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AgeCommit message (Expand)Author
2018-11-17Draw Manager: Fix memory leakmano-wii
2018-11-16Eevee: SSR: Only fade based on reflected pixel positionClément Foucault
2018-11-16Fix crash when rendering a scene first and then goes to eevee preview modes a...mano-wii
2018-11-16Cleanup: removes unused varyingsmano-wii
2018-11-16Minor edits in `effect_ssr_frag.glsl`mano-wii
2018-11-16Cleanup: remove unused variablemano-wii
2018-11-15Eevee: Add Filter Quality settingClément Foucault
2018-11-15Eevee: Add Glossy Reflection clampingClément Foucault
2018-11-15Eevee: Add irradiance smoothingClément Foucault
2018-11-15Eevee: Irradiance Grid: Make the influence shape corners roundClément Foucault
2018-11-15Eevee: Cleanup & small optimizationClément Foucault
2018-11-15Eevee: Add Light Threshold valueClément Foucault
2018-11-15Eevee: Optimisation: Bypass light power calculation when not neededClément Foucault
2018-11-15Eevee: Cleanup: Fix wrong sun area light power calculationClément Foucault
2018-11-15Eevee: Make sun power match cycles better.Clément Foucault
2018-11-15Cleanup: Double semicolon at the end of lineSergey Sharybin
2018-11-13Fix T57708: Crash on Eevee rendering with SSR enabled.mano-wii
2018-11-12Eevee: Fix ESM not working after a certain distanceClément Foucault
2018-11-12Eevee: Fix lamps shadows not updating correctlyClément Foucault
2018-11-08Eevee: Add partial support for the Light Path NodeClément Foucault
2018-11-08Eevee: Fix refraction materialsClément Foucault
2018-11-07Eevee: Improve Hashed Alpha transparency by reducing noise sizeClément Foucault
2018-11-07Eevee: Support monochromatic Transparent BSDF correctlyClément Foucault
2018-11-06Eevee: Fix missing UBO bound if using a muted Shader to RGB node with SSSClément Foucault
2018-11-01Eevee: Fix crash during Light cache bakingClément Foucault
2018-11-01Eevee: Opti: Irradiance: Remove sqrt and max on backface testClément Foucault
2018-11-01Eevee: Fix pingpong buffer not using 32bit float buffer when renderingClément Foucault
2018-10-31Eevee: Fix compilation issue cause by cleanupClément Foucault
2018-10-31Eevee: Cleanup: Remove TODOs about MSMClément Foucault
2018-10-31Eevee: Implement Overscan optionClément Foucault
2018-10-31Eevee: Fix dot corruption on intel HD5xx/6xx seriesClément Foucault
2018-10-31GPU: Add glFlush and glFinish wrapperClément Foucault
2018-10-30Eevee: Fix clearcoat materials not recieving AOClément Foucault
2018-10-29Eevee: Fix Sun soft shadows not starting at first sampleClément Foucault
2018-10-29Cleanup: styleCampbell Barton
2018-10-28Eevee: Implement jittered soft shadowmapClément Foucault
2018-10-28Eevee: Fix contact shadow creating to overshadowingClément Foucault
2018-10-26Eevee: SSS: Fix issue with mac and stencil buffer blittingClément Foucault
2018-10-23Eevee: Fix lightcache not working for small cachesClément Foucault
2018-10-23Eevee: Fix crash when clicking the lightcache bake button multiple timeClément Foucault
2018-10-23Eevee: Fix crash when bakingClément Foucault
2018-10-20Fix Eevee Reflection CubeMap and Irradiance Volume on some Intel gpusmano-wii
2018-10-19Eevee: LightProbes: Fix negative paddingClément Foucault
2018-10-19Fix shadows of sun type lights on some Intel gpusmano-wii
2018-10-19Cleanup: compiler warningsCampbell Barton
2018-10-17Eevee: Fix error when using texture coordinate on world shadersClément Foucault
2018-10-15Eevee: Fix Missing alpha when rendering with DOFClément Foucault
2018-10-11Eevee: Fix blank output if scene complexity is highClément Foucault
2018-10-09Eevee: Lights: Bump the minimum area light sizeClément Foucault
2018-10-09Eevee: Volume: Fix incorrect Light intensity compared to cyclesClément Foucault