Foucault