Age | Commit message (Expand) | Author |
2020-06-05 | Fix failing assert when dragging panel close to region edge | Hans Goudey |
2020-06-05 | UI: Pan 2D Region When Dragging to Boundary | Hans Goudey |
2020-06-05 | Refactor: use new api in write_customdata | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing modifiers | Jacques Lucke |
2020-06-05 | Refactor: use new api in write_nodetree_nolib | Jacques Lucke |
2020-06-05 | Refactor: use new api in write_animdata | Jacques Lucke |
2020-06-05 | GPencil: Improve Vertex Paint in filled areas | Antonio Vazquez |
2020-06-05 | Fix T77396: crash in memfile undo code after recent optimizations. | Bastien Montagne |
2020-06-05 | Refactor: use new api in write_iddata | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing object, mesh and particlesettings | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing camera, lattice, vfont and key | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing curve, mball, image, light, world, material... | Jacques Lucke |
2020-06-05 | Cleanup: remove unused sequencer marker code from 2.4x | Campbell Barton |
2020-06-05 | Sequencer: split select side of frame out of the select operator | Campbell Barton |
2020-06-05 | Refactor: use new api for writing collection, action and gpencil | Jacques Lucke |
2020-06-05 | Refactor: use new api in write_scene | Jacques Lucke |
2020-06-05 | Refactor: use compile time dna struct ids in blenloader api | Jacques Lucke |
2020-06-05 | CodeCleanup: Supressed warning | Jeroen Bakker |
2020-06-05 | Refactor: use new api for writing linestyle, cachefile, hair, pointcloud, vol... | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing movieclip, mask, probe, nodetree, brush, p... | Jacques Lucke |
2020-06-05 | Refactor: use new api for writing screen, armature, text and speaker | Jacques Lucke |
2020-06-05 | Refactor: use new api in write_workspace | Jacques Lucke |
2020-06-05 | Refactor: use new api in write_windowmanager | Jacques Lucke |
2020-06-05 | Refactor: Move IDProperty writing to new API | Jacques Lucke |
2020-06-05 | Blenloader: New API that will be used for blenloader decentralization | Jacques Lucke |
2020-06-05 | Cleanup: use ED_object_ prefix for constraint functions | Campbell Barton |
2020-06-05 | LibOverride: Cleanup: remove useless per-property override flag. | Bastien Montagne |
2020-06-05 | Cleanup: rename suffix 'conv' to 'convert' | Campbell Barton |
2020-06-05 | Code Cleanup: fcurve function naming | Jeroen Bakker |
2020-06-05 | CleanUp: Introduce BKE_fcurve_create | Jeroen Bakker |
2020-06-05 | GPencil: Channel Lock tooltip | Antonio Vazquez |
2020-06-05 | Cleanup: remove braces from previous commit (no functional changes) | Campbell Barton |
2020-06-05 | Armature: increase maximum delectable bones from 4096 to 8192 | Campbell Barton |
2020-06-05 | Cleanup: maybe uninitialized variable warning | Campbell Barton |
2020-06-05 | Cleanup: spelling | Campbell Barton |
2020-06-05 | Cleanup: remove unnecessary inline header | Campbell Barton |
2020-06-04 | GPUTexture: Make GPU_texture_unbind_all faster on newer opengl version | Clément Foucault |
2020-06-04 | DRW: Fix T77370: Redundant anti aliasing/blur effect | Clément Foucault |
2020-06-04 | LibOverride: Add Pointer properties to 'overridable by default'. | Bastien Montagne |
2020-06-04 | LibOverride: cleanup Collection case. | Bastien Montagne |
2020-06-04 | Disable gravity in Draw Face Sets brush | Pablo Dobarro |
2020-06-04 | Fix Sharpen mesh filter in Multires | Pablo Dobarro |
2020-06-04 | GPencil: Fix Lock Frame Dopesheet tooltip | Antonio Vazquez |
2020-06-04 | Fix T77358: Gpencil can't select geometry within transparent layers | Antonio Vazquez |
2020-06-04 | Fix T77164: scaling/rotation fails for 3 selected NURB points | Campbell Barton |
2020-06-04 | GPUShaderInterface: Reduce creation time on some drivers. | Clément Foucault |
2020-06-04 | GPUShaderInterface: Change builtin array to array of location/bind | Clément Foucault |
2020-06-04 | Cleanup: DRW: Add comment and remove bitfields. | Clément Foucault |
2020-06-04 | GPUShaderInterface: Add Builtin Uniform blocks query | Clément Foucault |
2020-06-04 | Fix T77073: Objects cannot be activated after collection exclude | Nathan Craddock |