Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-20 | Workspaces: remove separate workspaces.blend config file. | Brecht Van Lommel | |
This is quite confusing in the current UI, with both startup.blend and workspaces.blend containing a list of workspaces. In practice you'd usually want to save workspaces to both files. The downside of having a single file may be that you then can't disable certain workspaces by default, but we could add a setting for that. | |||
2018-08-20 | Workspaces: add new default workspaces in startup.blend. | Brecht Van Lommel | |
2018-08-20 | Workspaces: replace bundled workspace.blend with embedded startup.blend. | Brecht Van Lommel | |
We want these to have the same workspaces in both, so there is no reason to have two files that are identical. | |||
2018-08-20 | Fix outliner crash loading some .blend files without treestore. | Brecht Van Lommel | |
2018-08-20 | Fix system workspaces.blend not being found on some systems. | Brecht Van Lommel | |
2018-08-20 | Wrokbench: Add support for maximum drawtype OB_TEXTURE | Clément Foucault | |
2018-08-20 | Bone Display: fix flickering issue with BBones in ortho view | Clément Foucault | |
2018-08-20 | Object Mode: Add back support for the object "Maximum draw type" option | Clément Foucault | |
2018-08-20 | Overlay: Add support for per object wirefram options | Clément Foucault | |
This patch has a known bug on AMD + mesa because of the drivers. I will send a bug report to mesa. | |||
2018-08-20 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-20 | Motion Paths UI: "Update from Scene Range" operator | Joshua Leung | |
Make it easier to update the frame range for motion paths from the Scene's current frame range (render or preview range) | |||
2018-08-20 | Fix BMesh edge_bisect, edge_percent being ignored | Andrew Hale | |
Also fix float/int/bool access methods | |||
2018-08-20 | Cleanup: unused warning | Campbell Barton | |
2018-08-20 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-20 | RNA: Spline.calc_length() utility function | Campbell Barton | |
D1810 by @Matpi w/ edits | |||
2018-08-19 | Fix T56450: Crash with bevel modifier. | Bastien Montagne | |
POinters shall always be explicitely handled in modifier copying code, as well as reading code! Runtime ones shall just be NULL-ed. | |||
2018-08-19 | UI: rename 'Apron' to 'Click Anywhere' | Campbell Barton | |
2018-08-18 | GP: Reduce updates of material previews | Antonioya | |
If there is a update in progress, don't update again. | |||
2018-08-18 | DRW: Fix crash in defered compilation | Clément Foucault | |
2018-08-18 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-08-18 | Arrrg, fix for previous commit :/ | Bastien Montagne | |
2018-08-18 | Fix T56439: Crash removing Rigid Body World. | Bastien Montagne | |
Need to rebuild the graph when we add or remove rigidbody world! | |||
2018-08-18 | Static Override: make hidden & co flags of object overridable. | Bastien Montagne | |
2018-08-18 | Static Override: link newly overridden collection to scene. | Bastien Montagne | |
This avoids getting all overridden objects from said collection instantiated in master collection, totally untidy! Note that there is still an issue when 'active' object (i.e. the armature usually) is in hidden sub-collection, since you have to make that whole hidden collection visible again to see it. We'll need to support moving objects into overridden collections am afraid, arg. :( | |||
2018-08-18 | Warn when app-template isn't found | Campbell Barton | |
2018-08-18 | WM: app-template command line override | Campbell Barton | |
Without this, there was no simple way to have launchers for different app-templates. Also allows force-disabling the app-template stored in the preferences. | |||
2018-08-17 | UI: save statusbar/topbar collapsed state per screen. | Brecht Van Lommel | |
This can now also be set from the Window menu in addition to dragging. | |||
2018-08-17 | Fix GPU_viewport size asserts in some cases. | Brecht Van Lommel | |
Now always tag for redraw when region size is changed instead of relying on a redraw tag having been done elsewhere. | |||
2018-08-17 | Fix missing shader compilation progress bar. | Brecht Van Lommel | |
2018-08-17 | GP: Increase stats file size | Antonioya | |
For big files, the size of the field for number of points was not enough | |||
2018-08-17 | Workbench: Fix buggy shadow | Clément Foucault | |
Was caused by shadow bbox not being updated. | |||
2018-08-17 | Object Mode: Add back the extra object axes drawing option | Clément Foucault | |
2018-08-17 | Object Mode: Use same empty (arrow) drawing as the bone axes display | Clément Foucault | |
2018-08-17 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-08-17 | Cleanup: fix harmless compiler warnings. | Brecht Van Lommel | |
2018-08-17 | Fix engine.camera_model_matrix() not working in the Python API. | Brecht Van Lommel | |
2018-08-17 | GP: Fix fast drawing error | Antonioya | |
During the modifications of the drawing engine, this was changed by error. | |||
2018-08-17 | Multires: Fix wrong creation of multires mesh | Sergey Sharybin | |
Should use evaluated object to query deformed mesh from. | |||
2018-08-17 | Armature: Add ghosting support (old x-ray) | Clément Foucault | |
2018-08-17 | Non-Meshes: Add ghosting support (old x-ray) | Clément Foucault | |
2018-08-17 | Fix T56418: Changing to Solid View crashes Blender | Clément Foucault | |
Everything seems to behave like it should when drawdata is alloced on instances. | |||
2018-08-17 | Overlay: Fix crash when ghosting is enabled without wireframe | Clément Foucault | |
2018-08-17 | Cleanup: Remove unused uniform and UBO. | Clément Foucault | |
2018-08-17 | Fix T55722 : Blender 2.8 crashes on startup on old Nvidia cards | Clément Foucault | |
2018-08-17 | Overlays: Support for wireframes and edit mode overlay on xray objects | Clément Foucault | |
2018-08-17 | GPUFramebuffer: Fix wrong stencil clearing | Clément Foucault | |
2018-08-16 | Correct error in docstring | Campbell Barton | |
2018-08-16 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
2018-08-16 | Fix T56404: Shape keys of the curves with multiple splines go haywire in ↵ | Bastien Montagne | |
edit mode. Very dummy mistake (someone forgot to increment one of the variables in one of the loops in that spaghetti nightmare that is nurbs shapekey code), took half an age to spot it... :/ | |||
2018-08-16 | Cleanup: Use dedicated function to copy mesh during evaluation process | Sergey Sharybin | |
It is rather fully annoying to have same sets of obscure flags all over. |