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2011-11-06PyUnicode_From_STR_String utility function which passes STR_String to ↵Campbell Barton
PyUnicode_FromStringAndSize (saves a call to strlen). Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-02-16synched with trunk at revision 34793Nick Samarin
2010-07-28- added operators for manual assigning navigation polygon idx to mesh faces ↵Nick Samarin
in edit mode - modified conversion process to take into account changes caused by mesh editing Note: conversion to dtStatNavMesh in KX_NavMeshObject hasn't worked correctly yet
2010-07-21- added custom get function for navmesh property of steering actuator to ↵Nick Samarin
accept only objects with NavMesh physics type - fixed the access to KX_SteeringActuator attributes from scripts - added enum members for KX_SteeringActuator and KX_NavMeshObject to GameLogic dictionary
2010-07-15- added options to enable visualization for obstacle simulation and steering ↵Nick Samarin
actuator - added python attributes for parameters of steering actuator
2010-07-10Work on conversion of the navigation mesh: we build navmesh directly from ↵Nick Samarin
blender mesh using custom face data, when no custom data provided we use RAS_MeshObject interface
2010-06-08Added segment obstacles, creation obstacles for walls of navigation meshNick Samarin
2010-06-01Added new actuator type for following steering behaviors: seek, flee, path ↵Nick Samarin
following; renamed KX_Pathfinder to KX_NavMeshObject