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AgeCommit message (Expand)Author
2019-09-05Eevee: Shadow map refactorClément Foucault
2019-09-04Shading Modes: Material and Render PreviewJeroen Bakker
2019-09-03Fix selection engine checksCampbell Barton
2019-09-03Fix T69424: Weight paint sample doesn't workCampbell Barton
2019-08-29GPencil: For Stroke select don't display pointsAntonio Vazquez
2019-08-27Workbench: Specular Highlighting for MatCapsJeroen Bakker
2019-08-26GPencil: Temporary fix to keep running Cycles + GPencil object in background.Antonio Vazquez
2019-08-25GPencil: Show edit points in Sculpt only if mask is enabledAntonio Vazquez
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-08-24Cleanup: use eval as suffixAntonio Vazquez
2019-08-24Cleanup: use eval as a suffixCampbell Barton
2019-08-24Cleanup: unused argsCampbell Barton
2019-08-24Fix T66924 : Move GPencil Modifiers evaluation to DepsgraphAntonio Vazquez
2019-08-23RNA: Cleanup PointerRNA structJacques Lucke
2019-08-22Cleanup: undeclared variable warningsCampbell Barton
2019-08-21Fix T68911: "illegal recursive expansion of macro id"mano-wii
2019-08-20Cleanup: remove undefined functionmano-wii
2019-08-20Select Engine: Move some private members out of select contextmano-wii
2019-08-20Cleanup: Move select_engine function to corresponding headermano-wii
2019-08-18Fix T68782: false occlusion in selecting vertices and edges with objects in a...mano-wii
2019-08-17Cleanup: spellingCampbell Barton
2019-08-16Cleanup: remove gawain referenceCampbell Barton
2019-08-15WM: reuse visible region calculationCampbell Barton
2019-08-15Cleanup: Remove redundant headersmano-wii
2019-08-15Edit Mesh Selection: Refactor: Redraw idmap buffer at runtime with only objec...mano-wii
2019-08-15Cleanup: Minor change to previous commitAntonio Vazquez
2019-08-15GPencil: Fix unreported missing VFX in Video EditorAntonio Vazquez
2019-08-14Eevee: Fix: Regression when using ssr and default shaderClément Foucault
2019-08-14Cleanup: move trailing comments to avoid wrapping codeCampbell Barton
2019-08-14Eevee: Add support for the holdout nodeClément Foucault
2019-08-14Eevee: Remove Additive & Multiply Blend modeClément Foucault
2019-08-14Eevee: Improve Transparent BSDF behaviorClément Foucault
2019-08-12Cleanup: rename `BaseOffset` to `ObjectOffsets`mano-wii
2019-08-12Cleanup: DRW manager: Move `select_buffer.c` utilities out of the selection e...mano-wii
2019-08-09GPencil: Add "Self Overlap" parameter to materials to disable StencilAntonioya
2019-08-07Fix unassigned return argument in recent select refactorCampbell Barton
2019-08-07Edit Mesh Selection: Move ED_view3d_select_ functions to bf_drawmano-wii
2019-08-07Select utils refactor: remove lagacy `ED_view3d_select_id_read_rect`mano-wii
2019-08-06Fix not reported: Face selection sometimes does not work in weight, paint and...mano-wii
2019-08-06Cleanup: redundant const usageCampbell Barton
2019-08-06Fix T66100: WorkBench Banding IssuesJeroen Bakker
2019-08-05Fix T67259 : Auto depth not working with multires in sculpt modemano-wii
2019-08-04Cleanup: Fix eeve_lut arrays being duplicated in blender binary.Lazydodo
2019-08-02DRW: Select Engine: Create DRWPass only when context requests itmano-wii
2019-08-02DRW: Select Engine: Set uniform only once per ShadowGroupmano-wii
2019-08-02Fix unreported: Selection of mesh_cage element occluded by the mesh_cage itself.mano-wii
2019-08-02DRW: Select Engine: Add a utility to detect `select_node`mano-wii
2019-08-02DRW: Select Engine: Use specified offset.mano-wii
2019-08-02DRW: Select Engine: remove unnecessary DRWShadingGroup creationsmano-wii
2019-08-01Cleanup: remove unnecessary includemano-wii