Age | Commit message (Expand) | Author |
2010-02-12 | correct fsf address | Campbell Barton |
2010-02-08 | 2.5 Audio: | Joerg Mueller |
2009-11-22 | BGE: Removing OB prefix from object names - This will break scripts !!!! (als... | Dalai Felinto |
2009-09-25 | Merge of itasc branch. Project files, scons and cmake should be working. Make... | Benoit Bolsee |
2009-08-26 | 2.5 Sound: | Joerg Mueller |
2009-08-10 | 2.5 audio cleanup: | Joerg Mueller |
2009-08-10 | 2.5: Sound branch merge! | Joerg Mueller |
2009-07-31 | remove more unneeded args, also allow ipo to animate the ref value for KX_Ble... | Campbell Barton |
2009-07-26 | ReplaceMesh Actuator option to replace the physics mesh and display mesh + py... | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2009-06-01 | BGE: memory leak in Random actuator + make actuator truly random when seed=0 ... | Benoit Bolsee |
2009-05-21 | BGE: user control to compound shape and setParent. | Benoit Bolsee |
2009-05-18 | BGE #18665: Servo control and relative motion | Benoit Bolsee |
2009-05-11 | Linux compilation problem, better fix | Benoit Bolsee |
2009-05-11 | changes to get benoits logic updates building on scons with gcc | Campbell Barton |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-04-27 | Lower the vertex welding threshold, for removing duplicate/nearby vertices fo... | Erwin Coumans |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-03-28 | game engine compile fix for MSVC, game engine team might want to check. | Andrea Weikert |
2009-01-26 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17... | Brecht Van Lommel |
2009-01-15 | BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows... | Benoit Bolsee |
2008-10-03 | interpreted request from Carsten - make message sensor work. | Campbell Barton |
2008-10-02 | BGE patch: add frameProp to Ipo actuator (Carsten's request). | Benoit Bolsee |
2008-10-01 | BGE patch: new force field constraint actuator | Benoit Bolsee |
2008-09-23 | BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated. | Benoit Bolsee |
2008-09-14 | Bugfix: avoid crash with too long pathname. | Andrea Weikert |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-05 | BGE set visible actuator, option to set visibility recursively to make managi... | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-28 | BGE patch: fix division by 0 error when sound sample cannot be loaded in soun... | Benoit Bolsee |
2008-08-27 | get/set Angular velocity for KX_GameObjects python api and for the AddObject ... | Campbell Barton |
2008-08-27 | BGE: allow sound actuators to be converted even when they have invalid samples | Campbell Barton |
2008-08-22 | BGE data conversion was making sound paths absolute, modify a copy rather the... | Campbell Barton |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-07-24 | BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,... | Benoit Bolsee |
2008-07-23 | BGE patch: Add min/max parameters to orientation constraint actuator | Benoit Bolsee |
2008-07-19 | BGE patch: Relink actuators with target within group when duplicating group; ... | Benoit Bolsee |
2008-07-12 | BGE bug fix (good for 2.47): automatic detection that target object of AddObj... | Benoit Bolsee |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-07-10 | Adding an option for action actuator - "Continue" this means animations alway... | Campbell Barton |
2008-07-08 | BGE logic patch: new "Add" mode for Ipo actuator, several corrections in stat... | Benoit Bolsee |
2008-07-04 | BGE logic update: new servo control motion actuator, new distance constraint ... | Benoit Bolsee |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-25 | BGE patch 15044 approved: Edit Object Dynamics Actuator. | Benoit Bolsee |
2008-06-24 | BGE patch: Add damping and clamping option to motion actuator. | Benoit Bolsee |
2008-06-23 | BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use... | Benoit Bolsee |
2008-06-22 | BGE patch: add state engine support in the logic bricks. | Benoit Bolsee |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-05-04 | More compiler fixes for BLI_convertstringcode calls | Ken Hughes |