Age | Commit message (Expand) | Author |
2006-09-25 | corrected image doc mistake - image.makeCurrent() | Campbell Barton |
2006-09-25 | forgot to add 'island margin' - so you can have a gap around each island so t... | Campbell Barton |
2006-09-25 | Optimized merging uv islands when packing by testing only intersections of bo... | Campbell Barton |
2006-09-25 | * Proportional edit mode 'random' falloff | Matt Ebb |
2006-09-25 | BPyMessages - added "Save over" message for scripts to use, so as not to over... | Campbell Barton |
2006-09-21 | adding a script that copies material colors to vertex colors, | Campbell Barton |
2006-09-20 | fix in MTL library loading, if none is spesified the same name as the OBJ is ... | Campbell Barton |
2006-09-20 | makes image paths relative even if the files referenced exist. | Campbell Barton |
2006-09-20 | OBJ Import should now meet up to the python standards | Campbell Barton |
2006-09-20 | Update and add a new script - | Campbell Barton |
2006-09-18 | error in place holder creation function was making the image twice, effected ... | Campbell Barton |
2006-09-17 | added mesh_create_derived_view(ob) to DerivedMesh.c | Campbell Barton |
2006-09-15 | changed the defaults for image edit. will open the image instantly with no op... | Campbell Barton |
2006-09-09 | fixed error fix in obj import mesh splitting. | Campbell Barton |
2006-09-08 | Enabled threads for rendering. | Campbell Barton |
2006-09-08 | Script that bakes procedural textures into an image. | Campbell Barton |
2006-09-07 | removed inverted and normalized from py scripts | Campbell Barton |
2006-09-05 | resolved invalid bounding box from the object by freeing a new meshes boundin... | Campbell Barton |
2006-09-05 | ==blender2cal3d update== | Tom Musgrove |
2006-09-04 | removing old obj importer | Campbell Barton |
2006-09-04 | rewrite of the obj importer, | Campbell Barton |
2006-08-30 | Silly mistake, made adding edges raise an exception. | Campbell Barton |
2006-08-29 | Improved tri to quad converting. | Campbell Barton |
2006-08-25 | cleanup and some speedups with assigning materials | Campbell Barton |
2006-08-25 | simplified 3ds mesh importing by storing verts and faces in a list rather the... | Campbell Barton |
2006-08-16 | A mesh from the Blender python Mesh module can sometimes have | Chris Want |
2006-08-15 | fixed a problem with UV coords and vert col's when reducing the mesh. | Campbell Barton |
2006-08-09 | Adding a cookie cutter that can cut multiple polyline meshes into multiple me... | Campbell Barton |
2006-08-07 | ==unweld script update== | Tom Musgrove |
2006-08-07 | ==unweld script update== | Tom Musgrove |
2006-08-07 | Removed debug line added when testing for matrix memory leaks that messed up ... | Campbell Barton |
2006-08-06 | added rotate 90d to obj export as default to match importer | Campbell Barton |
2006-08-04 | benchmark bvh output.. | Campbell Barton |
2006-08-04 | found that the rotation order is as defined in the BVH file, store and apply ... | Campbell Barton |
2006-08-03 | Solaris was still using compress for make release. | Kent Mein |
2006-08-03 | Option to support non standard BVH files. (alternate rotation order) | Campbell Barton |
2006-08-03 | materials should render after import without having to enable texface. | Campbell Barton |
2006-08-02 | Made this script test 4 different collapse locations and use the one that res... | Campbell Barton |
2006-08-01 | Mostly finished work on bvh import. | Campbell Barton |
2006-08-01 | Adding back bvh2arm.py - There is a problem when working with BVH files (smal... | Campbell Barton |
2006-07-31 | Made all the scripts use the file browser for saving images | Campbell Barton |
2006-07-31 | Added a octree implimentation for doing fast locational vertex lookups. | Campbell Barton |
2006-07-31 | rewrote bvh import to be modular, | Campbell Barton |
2006-07-30 | Cleaned up and made a bit more efficient. | Campbell Barton |
2006-07-30 | Fixed some logical errors and improved skinning method some more. | Campbell Barton |
2006-07-29 | problem reported with making aeroplane wings, | Campbell Barton |
2006-07-29 | Fixed a bug in obj_import | Campbell Barton |
2006-07-29 | Mostly fixed archimap issue where "fill holes" - island filling would hang th... | Campbell Barton |
2006-07-29 | removed image_bake_from_uvs and replaced it with a module that does all the w... | Campbell Barton |
2006-07-28 | Big speedup, 2-3x, from better mesh importing. | Campbell Barton |