Age | Commit message (Expand) | Author |
---|---|---|
2020-10-02 | Cleanup: trailing space | Campbell Barton |
2020-09-16 | Fix building with tests enabled | Clément Foucault |
2020-09-15 | Liquid Simulation Display Options (GSoC 2020) | Sriharsha Kotcharlakot |
2020-09-14 | DrawManager: Resolve Assert in Image Engine | Jeroen Bakker |
2020-09-11 | Use DrawManager for Image/UV Editor | Jeroen Bakker |
2020-09-08 | GPU: Extract GPU Base Test case | Jeroen Bakker |
2020-09-08 | DrawManager: Fixed memory leak in test cases | Jeroen Bakker |
2020-09-08 | DrawManager: Move tests in namespace | Jeroen Bakker |
2020-09-08 | Cleanup: DRW: Replace 0 by NULL in GPU_context_create calls | Clément Foucault |
2020-09-07 | EEVEE: Shaders tests | Jeroen Bakker |
2020-09-02 | EEVEE: Shader tests for Depth of Field | Jeroen Bakker |
2020-09-01 | Cleanup: EEVEE bloom shaders | Jeroen Bakker |
2020-09-01 | GHOST: Enable debug context on offscreen context too | Clément Foucault |
2020-08-28 | DrawEngine: Shader Test Suite | Jeroen Bakker |