Age | Commit message (Expand) | Author |
2009-09-19 | Merged | Tamito Kajiyama |
2008-10-31 | * Minimum SCons version is now 1.0.0 | Nathan Letwory |
2008-10-30 | * Build aborts when giving options on command-line when WITH_BF_DOCS=True | Nathan Letwory |
2008-10-27 | face transp option CLIP wasnt added to the py api. | Campbell Barton |
2008-10-22 | make sure BPY_Err_Handle clears python errors, even if the exception cant be ... | Campbell Barton |
2008-10-22 | fix for [#17878] Scripts operating on blender objects don't clear memory afte... | Campbell Barton |
2008-10-21 | renamed WITH_BF_BPYDOC to WITH_BF_DOCS, added SConscript for building BGE doc... | Campbell Barton |
2008-10-19 | source/blender/blenloader/intern/readfile.c - use memmove rather then strncpy... | Campbell Barton |
2008-10-18 | Added joystick epydocs, only changed incorrect docstrings in SCA_JoystickSens... | Campbell Barton |
2008-10-17 | BGE bug fix (continuation of previous bug fix): | Benoit Bolsee |
2008-10-17 | BGE showstopper bug fix: | Benoit Bolsee |
2008-10-15 | cleanup epydoc errors | Campbell Barton |
2008-10-12 | Fix for two more game engine issues: | Brecht Van Lommel |
2008-10-12 | Fix crash in game engine IPO code, got out of sync after IPO cleanup, removed... | Brecht Van Lommel |
2008-10-12 | Last (hopefully) soft body fixes: | Erwin Coumans |
2008-10-11 | Fix for a relative paths issue in the game engine. G.sce was being | Brecht Van Lommel |
2008-10-10 | Missing include, apparently only scons+mingw suffers this, strange. | Ton Roosendaal |
2008-10-10 | BGE bug #17789 fixed: Lock Active Camera and Layer to Scene doesn't work in B... | Benoit Bolsee |
2008-10-10 | fix: leave default behaviour the same to be backward compatible with previous... | Erwin Coumans |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-10-09 | BGE bug fix: fix several bugs and inconsistencies in sound actuator: | Benoit Bolsee |
2008-10-08 | my changes broke the "level" option for joystick keys being held between states | Campbell Barton |
2008-10-08 | * Joystick sensor is now only triggered from events of the selected type. | Campbell Barton |
2008-10-07 | joystick update | Campbell Barton |
2008-10-04 | Bugfix: modified game material settings in blender didn't get | Brecht Van Lommel |
2008-10-04 | Game player: preserve material, debug settings, between .blend files. | Brecht Van Lommel |
2008-10-03 | interpreted request from Carsten - make message sensor work. | Campbell Barton |
2008-10-03 | Blender works with python 2.6, our own import functions that replace pythons ... | Campbell Barton |
2008-10-03 | error with GameLogic.globalDict loading. It would replace the dictionary rath... | Campbell Barton |
2008-10-02 | Python 2.4 should build with the game engine now, no thanks to python for swi... | Campbell Barton |
2008-10-02 | BGE patch: add frameProp to Ipo actuator (Carsten's request). | Benoit Bolsee |
2008-10-01 | BGE patch: new force field constraint actuator | Benoit Bolsee |
2008-10-01 | BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) | Benoit Bolsee |
2008-10-01 | + hook up a few more parameters, that can be useful for Bullet soft bodies | Erwin Coumans |
2008-10-01 | add support for Bullet soft body constraints against a Bullet rigid body, as ... | Erwin Coumans |
2008-09-29 | BGE patch: fix force application on soft body. Force is applied on each node,... | Benoit Bolsee |
2008-09-29 | don't crash when trying to make a soft body 'fh' object | Erwin Coumans |
2008-09-29 | Add Fh/Rot Fh to Bullet. | Erwin Coumans |
2008-09-29 | Update the Bullet/game buttons_bullet, to better reflect usage. | Erwin Coumans |
2008-09-29 | added anisotropic friction support for Bullet. Both for static and dynamic ob... | Erwin Coumans |
2008-09-28 | make gui backwards compatible with this weeks softbody blend files | Erwin Coumans |
2008-09-28 | enable -noaudio option, so it actually works (and doesn't get overwritten by ... | Erwin Coumans |
2008-09-28 | BGE patch: create new BulletSoftBody data block to store bullet soft body spe... | Benoit Bolsee |
2008-09-26 | BGE patch: local/global flag to distance contraint actuator. | Benoit Bolsee |
2008-09-26 | Bugfix: the game player did not initialize tiff and quicktime, so loading | Brecht Van Lommel |
2008-09-26 | support concave soft bodies, preliminary. could be used for cloth too. need v... | Erwin Coumans |
2008-09-26 | Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa... | Erwin Coumans |
2008-09-26 | don't apply vertex transformation for deformable game soft bodies. | Erwin Coumans |
2008-09-25 | avoid crash and apply force for soft bodies. | Erwin Coumans |
2008-09-25 | [#17679] BGE print statement when start and when finish | Campbell Barton |