Age | Commit message (Expand) | Author |
2018-09-03 | Merge branch 'master' into blender2.8 | Bastien Montagne |
2018-09-03 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel |
2018-08-14 | Cleanup: Rename GPU_* functions to make more sense | Clément Foucault |
2018-08-01 | GPUMaterial: Make Mapping node use UBO storage | Clément Foucault |
2018-07-06 | Cleanup: remove unused shader node compatibility flag. | Brecht Van Lommel |
2018-07-05 | GPU: avoid unnecessary multiple nodetree localize and output finding. | Brecht Van Lommel |
2018-07-02 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-07-02 | Cleanup: use bool for poll functions | Campbell Barton |
2018-06-29 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-29 | Cleanup: trailing newlines | Campbell Barton |
2018-06-08 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-08 | Cleanup: trailing space | Campbell Barton |
2018-06-01 | Merge branch 'master' into blender2.8 | Campbell Barton |
2018-06-01 | Cleanup: trailing whitespace (comment blocks) | Campbell Barton |
2018-04-19 | Remove Blender Internal and legacy viewport from Blender 2.8. | Ton Roosendaal |
2018-02-23 | GPU: fixes for string socket types in shader nodes. | Brecht Van Lommel |
2017-07-03 | GPU Codegen: Add new closure socket type. | Clément Foucault |
2017-06-01 | Fix T51687: GPUmat evaluation of shader tree would crash uppon unknown/unsupp... | Bastien Montagne |
2015-12-03 | Node callback for handling link insertion and swapping of occupied inputs. | Lukas Tönne |
2015-10-09 | Fix T46415: empty node group in GLSL shader has incorrect socket type convers... | Brecht Van Lommel |
2014-06-18 | Fix T40585, group textures cannot be selected for painting. | Antony Riakiotakis |
2014-04-26 | Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modif... | Campbell Barton |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-02-14 | Fix T38633: glsl not working well with mixed cycles/blender material nodes. | Brecht Van Lommel |
2013-09-26 | Fix cycles issue with mapping node rotation and scale order. When using both | Brecht Van Lommel |
2013-09-02 | Related to #36632: cycles textured draw mode now shows the image from an image | Brecht Van Lommel |
2013-05-27 | style cleanup: nodes | Campbell Barton |
2013-03-18 | code cleanup | Campbell Barton |
2013-03-18 | Merge of the PyNodes branch (aka "custom nodes") into trunk. | Lukas Toenne |
2013-02-14 | Divide by 3 instead of multiplying by variations of 0.333 | Sergej Reich |
2013-02-02 | style cleanup | Campbell Barton |
2013-01-15 | Fix #33800: GLSL group nodes not using the external input value unless a node | Brecht Van Lommel |
2012-12-28 | style cleanup | Campbell Barton |
2012-10-22 | style cleanup | Campbell Barton |
2012-07-17 | code cleanup: spelling | Campbell Barton |
2012-05-29 | Massive Code cleanup: | Thomas Dinges |
2012-05-19 | code cleanup: use TRUE/FALSE rather then 1/0 for better readability, also rep... | Campbell Barton |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton |
2012-03-26 | style cleanup: add braces around checks - 'if ELEM() {...}', confuses some pa... | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and e... | Campbell Barton |
2012-03-18 | spelling cleanup | Campbell Barton |
2012-03-09 | style cleanup: spelling. | Campbell Barton |
2012-02-27 | Implements a new operator for detaching nodes. In the process i overhauled th... | Lukas Toenne |
2012-01-08 | Improved auto-hiding of unused sockets for collapsed nodes. | Lukas Toenne |
2011-12-19 | Automatically hide unused (=unlinked) node sockets in collapsed ("hidden") no... | Lukas Toenne |
2011-11-20 | Muting node patch: second part. Also fix [#27636] Muting shading nodes is ign... | Bastien Montagne |
2011-11-09 | Merge with trunk r41701soc-2011-carrot | Miika Hamalainen |
2011-11-08 | Texturing: texture and 3d view draw type changes, these should only have any | Brecht Van Lommel |
2011-11-08 | Nodes: add cycles shader nodes, these will only be available to render engines | Brecht Van Lommel |
2011-11-07 | Merge with trunk r41625 | Miika Hamalainen |