Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2018-01-12Eevee: Fix motion blur alpha being > 1.0Clément Foucault
2017-07-25Eevee: Fix post process with Ugly color.Clément Foucault
This was cause by some post process not always sampling the highest mipmap. But if there is no need for mipmapping (i.e. no SSR) these levels will be undefined. So forcing all Post FX shader to sample level 0 fix this.
2017-06-15Fix T51463: Eevee motion blur not working (with AMD)Dalai Felinto
GLSL needs FragColor to be initialized. The default vec4 value seems to be implementation dependent. Or it's a bug on Mesa/AMD.
2017-05-11Merge branch 'master' into blender2.8Campbell Barton
2017-05-11Eevee: Fix motion blur.Clément Foucault
2017-05-10Eevee: Post process parameters.Clément Foucault
-Display almost all parameters. -Made some small adjustment to motion blur to support FOV motion blur. -Made DOF max radius a parameter.
2017-05-04Eevee: Simple Camera Motion Blur.Clément Foucault
Disabled by default. Set ENABLE_EFFECT_MOTION_BLUR to 1 to enable. No fancy motion blur. Use depth and camera matrix to get the motion vectors. Then blur in this direction. Only available in camera view. Only Camera animation is supported, does not take into account the parents motion