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2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-02Cleanup: Use NODE_STORAGE_FUNCS for compositor nodesOmar Emara
This patches replaces the custom node storage acessor functions from the viewport compositor code and replaces it with NODE_STORAGE_FUNCS.
2022-09-02Realtime Compositor: Implement dilate erode nodeOmar Emara
This patch implements the dilate/erode node for the realtime compositor. Differential Revision: https://developer.blender.org/D15790 Reviewed By: Clement Foucault
2022-08-31Cleanup: Use const for node data in compositorHans Goudey
Push the const usage a bit further for compositor nodes, so that they are more explicit about not modifying original nodes from the editor. Differential Revision: https://developer.blender.org/D15822
2022-08-31Nodes: move NodeTreeRef functionality into node runtime dataJacques Lucke
The purpose of `NodeTreeRef` was to speed up various queries on a read-only `bNodeTree`. Not that we have runtime data in nodes and sockets, we can also store the result of some queries there. This has some benefits: * No need for a read-only separate node tree data structure which increased complexity. * Makes it easier to reuse cached queries in more parts of Blender that can benefit from it. A downside is that we loose some type safety that we got by having different types for input and output sockets, as well as internal and non-internal links. This patch also refactors `DerivedNodeTree` so that it does not use `NodeTreeRef` anymore, but uses `bNodeTree` directly instead. To provide a convenient API (that is also close to what `NodeTreeRef` has), a new approach is implemented: `bNodeTree`, `bNode`, `bNodeSocket` and `bNodeLink` now have C++ methods declared in `DNA_node_types.h` which are implemented in `BKE_node_runtime.hh`. To make this work, `makesdna` now skips c++ sections when parsing dna header files. No user visible changes are expected. Differential Revision: https://developer.blender.org/D15491
2022-08-23Fix: Missing compositor domain priority for filter nodesOmar Emara
Domain priorities were accidentally left out of the patches for the filter nodes. This patch adds them appropriately.
2022-08-23Cleanup: Turn filter node methods into an EnumOmar Emara
This patch turns the filter node methods into an enum and renames the members from FILT into FILTER for easier writing.
2022-08-19Cleanup: spelling in commentsCampbell Barton
2022-08-18Fix build error when not using unity buildBrecht Van Lommel
2022-08-18Realtime Compositor: Implement bilateral blur nodeOmar Emara
This patch implements the bilateral blur node for the realtime compositor. Differential Revision: https://developer.blender.org/D15674 Reviewed By: Clement Foucault
2022-08-18Realtime Compositor: Implement despeckle nodeOmar Emara
This patch implements the despeckle node for the realtime compositor. Differential Revision: https://developer.blender.org/D15673 Reviewed By: Clement Foucault
2022-08-18Realtime Compositor: Implement directional blur nodeOmar Emara
This patch implements the directional blur node for the realtime compositor. Differential Revision: https://developer.blender.org/D15672 Reviewed By: Clement Foucault
2022-08-18Realtime Compositor: Implement filter nodeOmar Emara
This patch implements the filter node for the realtime compositor. Differential Revision: https://developer.blender.org/D15661 Reviewed By: Clement Foucault
2022-08-18Realtime Compositor: Implement bokeh image nodeOmar Emara
This patch implements the bokeh image node for the realtime compositor. Differential Revision: https://developer.blender.org/D15660 Reviewed By: Clement Foucault
2022-08-17Fix: Crash if Movie Clip node has an empty movieOmar Emara
The movie clip GPU texture free function doesn't do null checks, so make sure the movie clip is not null before freeing.
2022-08-12Cleanup: repeated words in commentsCampbell Barton
2022-08-10Compositor: Limit C linkage of cryptomatte functionsOmar Emara
Most of the functions in the compositor cryptomatte file are declared with extern "C" linkage, which can cause symbol conflict even when functions exist in separate namespaces. This is not actually necessary, as the declaration of the few functions that require C linkage are already declared as such in the header file, so this patch removes the extern C scope from that file. Differential Revision: https://developer.blender.org/D15656 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Fix missing include in Displace nodeOmar Emara
The displace node was missing an include, which sometimes compiled fine due to unity builds. This patch adds that missing include.
2022-08-10Realtime Compositor: Fix clang tidy warningsOmar Emara
Fix a number of warnings reported by Clang Tidy in the realtime compositor's code. Differential Revision: https://developer.blender.org/D15654 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add stub unsupported nodesOmar Emara
This patch adds a stub implementation for all unsupported nodes. The inputs are passed through to the outputs where it make sense, while other outputs will be allocated a single zero value. This seems to be preferred by users as opposed to stopping execution and displaying an error message. Differential Revision: https://developer.blender.org/D15464 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic distort nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Crop node. - Flip node. - Lens distort node. - Rotate node. - Transform node. - Translate node. Differential Revision: https://developer.blender.org/D15231 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic matte nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Box mask node. - Channel matte node. - Chroma matte node. - Color matte node. - Color spill node. - Difference matte node. - Distance matte node. - Ellipse matte node. - Luminance matte node. Differential Revision: https://developer.blender.org/D15230 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic convert and vector nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Map range node. - Map value node. - Math node. - Normal node. - Alpha convert node. - Separate color node. - Combine color node. - Separate XYZ node. - Combine XYZ node. - Separate RGBA node. - Combine RGBA node. - Separate HSVA node. - Combine HSVA node. - Separate YCCA node. - Combine YUVA node. - Set alpha node. - Switch node. - Switch view node. - RGB to BW node. - Color ramp node. Differential Revision: https://developer.blender.org/D15229 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic color nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Alpha over node. - Bright contrast node. - Color balance node. - Color correction node. - Exposure node. - Gamma node. - Hue correct node. - Hue saturation value node. - Invert node. - Mix node. - Posterize node. - Time curve node. - Vector curve node. Differential Revision: https://developer.blender.org/D15228 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic input nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Image node. - Movie clip node. - Render layers node. - RGB node. - Scene time node. - Value node. Differential Revision: https://developer.blender.org/D15227 Reviewed By: Clement Foucault
2022-08-10Realtime Compositor: Add basic output nodesOmar Emara
This patch implements the following nodes for the realtime compositor: - Composite node. - Viewer node. - Split viewer node. Differential Revision: https://developer.blender.org/D15226 Reviewed By: Clement Foucault
2022-08-09Compositor: Rename compositor build optionOmar Emara
Currently, the compositor can be disabled using the WITH_COMPOSITOR build option. Since, we intent to always build the realtime compositor, we need to make the distinction between both compositors clear. So this patch renames the option to WITH_COMPOSITOR_CPU. Additionally, the check for the option was moved inside the compositor modules' own CMake file in preparation for the realtime compositor code. Differential Revision: https://developer.blender.org/D15622 Reviewed By: Jeroen Bakker, Ray Molenkamp
2022-08-04Merge branch 'blender-v3.3-release'Hans Goudey
2022-08-04Nodes: Disable link drag search for deprecated nodesHans Goudey
2022-07-29Cleanup: Nodes: Store node group idname in tree typeHans Goudey
There was already a utility to retrieve the correct node group idname from the context, `node_group_idname`, but often it's clearer to use lower-level arguments, or the context isn't accessible. Storing the group idname in the tree type makes it accessible without rewriting it elsewhere.
2022-07-15Cleanup: Use const pointers for ImageSaveOptions and ImageFormatDataJesse Yurkovich
Use const pointers to ImageSaveOptions and ImageFormatData for API parameters where appropriate. Differential Revision: https://developer.blender.org/D15400
2022-07-14Fix: Wrong output types for some compositor nodesOmar Emara
The Difference Matte and RGB To BW nodes have a wrong output type. They should be floats but are of type color. This is a regression that was introduced during the migration to the socket builder API in D13266. Reviewed By: Blendify, fclem Differential Revision: https://developer.blender.org/D15232
2022-07-08Fix build error without unity build, after recent changesBrecht Van Lommel
2022-07-07Compositor: Pre-fill motion tracking fieldsSergey Sharybin
Extends current functionality which was only filling in the active movie clip. Now we also pre-fill tracking object name, as well as (plane)track name.
2022-07-06Compositor: Pre-fill active scene movie clip in more nodesSergey Sharybin
Pre-fills movie clip from the scene to the following nodes: - Keying Screen - Plane Track Deform - Track Position The rest of tracking related nodes were already doing so. Differential Revision: https://developer.blender.org/D15377
2022-07-05Cleanup: Unused headers in generic compositor nodes headerSergey Sharybin
Move headers to node files which actually need those. There is no need for all nodes to have all those headers included indirectly.
2022-06-23Fix T99028: crash deleting file output node with color management overrideBrecht Van Lommel
One case of copying image formats was not properly using BKE_image_format_copy. To fix this for existing .blend file we need to do versioning, ensuring the curve mapping is properly copied.
2022-05-23Merge branch 'blender-v3.2-release'Aaron Carlisle
2022-05-23Compositor: Fix Map Range node To/From Max default valueAaron Carlisle
Mistake from rB5ef5a9fc24668aa264fe0558db9c0fb1246aa37f Fixes T98322
2022-05-05Cleanup: unused argument warningsCampbell Barton
2022-05-04Nodes: Add general Combine/Separate Color nodesHallam Roberts
Inspired by D12936 and D12929, this patch adds general purpose "Combine Color" and "Separate Color" nodes to Geometry, Compositor, Shader and Texture nodes. - Within Geometry Nodes, it replaces the existing "Combine RGB" and "Separate RGB" nodes. - Within Compositor Nodes, it replaces the existing "Combine RGBA/HSVA/YCbCrA/YUVA" and "Separate RGBA/HSVA/YCbCrA/YUVA" nodes. - Within Texture Nodes, it replaces the existing "Combine RGBA" and "Separate RGBA" nodes. - Within Shader Nodes, it replaces the existing "Combine RGB/HSV" and "Separate RGB/HSV" nodes. Python addons have not been updated to the new nodes yet. **New shader code** In node_color.h, color.h and gpu_shader_material_color_util.glsl, missing methods hsl_to_rgb and rgb_to_hsl are added by directly converting existing C code. They always produce the same result. **Old code** As requested by T96219, old nodes still exist but are not displayed in the add menu. This means Python scripts can still create them as usual. Otherwise, versioning replaces the old nodes with the new nodes when opening .blend files. Differential Revision: https://developer.blender.org/D14034
2022-04-25Fix memory leak in cryptomatteSergey Sharybin
Since cbf033c0551 the `matte_id` will be allocated in the node storage for the forward compatibility purposes. However, this field was never freed, leading to memory leak. Causes annoying popup on macOS when running Cycles tests, for example render_passes_cryptomatte_asset.blend Differential Revision: https://developer.blender.org/D14728
2022-03-30Compositor: Fix Missing output UI for Normal nodeAaron Carlisle
There were multiple issues at hand here: - The default value has been changed to `{0, 0, 1}` see: rB25f1783673de636a6f0ca4457df8c05bc685981a - The output needs the subtype set `PROP_DIRECTION` - The noder properties were missing in `node_composit_set_butfunc` Fixes T96860
2022-03-28Cleanup: use "num" as a suffix in: source/blender/nodesCampbell Barton
2022-03-25Cleanup: sort cmake file listsCampbell Barton
2022-03-23Color Management: support different settings for render and compositing outputBrecht Van Lommel
The Output Properties > Output panel now has a Color Management subpanel to override scene settings. When set to Override instead of Follow Scene, there are settings to: * For OpenEXR, choose a (linear) colorspace for RGBA passes * For other file formats, use different display/view/look/exposure/gamma These settings affect animation render output, image save of renders and the compositor file output node. Additionally, the image save operator and compositor file output nodes also support overriding color management. Includes some layout changes to the relevant panels to accomdate the new settings and to improve consistency. Ideally subpanels would be used to better organize these settings, however nodes and operators don't currently support creating subpanels. Differential Revision: https://developer.blender.org/D14402
2022-03-22Cleanup: refactor passing of color management settings for image saveBrecht Van Lommel
Make a copy of ImageFormatData that contains the effective color management settings, and pass that along to the various functions. This will make it possible to add more complex logic later. For compositing nodes, passing along view and display settings through many functions made it harder to add additional settings, so just get those from the scene now. Differential Revision: https://developer.blender.org/D14401
2022-03-22Cleanup: add proper IMB_openexr.h instead of including file from intern/Brecht Van Lommel
2022-03-21Cleanup: add image_format.cc for functions related to ImageFormatDataBrecht Van Lommel
Also fixes missing code to read/write/free/copy color management settings in various places. This can't be set through the UI currently, but still should be handled consistently.
2022-03-14Auto-generate RNA-structs declarations in `RNA_prototypes.h`Julian Eisel
So far it was needed to declare a new RNA struct to `RNA_access.h` manually. Since 9b298cf3dbec we generate a `RNA_prototypes.h` for RNA property declarations. Now this also includes the RNA struct declarations, so they don't have to be added manually anymore. Differential Revision: https://developer.blender.org/D13862 Reviewed by: brecht, campbellbarton