Age | Commit message (Expand) | Author |
---|---|---|
2020-08-21 | GPUShader: Make GPUShader* an opaque pointer to blender::gpu::Shader | Clément Foucault |
2020-08-20 | GPUShaderInterface: Fix use after free crash | Clément Foucault |
2020-08-20 | GPUShaderInterface: GL backend isolation | Clément Foucault |
2020-08-18 | GPUState: Only apply state before drawing | Clément Foucault |
2020-08-18 | GPUShader: GL backend isolation | Clément Foucault |
2020-08-18 | GPU: Avoid invalid GL API usage | Clément Foucault |
2020-08-13 | GPUBatch: GL backend isolation | Clément Foucault |
2020-08-13 | GPUBatch: Move allocator to backend | Clément Foucault |