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AgeCommit message (Expand)Author
2018-04-19Workbench: removed per collection object colorJeroen Bakker
2018-04-19Workbench: Diffuse studio lightingJeroen Bakker
2018-04-19Workbench: drawtype object color from collection to v3dJeroen Bakker
2018-04-19Workbench: added draw_scene_finish to workbench_materialsJeroen Bakker
2018-04-19Finish use-after-free in workbench code.Bastien Montagne
2018-04-19Code cleanupJeroen Bakker
2018-04-19Workbench: Option to use Object colorJeroen Bakker
2018-04-19Cleanup: styleCampbell Barton
2018-04-18Workbench: use SET_UINT_IN_POINTER for hashesJeroen Bakker
2018-04-18Workbench: fixed C++ style commentsJeroen Bakker
2018-04-18Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-18Workbench: reuse similar materialsJeroen Bakker
2018-04-18WORKBENCH: Solve C2016 compile errorsJeroen Bakker
2018-04-18Merge branch 'blender2.8' of git.blender.org:blender into blender2.8Jeroen Bakker
2018-04-18Workbench: Fixed SegFaultJeroen Bakker
2018-04-18Cleanup: unused varCampbell Barton
2018-04-18Merge branch 'blender2.8-workbench' into blender2.8Jeroen Bakker
2018-04-18Cleanup: unused varCampbell Barton
2018-04-18Workbench: Basic Solid StudioJeroen Bakker
2018-04-17Eevee: Use textureGather for minmaxZbuffer downsampling.Clément Foucault
2018-04-17Workbench: clean up the viewport shading codeJeroen Bakker
2018-04-17Cleanup: unused vars, long linesCampbell Barton
2018-04-17Particles: Hair: Make hair selectable in the 3D view.Clément Foucault
2018-04-17Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-17Workbench: Switching Draw engines based on draw modeJeroen Bakker
2018-04-17Eevee: Render: Fix assert with framebuffer not being bound before read.Clément Foucault
2018-04-17Eevee: Fix AA in render mode.Clément Foucault
2018-04-17Workbench: Draw modesJeroen Bakker
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-16Depsgraph: remove EvaluationContext, pass Depsgraph instead.Brecht Van Lommel
2018-04-16Workbench: Added Object Color to collection_propertiesJeroen Bakker
2018-04-16Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-15Eevee: Cleanup remaining shadow geometry references.Clément Foucault
2018-04-15Eevee: Shadows: Transition to individual face rendering.Clément Foucault
2018-04-13Merge branch 'blender2.8' into blender2.8-workbenchJeroen Bakker
2018-04-13Workbench: Silhouette shadingJeroen Bakker
2018-04-13CLAY: Fix prepass shader on certain compiler.Germano
2018-04-08Clay: Improve loading time.Clément Foucault
2018-04-08Eevee: Reduce loading time.Clément Foucault
2018-03-29EEVEE: Fix bad framebuffer configurationClément Foucault
2018-03-29Draw manager: Make evaluation context a part of context stateSergey Sharybin
2018-03-28Clay: Remove warning.Clément Foucault
2018-03-27Eevee Shaders: Fix "No matching overloaded function"Germano
2018-03-26Eevee: Use named EEVEE_EffectsFlag for effects flag.Clément Foucault
2018-03-26Eevee: Fix feedback loop warning.Clément Foucault
2018-03-25DRW: Rename DRW_shgroup_uniform_buffer into DRW_shgroup_uniform_texture_refClément Foucault
2018-03-25GPUFramebuffer: Refactor (Part 2)Clément Foucault
2018-03-25Basic Engine: Remove unneeded use of Framebuffers.Clément Foucault
2018-03-25Clay: Fix alpha problem cause by FXAA pass.Clément Foucault
2018-03-22GPUCompositing: Remove entire module.Clément Foucault