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2009-03-182.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r18677:19317 Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link).
2009-03-142.5 filebrowserAndrea Weikert
* added filter buttons to header * changed large icon for movie files to match small icon * fixed small stack corruption in interface_draw.c (Matt, check if this is ok) * moved nice display of file size to storage.c, where string is created.
2009-03-14 update v1.12 - 2009.03.14 by migiusRemigiusz Fiedler
d3 removed all set()functions (problem with osx/python<2.4 reported by Blinkozo) d3 code-cleaning d2 temp patch for noname BLOCKS (*X,*U,*D)
2009-03-122.5 filebrowser WIP commitAndrea Weikert
- cleaned up warnings (mostly unneeded variables) - new icons for filebrowser (large refresh and parent icons missing though) - fixed error in large icon drawing due to texture coordinates calculated outside subpart of texture. - removed library loading stuff from filelist
2009-03-10[#18388] PLY Import fails if line ending is not \nCampbell Barton
bugfix, read the header as ascii text - open(filename, 'rU'), only the body as binary.
2009-03-09* test commit, some updated iconsMatt Ebb
2009-03-07* Some more icon updates and tweaks, thanks jendrzych!Matt Ebb
2009-03-012.5: Text Editor back.Brecht Van Lommel
There was very little structure in this code, using many globals and duplicated code. Now it should be better structured. Most things should work, the main parts that are not back yet are the python plugins and markers. Notes: * Blenfont is used for drawing the text, nicely anti-aliased. * A monospace truetype font was added, since that is needed for the text editor. It's Bitstream Vera Sans Mono. This is the default gnome terminal font, but it doesn't fit entirely well with the other font I think, can be changed easily of course. * Clipboard copy/cut/paste now always uses the system clipboard, the code for the own cut buffer was removed. * The interface buttons should support copy/cut/paste again now as well. * WM_clipboard_text_get/WM_clipboard_text_set were added to the windowmanager code. * Find panel is now a kind of second header, instead of a panel. This needs especially a way to start editing the text field immediately on open still. * Operators are independent of the actual space when possible, was a bit of puzzling but got it solved nice with notifiers, and some lazy init for syntax highlight in the drawing code. * RNA was created for the text editor space and used for buttons. * Operators: * New, Open, Reload, Save, Save As, Make Internal * Run Script, Refresh Pyconstraints * Copy, Cut, Paste * Convert Whitespace, Uncomment, Comment, Indent, Unindent * Line Break, Insert * Next Marker, Previous Marker, Clear All Markers, Mark All * Select Line, Select All * Jump, Move, Move Select, Delete, Toggle Overwrite * Scroll, Scroll Bar, Set Cursor, Line Number * Find and Replace, Find, Replace, Find Set Selected, Replace Set Selected * To 3D Object * Resolve Conflict
2009-02-28* blender doesn't need the -w anymore to start in a windowCampbell Barton
* NULL can be used instead of () args for calling python functions from C.
2009-02-27blender.desktop file from Rudolf KastlCampbell Barton
2009-02-23[#18323] VRML import will not import colors if pervertexcolors set ↵Campbell Barton
(comparison reversed) thanks to Ezra Peisach for fixing.
2009-02-22BGE Py APICampbell Barton
print filename:line with ShowDeprecationWarning(). Typo in scripttemplate_gamelogic.py removed 2 unneeded typedefs
2009-02-18* More icon updatesMatt Ebb
2009-02-12According to Amir Ebrahimi, fbx vertex color is supposed to be between 0.0 ↵Campbell Barton
and 1.0 rather then 0-255 At the moment I dont have a way to test this.
2009-02-10* Some more icon file updates (thanks jendrzych), and associated UI tweaks.Matt Ebb
2009-02-02patch for paths_svg2obj.py by author jms:Remigiusz Fiedler
This patch solves some major problems of the svg script : - reading of the inkscape svg format - parsing of the scientific numbers - redundant arc data in the same path for only one command "a" - blending of curves after several files import and at the end a more correct management of the current point.
2009-01-30[#18241] Very minor bugfix and typo correction for wavefront obj exporter ↵Campbell Barton
and importer python scripts from Michael Judd. Also removed .keys() for a loop in impor_obj.py since its the default dictionary iterator.
2009-01-262.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17853:HEAD
2009-01-21== Scripts ==Willian Padovani Germano
- Scripts Help Browser: error parsing doc info wrapped in triple single quotes, like done in the 3ds importer. Thanks Jean-Michel (jms) for informing me about it.
2009-01-16minor correctionsCampbell Barton
2009-01-16have had few requests to use blender for performing background tasksCampbell Barton
- visualizing data, rendering scenes automatically and character rendering on a server. This example script shows how you can run blender in background mode, parse arguments from the command line to generate a simple scene and render/save it.
2009-01-13patch from Thomas Dinges, update URLs in help scriptsCampbell Barton
2009-01-12[#18082] make uvcalc_follow_active_coords.py bypass the gui and accept ↵Campbell Barton
arguments when called from another script from Bill N (slow67) Also made uvcalc_quad_clickproj.py and uvcalc_follow_active_coords.py add UV's if they didn't exist.
2009-01-12this pretty ugly hand codedJens Ole Wund
just to prevent this slips on first 'release'
2009-01-11== Scripts ==Willian Padovani Germano
- Scripts Help Browser: Brendon Murphy requested and Kevin Morgan implemented a "run script" button. - AC3D importer: option to store emis color from .ac file in mirror color in Blender (the exporter has the option to export mirror color as emis). Patch by Francesco Brisa. Thanks for the contributions.
2009-01-07don't raise exceptions on some errors unless debugging Campbell Barton
2009-01-07confusion between Inline and externproto nodesCampbell Barton
2009-01-06Added support for EXTERNPROTO's and fixed a bug where relative Inline URL's ↵Campbell Barton
that included a path didn't load
2009-01-06string extraction wasnt working + minor changesCampbell Barton
2009-01-05left testing lines uncommitted by mistakeCampbell Barton
2009-01-03[#18142] Blender FBX export outputs broken vertex colors when using vertex paintCampbell Barton
from Kevin Hsu (caywen) use fix suggested in report
2008-12-31* Added different icon types to the outliner 'datablocks' viewMatt Ebb
Brecht, please let me know if I haven't done the right thing with the RNA stuff - I thought it was easier to ask for forgiveness than approval in this case :) * Added a cute 'RNA' icon
2008-12-31use higher precession piCampbell Barton
2008-12-30script was adding UV's rather then vertex Colors (this was correct before uv ↵Campbell Barton
& vcol layers existed)
2008-12-282.5 - Reworked the icon system a bitMatt Ebb
* After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-24* bpy curve api wouldn't give correct errors for bad arguments when ↵Campbell Barton
appending nurbs. * the radius on the curves first point was ignored. * mesh_edges2curves.py was giving all points a tilt of 1.0
2008-12-23improved PROTO support, works for many testfiles now.Campbell Barton
2008-12-22WIP - support for VRML PROTO'sCampbell Barton
2008-12-15DXF exporter, dxf-library.py updatedRemigiusz Fiedler
v1.28 - 2008.12.13 by Steeve/BlenderArtists - bugfix for EXTMIN/EXTMAX to suit Cycas-CAD
2008-12-14bugfix in pickMeshRayFaceWeight() in bpymodules/BPyMesh.pyRemigiusz Fiedler
2008-12-142.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17434:HEAD
2008-12-12VRML/X3DCampbell Barton
* Improved compatibility with VRML files * Extract strings so they dont get modified for parsing, filename URL's with {} [] dont break importing anymore. * Cameras were rotated incorrectly * inline files were not opened with GZip * Animation Support - currently only loc/scale/rot (scale untested) * Lists of image URLs now use the first image from the list since there is no support for dynamic switching. * use imagemagick to convert GIF's so they load in linux. (WIP - could be extended, At least it should not break anything) BPyMathutils angle2ToLength function could be simplified (pointed out by brecht)
2008-12-03missed saving a small changeCampbell Barton
2008-12-03fix for [#18040] FBX writes incorrect relative paths. Campbell Barton
http://projects.blender.org/tracker/index.php?func=detail&aid=18040&group_id=9&atid=125
2008-12-03added a function to resolve case insensitive paths in BPySys and an option ↵Campbell Barton
to use it in BPyImage - Useful when loading files with saved in windows on a *nix system.
2008-11-25Bringing back icons:Andrea Weikert
Part 3/3: new icons - Icon set done by jendrzych! Great job! - cleaned up unnecessary includes and removed commented out code - preview icons (for materials, textures,..) don't work yet, have to be ported to new event system
2008-11-24patch #8583: Add support for gcc on irixStefan Gartner
to compile blender with gcc on IRIX, IRIX_USE_GCC needs to be set to true in user-def.mk. Other changes related to irix: * compile solid from extern/ * don't build plugins (yet) with "make release" when using gcc (the shell script used assumes MIPSpro is installed) * use statvfs instead of statfs on irix, like done on solaris * use external libs from $(LCGDIR) instead of /usr/freeware * use glew header files from $(LCGDIR)/glew instead of the ones installed on the system (this applies to other platforms as well) * ffmpeg support currently is disabled on irix
2008-11-17DXF-Importer: updated version v1.12 - 2008.11.16 by migiusRemigiusz Fiedler
- remove try_finally: cause not supported in python <2.5 - add Bezier curves bevel radius support (default 1.0)
2008-11-11attempt to make executing an external command work with python 2.4 & 2.5, it ↵Campbell Barton
seems that only py 2.6 wanted list args for subprocess.Popen
2008-11-07[#17958] Windows path fix for image_edit.py script.Campbell Barton
Modified to work in linux too, on my system subprocess.Popen(appstring) only works when appstring is a list. Blenders __import__ didnt support keywords like pythons causing the subprocess module to fail for me. added keywords to blenders c/api import to match pythons.