Age | Commit message (Expand) | Author |
---|---|---|
2020-06-26 | UI: Use term 'Blend Mode' | Aaron Carlisle |
2020-06-24 | UI: ShaderFX: Manually add X/Z labels for rim lighting | Aaron Carlisle |
2020-06-19 | UI: ShaderFx Drag and Drop, Layout Updates | Hans Goudey |
2020-05-09 | Cleanup: double-spaces in comments | Campbell Barton |
2020-05-08 | GPencil: Refactor - Rename modifier and shder functions | Antonio Vazquez |
2020-03-09 | GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions | Antonio Vazquez |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2019-02-18 | doxygen: add newline after \file | Campbell Barton |
2019-02-06 | Cleanup: remove redundant doxygen \file argument | Campbell Barton |
2019-02-01 | Cleanup: remove redundant, invalid info from headers | Campbell Barton |
2018-11-18 | GP: Set Rim Blur default to 0 | Antonioya |
2018-10-01 | GP: Change Blur default parameters for Rim and Shadow effects. | Antonioya |
2018-07-31 | Cleanup: Remove overflow array element | Antonioya |
2018-07-31 | New Grease Pencil object for 2D animation | Antonioya |