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2020-06-15Alembic: remove support for HDF5 archive formatSybren A. Stüvel
Alembic is not a single file format, it can be stored in two different ways: Ogawa and HDF5. Ogawa replaced HDF5 and is smaller and much faster (4-25x) to read ([source](http://exocortex.com/blog/alembic_is_about_to_get_really_fast)). As long as Blender has had Alembic support, it has never supported the HDF5 format in any release. There is a build option `WITH_ALEMBIC_HDF5` that can be used to enable HDF5 support in your own build. This commit removes this build option and the code that it manages. In the years that I have been maintainer of Blender's Alembic code, I only remember getting a request to support HDF5 once, and that was to support very old software that has likely since then been updated to support Ogawa. Ubuntu and Fedora also seem to bundle Blender without HDF5 support. This decision was discussed on [DevTalk](https://devtalk.blender.org/t/alembic-hdf5-support-completely-remove) where someone also mentioned that there is a tool available that can convert HDF5 files to the Ogawa format.
2020-06-13Cleanup: naming for lattice deform functionsCampbell Barton
- BKE_lattice_deform_data_create was init_latt_deform. - BKE_lattice_deform_data_destroy was end_latt_deform. - BKE_lattice_deform_data_eval_co was calc_latt_deform.
2020-05-29Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-29Blender: change bugfix release versioning from a/b/c to .1/.2/.3Brecht Van Lommel
The file subversion is no longer used in the Python API or user interface, and is now internal to Blender. User interface, Python API and file I/O metadata now use more consistent formatting for version numbers. Official releases use "2.83.0", "2.83.1", and releases under development use "2.90.0 Alpha", "2.90.0 Beta". Some Python add-ons may need to lower the Blender version in bl_info to (2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0. https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility This change is in preparation of LTS releases, and also brings us more in line with semantic versioning. Fixes T76058. Differential Revision: https://developer.blender.org/D7748
2020-05-28Cleanup: spellingCampbell Barton
2020-05-26Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-26Fix T77021: Alembic export of animated mesh with multiple UV maps failsSybren A. Stüvel
This was caused by a side-effect of our exporting code's memory management (Alembic considers data "written" and "final" when its C++ objects go out of scope) in combination with my change in rB65574463fa2d. I removed an "only export UVs on the first frame" clause because it was unclear why this restriction was there. As it turns out, it breaks the export of the 2nd and subsequent UV maps on an animated mesh. Effectively, on every frame the Alembic library thought we want to create a new UV map, instead of continuing to write a new frame of data to the existing one. This is resolved by keeping a reference to the C++ objects for the UV maps in memory while the exporter is running.
2020-05-18Alembic: Fix bad allocation with invalid knots dataSergey Sharybin
It is not impossible that the number of knots is stored wrong in the file (for example, it will be 1 knot only). This change fixes bad memory allocation and bad memory access in such cases. It also fixes strict compiler warning which was mentioning that the allocation size is wrong), There isn't really the correct way of dealing with such situation, so simply fall back to Blender's knots calculation. Differential Revision: https://developer.blender.org/D7765
2020-05-15Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-15Fix T76695: Not exporting normals properly in Alembic formatSybren A. Stüvel
When auto-smooth enabled, but no custom normals layer present, the Alembic exporter would incorrectly assume the mesh was shaded smooth. This is now corrected, and normals are always written when auto-smooth is enabled.
2020-05-12Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-12Fix T76132: Can't import Alembic with changing UVsSybren A. Stüvel
In the Alembic importer, the animation of UVs and normals was overlooked; when the mesh geometry is not animated, the entire mesh was considered constant. T76132 concerns both the exporting and importing of changing UVs. This commit fixes the importing.
2020-05-12Fix T76132: Can't export Alembic with changing UVsSybren A. Stüvel
In the Alembic exporter, UVs were only exported on the first frame. This is an issue, as when exporting an animated mesh the topology can change, and then the UV coordinates of the first frame are no longer valid. T76132 concerns both exporting and importing changing UVs. This fixes the exporting.
2020-05-12Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-12Fix T76514: Invalid geometry in Alembic crashes BlenderSybren A. Stüvel
Even though {T76514} is caused by invalid geometry, and thus technically constitutes a bug in the software that created the Alembic file, I would like Blender not to crash on importing such a file. The error in the Alembic file consists of invalid mesh loops, where consecutive loops refer to the same vertex. The `BKE_mesh_validate()` can actually correct these errors, so this commit focuses on two things: - Letting Blender survive the situation until the mesh is loaded, and - Detecting the error so that `BKE_mesh_validate()` can be called only when necessary. This ensures there is only a minimal impact on performance when loading actually valid data. Differential Revision: https://developer.blender.org/D7703 Reviewed By: JacquesLucke
2020-05-09Cleanup: double-spaces in commentsCampbell Barton
2020-05-08Cleanup: take includes out of 'extern "C"' blocksJacques Lucke
Surrounding includes with an 'extern "C"' block is not necessary anymore. Also that made it harder to add any C++ code to some headers, or include headers that have "optional" C++ code like `MEM_guardedalloc.h`. I tested compilation on linux and windows (and got help from @LazyDodo). If this still breaks compilation due to some linker error, the header containing the symbol in question is probably missing an 'extern "C"' block. Differential Revision: https://developer.blender.org/D7653
2020-05-08Cleanup: Alembic, moved axis conversion functions into their own filesSybren A. Stüvel
The long-term goal is to move code out of `abc_util.{h,cc}` into either files with better, more concrete names, or simply into the one file where they are used. No functional changes.
2020-05-08Fix T76498: Refactoring - Rename BKE modifiers funtionsAntonio Vazquez
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData API" section. The code in that section has now been split off, and placed into `BKE_anim_data.h` and `anim_data.c`. All files that used to include `BKE_animsys.h` have been adjusted to only include the animation headers they need (sometimes none). No functional changes.
2020-04-03Cleanup: split `BKE_anim.h` and `anim.c` into smaller piecesSybren A. Stüvel
The files are now split up into the following sections: - `BKE_anim_path.h` and `anim_path.c` for path/curve functions. - `BKE_anim_visualization.h` and `anim_visualizationanim_path.c` for animation visualization (mostly motion paths). - `BKE_duplilist.h` for DupliList function declarations. These were already implemented in `object_dupli.c`, so they were rather out of place being declared in `BKE_anim.h` in the first place. No functional changes.
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-10Fix T74200: Alembic import crashes BlenderSybren A. Stüvel
I've added a very minimal mesh validation before the Alembic mesh is actually converted to a Blender mesh. This prevents a specific crash with an example file attached to T74200.
2020-03-09Alembic: constraint for transform animation is using world matrix againSybren A. Stüvel
In rB7c5a44c71f13 I changed the way transform matrices are loaded from Alembic. Instead of having the Alembic importer convert matrices from local (in the Alembic file) to World (to pass to the constraint handling the animation of transforms), I set the constraint space to `CONSTRAINT_SPACE_LOCAL`. This worked thanks to rB7728bfd4c45c. However, that commit was reverted, which meant that for parentless objects `CONSTRAINT_SPACE_LOCAL` no longer means "local space". The situation is resolved by setting the constraint to world space again, and computing the world matrix in the Alembic importer.
2020-03-06Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`Sybren A. Stüvel
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.