Age | Commit message (Expand) | Author |
2013-05-26 | BLI_math rename functions: | Campbell Barton |
2013-05-26 | the viewport align-active option was flipping the viewport direction, | Campbell Barton |
2013-05-26 | code cleanup: typos | Campbell Barton |
2013-05-25 | Simple usability fix: | Ton Roosendaal |
2013-05-25 | Bug fix, irc submitted: | Ton Roosendaal |
2013-05-24 | fix own regression with ortho-camera adding points reported as [#35462] | Campbell Barton |
2013-05-24 | fix [#35488] Toggle "Show All Layers" | Campbell Barton |
2013-05-24 | remove v3d.modeselect, reduce size of other vars in v3d. | Campbell Barton |
2013-05-24 | style cleanup: also remove unused var | Campbell Barton |
2013-05-24 | Cleaned up draw_selected_name() to avoid redundant BLI_snprintf() calls | Gaia Clary |
2013-05-23 | Made display of object : bone : shapes unique for weight painting and armatur... | Gaia Clary |
2013-05-23 | Improved display of active bone (in 3DView) when weight painting a mesh Object | Gaia Clary |
2013-05-23 | Added display of active bone (in 3DView) when weight painting a mesh Object | Gaia Clary |
2013-05-21 | Fix to show numpad . instead of NDOF fit as first shortcut key in menus. | Brecht Van Lommel |
2013-05-20 | code cleanup: split scons includes onto multiple lines, reduce chance of incl... | Campbell Barton |
2013-05-16 | Fix #35368: | Brecht Van Lommel |
2013-05-14 | Code cleanup: fix confusing line of code with useless ||. | Brecht Van Lommel |
2013-05-13 | BGE: Fix for [#35320] "Crash When Adding Property without Setting Material" r... | Mitchell Stokes |
2013-05-12 | Fix for [#35224] Transform Orientation - order inconsistency | Bastien Montagne |
2013-05-12 | Optimize face-select drawing (weight/vertex paint mode face selection) | Campbell Barton |
2013-05-09 | Made bundles in 3D viewport have constant size | Sergey Sharybin |
2013-05-08 | fix [#30862] "Lock" and "Box" Quad View options won't stay put when toggling | Campbell Barton |
2013-05-08 | add in asserts when rv3d->viewmatob, rv3d->persmatob are not initialized. | Campbell Barton |
2013-05-08 | code cleanup: remove references to BLI_rand.h | Campbell Barton |
2013-05-08 | rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done() | Campbell Barton |
2013-05-08 | de-duplicate draw_new_particle_system() particle drawing. | Campbell Barton |
2013-05-08 | use negative dot product for clipping, rather then doing it inline. | Campbell Barton |
2013-05-08 | remove unneeded null check in draw_viewport_name | Campbell Barton |
2013-05-03 | disable view3d dolly, move, pan -- when the view offset is locked, also corre... | Campbell Barton |
2013-05-01 | edge_inside_circle was doing redundant float -> int -> float conversion, also... | Campbell Barton |
2013-05-01 | Fix #35149: solidify modifier + vertex parent not working after going in and out | Brecht Van Lommel |
2013-04-29 | avoid calling BKE_brush_alpha_get() when project painting onto each pixel, | Campbell Barton |
2013-04-25 | ruler tweak: don't, snap to edit-object, because it didnt work well when modi... | Campbell Barton |
2013-04-25 | ruler snapping | Campbell Barton |
2013-04-25 | ruler snap adjustments | Campbell Barton |
2013-04-25 | fix [#35072] View name of 3Dview is clamped in Japanese | Campbell Barton |
2013-04-24 | rna api function scene.ray_cast now returns the object and its matrix (incase... | Campbell Barton |
2013-04-24 | fix [#34657] Smoothing will not be updated in object mode, when hiding faces ... | Campbell Barton |
2013-04-23 | fix [#34894] Ruler/Protractor: While it's active, one can open the file brows... | Campbell Barton |
2013-04-23 | fix for issues with ruler | Campbell Barton |
2013-04-23 | fix [#34706] Projection precision is zoom dependent | Campbell Barton |
2013-04-23 | fix [#35007] clipping border error | Campbell Barton |
2013-04-22 | add clip_segment_v3_plane_n() to clip a line segment to planes (as used for v... | Campbell Barton |
2013-04-22 | Fix #34350: Maya Keyboard map preset problems | Sergey Sharybin |
2013-04-20 | revert own change from 56177, game bounds can be useful to see in editmode, | Campbell Barton |
2013-04-20 | fix for glitch in object drawing, color of texspace was last used editmode dr... | Campbell Barton |
2013-04-20 | code cleanup: remove unused var from drawobject 'warning_recursive'. also re... | Campbell Barton |
2013-04-19 | Fix #34818: Sculpting Mode only rotates around geometry origin (bring bug back) | Sergey Sharybin |
2013-04-18 | remove snapping for first point added to the ruler. | Campbell Barton |
2013-04-18 | Fix #34997: when starting the game engine in one window and switching to a se... | Brecht Van Lommel |