Age | Commit message (Collapse) | Author |
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When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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Also rename GPUVertexAttribs to GPUVertAttrLayers,
avoids confusion with GPUVertAttr which isn't closely related.
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Applied to newly added files in 2.8
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This function was called to recreate the lower mip level of the probe texture. But this is not it's usage and it introduced a stall.
This patch add cubemap mipmap level regeneration in eevee_effects.c
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Should fix some issues with missing attributes in Eevee.
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Probe is a real general term, the new name is used often in docs online.
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