Age | Commit message (Expand) | Author |
---|---|---|
2013-05-02 | Fix #35174: dynamic paint displacement missing in render. | Brecht Van Lommel |
2013-04-14 | code cleanup: rename BKE_tessmesh -> BKE_editmesh, rename EditDerivedBMesh.tc... | Campbell Barton |
2013-02-05 | own recent change to triangulate bmesh operator stopped filling in mapping sl... | Campbell Barton |
2013-01-29 | Triangulate modifier no longer uses bmesh operator api call, instead add a BM... | Campbell Barton |
2012-11-20 | Skip CDDM_calc_edges since it's a costly operation. Instead make sure | Antony Riakiotakis |
2012-11-20 | bmesh operator api edits, add macros and NULL the buffer if BMO_slot_buffer_a... | Campbell Barton |
2012-11-20 | fix for changes in own recent commit: | Campbell Barton |
2012-11-20 | Fix #33237, crash creeped in due to the fact that bmesh-operator-using modifi... | Antony Riakiotakis |
2012-11-20 | Triangulate modifier | Antony Riakiotakis |