Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-29 | remove header text: | Campbell Barton | |
"The Blender Foundation also sells licenses for use in proprietary software under the Blender Licens" also remove NaN references from files that have been added since blender went opensource. | |||
2011-11-06 | PyUnicode_From_STR_String utility function which passes STR_String to ↵ | Campbell Barton | |
PyUnicode_FromStringAndSize (saves a call to strlen). Also made CValue::ConvertKeysToPython use faster list creation and improved some of the macro formatting. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-10-09 | clear some warnings. | Campbell Barton | |
2011-05-17 | synched with trunk at revision 36569 | Nick Samarin | |
2010-08-15 | added option to set "up" vector of the actor orientation using navmesh ↵ | Nick Samarin | |
normal (steering actuator) | |||
2010-08-15 | added option for automatic facing in steering actuator | Nick Samarin | |
2010-07-15 | - added options to enable visualization for obstacle simulation and steering ↵ | Nick Samarin | |
actuator - added python attributes for parameters of steering actuator | |||
2010-06-19 | Added: | Nick Samarin | |
- obstacle culling for correct simulation in 3d - flag for steering actuator termination on reaching target - path recalculation period - advance by waypoints (for path following) | |||
2010-06-12 | - added acceleration and turn speed parameters for obstacle simulation | Nick Samarin | |
- added debug visualization for object velocities | |||
2010-06-05 | added obstacle avoidance code; object movement is implemented via setting ↵ | Nick Samarin | |
velocity | |||
2010-06-01 | Added new actuator type for following steering behaviors: seek, flee, path ↵ | Nick Samarin | |
following; renamed KX_Pathfinder to KX_NavMeshObject |