Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-19 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-04-19 | Cleanup: style | Campbell Barton | |
2018-04-17 | Removing Blender Game Engine from Blender 2.8 | Dalai Felinto | |
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this. | |||
2018-04-16 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-04-16 | Cleanup: indentation | Campbell Barton | |
2018-04-16 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-04-16 | Added lock-free single linked list implementation | Sergey Sharybin | |
Only supports lock-free insertion for now, can not delete element or traverse the list at the same time. | |||
2018-04-08 | Merge branch 'master' into blender2.8 | Sybren A. Stüvel | |
2018-04-05 | BLI_string_utf8: macros that de-duplicate sizeof arg | Campbell Barton | |
2018-04-05 | Merge branch 'master' into blender2.8 | Sybren A. Stüvel | |
2018-04-05 | BLI_string: macros that de-duplicate sizeof arg | Campbell Barton | |
2018-04-03 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-04-03 | Cleanup: rename list count_ex -> count_at_most | Campbell Barton | |
2018-04-03 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-04-02 | Build: fixes for the Intel compiler versions 2016, 2017, 2018. | Milan Jaros | |
Differential Revision: https://developer.blender.org/D3109 | |||
2018-04-01 | Merge branch 'master' into blender2.8 | Campbell Barton | |
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo). | |||
2018-03-31 | BLI_sort_utils: add pointer sorting callback | Campbell Barton | |
Also rename Pointer -> Ptr | |||
2018-03-29 | Merge commit 'origin/master^' into blender2.8 | Dalai Felinto | |
2018-03-28 | Cleanup: typo in function name | Campbell Barton | |
2018-03-28 | BLI_array: utility to check memory is zerod | Campbell Barton | |
2018-03-23 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-03-23 | Cleanup: stray tabs | Campbell Barton | |
Tabs in middle of code (mostly for no reason / by accident). | |||
2018-03-20 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-03-20 | Fix BLI_assert for MSVC | Campbell Barton | |
Also use `_BLI_ASSERT` prefix for internal defines. | |||
2018-03-20 | Merge branch 'master' into blender2.8 | Joshua Leung | |
2018-03-20 | Fix compile error with MSVC2013 - Can't use __func__ (from BLI_assert) in ↵ | Joshua Leung | |
inlined functions ERROR: blenlib/intern/math_base_inline.c:371 - '__func__' : undeclared identifier (C:\blenderdev\master2\blender\source\blender\editors\lattice\editlattice_tools.c) [C2065] | |||
2018-03-19 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-03-19 | Cleanup: type conversion warning | Campbell Barton | |
2018-03-18 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-03-18 | Cleanup: kdopbvh, only set parent nodes once | Campbell Barton | |
2018-03-16 | Merge branch 'master' into blender2.8 | Sergey Sharybin | |
2018-03-16 | Add Truecolor ANSI console constants | Sergey Sharybin | |
They are used to start and end colored output in console. Use with care, it is up to you to check that console actually supports Truecolor ANSII. In thew future we can extend this to other consoles and platforms. | |||
2018-03-16 | Hash: Add utility function to convert address to rgb values | Sergey Sharybin | |
Some magic hashing, will become handy to make debug messages easier to follow. | |||
2018-03-15 | BLI_assert: extract from BLI_utildefines | Campbell Barton | |
BLI_utildefines is quite large, defining many unrelated things. Add BLI_assert to include in inline headers, so math defines don't pull in too much. | |||
2018-03-15 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-03-15 | Missed last commit | Campbell Barton | |
2018-03-15 | BLI_math: don't use asserts in inline API | Campbell Barton | |
Requires BLI_utildefines.h to be included first, (already noted in other inline code). Possible alternative could be to move BLI_assert into own header. | |||
2018-03-14 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-03-14 | Cleanup: rename BLI_array_count -> len | Campbell Barton | |
Match naming convention used everywhere else. Count should only be used when this isn't directly accessible. | |||
2018-03-13 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-03-13 | Cleanup: doxygen comments | Campbell Barton | |
2018-03-09 | Cleanup: iterator macros | Campbell Barton | |
- put render iterator in own scope (would shadow it's own variable if used multiple times). - enforce semicolon at end of iterator macros. - no need to typedef one-off macro structs. | |||
2018-03-07 | Eevee: Fix volume rendering glitches. | Clément Foucault | |
The bug was due to the Halton function returning uninitialized value for 0 iteration. | |||
2018-02-28 | BLI_link_utils: Add BLI_LINKS_APPEND(list, link) | Clément Foucault | |
2018-02-27 | merge from master | Gaia Clary | |
2018-02-26 | Cleanup: typos | Campbell Barton | |
D3081 by @rjg, with others. | |||
2018-02-23 | Eevee: add blackbody shader node support. | Brecht Van Lommel | |
This replaces the blackbody to RGB code with the simpler and faster one from Cycles. It's a little different but the other placing using this is the legacy volume drawing, so no need to stay compatible with that. | |||
2018-02-23 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-02-23 | Cleanup: header guards & style | Campbell Barton | |
2018-02-18 | Merge branch 'master' into blender2.8 | Campbell Barton | |