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AgeCommit message (Expand)Author
2018-12-17Mesh Batch Cache: Port Texture paint batches to new batch requestClément Foucault
2018-12-17Mesh Batch Cache: Optimization & Refactor shaded surface supportClément Foucault
2018-12-17Fix T59373: Background Colors don't match in Workbench rendererClément Foucault
2018-12-17Workbench: Fix srgb texture not being color managed in texture color modeClément Foucault
2018-12-17Workbench: Use int to fix compilation issues on certain platformClément Foucault
2018-12-14Fix T59182: Blender 2.8 win64 crashes on startClément Foucault
2018-12-11Workbench: Fix shadow artifact caused by degenerate trianglesClément Foucault
2018-12-05Fix In front option not working in solid modeClément Foucault
2018-12-05Fix T58764: solid mode errorClément Foucault
2018-12-05Fix T58733: Segmentation fault at start causes by shader compillationClément Foucault
2018-12-05Workbench: Remove specular shadowing for red and blue metalClément Foucault
2018-12-05Workbench: Cleanups and reduce shader variationsClément Foucault
2018-12-05Workbench: Fix workbench broken on some config due to usuned fb slotClément Foucault
2018-12-05Workbench: Remove unused framebuffer slot.Clément Foucault
2018-12-03Workbench: Encode Roughness and metallic into 8bitsClément Foucault
2018-12-03Workbench: Make object ID pass optionnalClément Foucault
2018-12-03Workbench: Cleanup: Remove Spherical harmonic evaluationClément Foucault
2018-12-03Workbench: Reduce VRAM usage depending on modeClément Foucault
2018-12-01Workbench: Don't use alpha channel if not doing renderClément Foucault
2018-11-30StudioLight: Renaming stuffsClément Foucault
2018-11-30StudioLight: Add a 4th light to adjust lightingClément Foucault
2018-11-30Workbench: Add Shadow Focus and change Shadow OrientationClément Foucault
2018-11-30Workbench: StudioLight: Fix worldspace rotationClément Foucault
2018-11-30Workbench: Cleanups & SimplificationsClément Foucault
2018-11-29Workbench: Add option to have world space lighting in studio light modeClément Foucault
2018-11-29Workbench: Add back studio lighting presetsClément Foucault
2018-11-29Workbench: Rename orientation to type and Camera studio light to StudioClément Foucault
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-27Workbench: Fix crash when enabling cavityClément Foucault
2018-11-27Cleanup: style, includesCampbell Barton
2018-11-26Fix T57930 : Wrong hair shading in particle edit modeClément Foucault
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-11-26Viewport: implement hiding faces in paint modes.Alexander Gavrilov
2018-11-26Workbench: Add Curvature overlay for better visibility of surface detail for ...Lukas Stockner
2018-11-24Fix random color drawing having similar colors for similar names.Brecht Van Lommel
2018-11-20Fix T57891: Radius of strip hair doesn't scale with object scaleClément Foucault
2018-11-20Cleanup: style, unusedCampbell Barton
2018-11-19Workbench: Use non-negative lighting evaluationClément Foucault
2018-11-19Workbench: Performance: Fix performance drop caused by specular lightingClément Foucault
2018-11-19Studio Lights: Big CleanupsClément Foucault
2018-11-14Cleanup: correct flag comparisonsCampbell Barton
2018-11-13Workbench: Volume: Fix slice display opacityClément Foucault
2018-11-12Workbench: Volumes: Fix volumetrics step length calculationClément Foucault
2018-11-12Workbench: Volumes: Fix volumetrics rendering twicesClément Foucault
2018-11-07Workbench: Scale shadowing based on densityClément Foucault
2018-11-07Workbench: Add cubic filtering for smoke simulationClément Foucault
2018-11-07Workbench: Improve volume render by removing noise using temporal AAClément Foucault
2018-11-07Workbench: Fix volumetric blending leading to corrupted render resultsClément Foucault
2018-11-07Workbench: Fix non transparent background in viewport renderClément Foucault
2018-11-05Wireframe: Extend Xray slider rangeClément Foucault