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2020-06-07Refactor: use new api for direct linking modifiersJacques Lucke
2020-06-07Refactor: use new api for direct linking keying sets, node sockets and poseJacques Lucke
2020-06-07Refactor: use new api for direct linking animdataJacques Lucke
2020-06-06Fix T77456: Broken vertex paint undo on high-poly objects.Bastien Montagne
2020-06-06Refactor: use new api for direct linking paint curve, cachefile and workspaceJacques Lucke
2020-06-06Refactor: use new api for direct linking particlesettings, movieclip, mask, l...Jacques Lucke
2020-06-06Refactor: use new api for direct linking armature, action, nodetree and brushJacques Lucke
2020-06-06Refactor: use new api for direct linking lattice, world, camera, speaker, sou...Jacques Lucke
2020-06-06Refactor: use new api for direct linking light, vfong, text, ipo and keyJacques Lucke
2020-06-06Refactor: use new api for direct linking mball, material, texture and imageJacques Lucke
2020-06-06Refactor: use new api for direct linking mesh and curveJacques Lucke
2020-06-06Refactor: use new api for direct linking scene and objectJacques Lucke
2020-06-06Refactor: use new api for direct linking hair, pointcloud, volume and simulationJacques Lucke
2020-06-06Refactor: use new api for direct linking screen and gpencilJacques Lucke
2020-06-06Refactor: use new api in direct_link_windowmanagerJacques Lucke
2020-06-06Blenloader: simplify list reading apiJacques Lucke
2020-06-05Refactor: use new api for remaining direct data writingJacques Lucke
2020-06-05Blenloader: new write_struct_at_address api functionsJacques Lucke
2020-06-05Refactor: use new api for write_movieclip and write_keyingsetsJacques Lucke
2020-06-05Refactor: remove temporary IDP_WriteProperty_new_apiJacques Lucke
2020-06-05Refactor: use new api in write_userdefJacques Lucke
2020-06-05Cleanup: remove unused functionsJacques Lucke
2020-06-05Refactor: use new api for write_curvemapping and its usersJacques Lucke
2020-06-05Refactor: use new api to finish write_objectJacques Lucke
2020-06-05Refactor: use new api for write_pointcachesJacques Lucke
2020-06-05Refactor: use new api in write_area_mapJacques Lucke
2020-06-05Refactor: use new api in write_boneJacques Lucke
2020-06-05UI: Drag and Drop Modifiers, Layout UpdatesHans Goudey
2020-06-05Cleanup: compiler warningCampbell Barton
2020-06-05Refactor: use new api in write_customdataJacques Lucke
2020-06-05Refactor: use new api for writing modifiersJacques Lucke
2020-06-05Refactor: use new api in write_nodetree_nolibJacques Lucke
2020-06-05Refactor: use new api in write_animdataJacques Lucke
2020-06-05Fix T77396: crash in memfile undo code after recent optimizations.Bastien Montagne
2020-06-05Refactor: use new api in write_iddataJacques Lucke
2020-06-05Refactor: use new api for writing object, mesh and particlesettingsJacques Lucke
2020-06-05Refactor: use new api for writing camera, lattice, vfont and keyJacques Lucke
2020-06-05Refactor: use new api for writing curve, mball, image, light, world, material...Jacques Lucke
2020-06-05Refactor: use new api for writing collection, action and gpencilJacques Lucke
2020-06-05Refactor: use new api in write_sceneJacques Lucke
2020-06-05Refactor: use compile time dna struct ids in blenloader apiJacques Lucke
2020-06-05Refactor: use new api for writing linestyle, cachefile, hair, pointcloud, vol...Jacques Lucke
2020-06-05Refactor: use new api for writing movieclip, mask, probe, nodetree, brush, p...Jacques Lucke
2020-06-05Refactor: use new api for writing screen, armature, text and speakerJacques Lucke
2020-06-05Refactor: use new api in write_workspaceJacques Lucke
2020-06-05Refactor: use new api in write_windowmanagerJacques Lucke
2020-06-05Refactor: Move IDProperty writing to new APIJacques Lucke
2020-06-05Blenloader: New API that will be used for blenloader decentralizationJacques Lucke
2020-06-05Code Cleanup: fcurve function namingJeroen Bakker
2020-06-05Cleanup: spellingCampbell Barton