Age | Commit message (Expand) | Author |
2010-02-08 | Warning fixes, one actual bug found in sequencer sound wave drawing. Also | Brecht Van Lommel |
2010-02-08 | Armature selection operators now all use context iterators where applicable, ... | Joshua Leung |
2010-02-08 | Bugfix: Toggle Select All behaviour in PoseMode was not correctly taking the ... | Joshua Leung |
2010-02-08 | Durian Bugreport - Animation channel visiblity (upwards) flushing | Joshua Leung |
2010-02-08 | Small assorted harmless code cleanup tweaks before a round of cleanups aimed ... | Joshua Leung |
2010-02-08 | [#21018] Lasso select fails [26694] | Campbell Barton |
2010-02-08 | RNA - Added reset to defaults support for Strings too | Joshua Leung |
2010-02-08 | Adding support for the FFmpeg video codec #1 as requested on the mailing list. | Joerg Mueller |
2010-02-08 | Hid some debug prints for clicking on animation channels. | Joshua Leung |
2010-02-08 | 2.5 Audio: | Joerg Mueller |
2010-02-08 | Operator Execution Contexts Bugfix: | Joshua Leung |
2010-02-07 | BGE: add audio/video synchronization capability to VideoTexture | Benoit Bolsee |
2010-02-07 | Partial fix for [#20567] SEQUENCER: Image Preview completely unusable | Andrea Weikert |
2010-02-07 | while info wont sho in the menu, use this. | Campbell Barton |
2010-02-07 | Patch by matd (on irc). | Martin Poirier |
2010-02-07 | Adjust priorities so game engine will link (VideoTex after Ketsji) | Martin Poirier |
2010-02-07 | get GE compiling | Tom Musgrove |
2010-02-07 | Fix for not being able to click on icons in Fileselect. | Ton Roosendaal |
2010-02-07 | BGE: Fix typo in SConscript preventing to import VideoTexture module. | Benoit Bolsee |
2010-02-07 | Fun stuff: conflict detection in argument parsing library (could have been us... | Martin Poirier |
2010-02-07 | Fix #20914: non-normalized AO baking was not working anymore. | Brecht Van Lommel |
2010-02-07 | Wrong argument name for scons | Martin Poirier |
2010-02-07 | Smoke: Patch #20955 / fix by Damien Plisson (damien78) | Daniel Genrich |
2010-02-07 | BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ... | Benoit Bolsee |
2010-02-07 | sunsky presets | Campbell Barton |
2010-02-07 | Fix #21008: text editor scrollbar overlapping text, code here was not | Brecht Van Lommel |
2010-02-07 | Fix #20887: multires sculpt normals not updated correct in solid | Brecht Van Lommel |
2010-02-07 | Fix #20398: smooth brush + multires could still give problems at inner | Brecht Van Lommel |
2010-02-07 | mat/lamp/world.textures -> texture_slots | Campbell Barton |
2010-02-07 | group objects were used uninitialized. (copy paste error?) | Campbell Barton |
2010-02-07 | DopeSheet and Graph Editors: Select More/Less Operators | Joshua Leung |
2010-02-07 | Fix #20147: AO + onlyshadow wasn't being done right, also updated this | Brecht Van Lommel |
2010-02-07 | Fix #20488: fields render was crashing. | Brecht Van Lommel |
2010-02-07 | Fix #21006: ring select in face mode does loop select again, on second | Brecht Van Lommel |
2010-02-07 | Fix #20928: difference boolean modifier is not applied during rendering, | Brecht Van Lommel |
2010-02-07 | Outliner: | Thomas Dinges |
2010-02-07 | Depsgraph: fix for old problem where dependencies would not get executed | Brecht Van Lommel |
2010-02-07 | Fix for stamp marker name lookup, was returning wrong incorrect pointer. | Brecht Van Lommel |
2010-02-07 | Fixed display of IK DOF limits for bones. The old rotations were using M_PI/3... | Joshua Leung |
2010-02-07 | Patch + Bugfix #20999: Node Header icons drawn wrong | Joshua Leung |
2010-02-07 | Fix jumping panels when opening a new properties area or area containing | Brecht Van Lommel |
2010-02-07 | Fix #21000: normal size button increment too small to see, also fixed | Brecht Van Lommel |
2010-02-07 | Fix #20220: edge ring select confusing | Brecht Van Lommel |
2010-02-07 | Fix #20922: image window draw z-buffer wasn't drawing the z-buffer | Brecht Van Lommel |
2010-02-06 | Fix #20350: particles are offset from emittor in dupli-objects. | Brecht Van Lommel |
2010-02-06 | Fix compiling when GameEngine is disabled. | Joshua Leung |
2010-02-06 | Fix #20452: motion blur buttons were missing. Motion blur samples | Brecht Van Lommel |
2010-02-06 | Fix game engine crashing with subsurf modifier, only allow caching | Brecht Van Lommel |
2010-02-06 | Game engine: show popup with error rather than printing in console when | Brecht Van Lommel |
2010-02-06 | Fix part of #20468: material changes when switch to sculpt mode. | Brecht Van Lommel |