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AgeCommit message (Expand)Author
2017-02-05add BLF_default functionMike Erwin
2017-02-03Modifications to GPU_texture:Clément Foucault
2017-02-03Fix shaders in some immBindBuiltinProgram callsLuca Rood
2017-02-02Merge branch 'master' into blender2.8Bastien Montagne
2017-02-02Fix T50084: Adding torus re-orders UV layers.Bastien Montagne
2017-02-02OpenGL immediate mode: transform_snap.c and part of drawnode.cLuca Rood
2017-02-02Make imm_drawcircball publicLuca Rood
2017-02-02OpenGL immediate mode: space_graph.cLuca Rood
2017-02-02Fix T50524: Basis shapekey editing while rendering bug.Bastien Montagne
2017-02-02Fix T50497: prop_search not correctly drew in UI (D2473)raa
2017-02-02Fix T50535: Cycles render segfault when Explode modifier before hair particle...Sergey Sharybin
2017-02-02Revert the change of a default in a recent commitAaron Carlisle
2017-02-02Fix incorrect spot lamp blend in python GPU uniform export.Michael Stahre
2017-02-02Fix missing uniform type for python GPU uniform export.Michael Stahre
2017-02-02OpenGL immediate mode: view3d_ruler.cLuca Rood
2017-02-02fix build: BLF Theme colorMike Erwin
2017-02-02OpenGL immediate mode: drawanimviz.cLuca Rood
2017-02-02Add GetThemeColorBlendShade3ubv functionLuca Rood
2017-02-02BLF can use Theme colorsMike Erwin
2017-02-02set default color for BLF fontsMike Erwin
2017-02-02add BLF_color functionsMike Erwin
2017-02-01OpenGL immediate mode: editmesh_knife.cLuca Rood
2017-02-01OpenGL immediate mode: transform_constraints.cLuca Rood
2017-02-01OpenGL immediate mode: transform_generics.cLuca Rood
2017-02-01Fix T50570: pressing pgup or pgdn in any scrollable area irreversably alters ...Bastien Montagne
2017-02-01Snap System: BVH: Ignore calculations, in parent nodes, used only in perspect...Germano Cavalcante
2017-02-01OpenGL: use new matrix API for Loop CutMike Erwin
2017-02-01OpenGL: fix MultMatrix orderMike Erwin
2017-01-31Snap System: Invert the test order of the elements to snap (useful for ruler)Germano Cavalcante
2017-01-31Fix T50331: New Dependency Graph - "frame" python driver expression not workingSergey Sharybin
2017-01-31Fix variable shadow and avoid calculating same value twiceSergey Sharybin
2017-01-31Silence unused var warnings after rBac58a7faDalai Felinto
2017-01-31Merge branch 'master' into blender2.8Bastien Montagne
2017-01-31Cleanup: use 'cb_flag', not 'cd_flag' for library_query callbacks.Bastien Montagne
2017-01-31Cleanup: Rename callback flags from library_query to `IDWALK_CB_...`Bastien Montagne
2017-01-31blender 2.8: OpenGL immediate mode: editmesh_loopcut.cMike Erwin
2017-01-31OpenGL: remove NPOT texture rescaling logicMike Erwin
2017-01-31Fix compilation error: too few arguments to function call.Kévin Dietrich
2017-01-31Fix bug not reported: Ruler/Protractor: Snap to vertices and edges was not co...Germano Cavalcante
2017-01-31Snap System: Return depth by snapping to edges and vertices, because the Rule...Germano Cavalcante
2017-01-31Use the same solution to test the pixel distance to the AABB, with BoundBoxGermano Cavalcante
2017-01-31Make 'make local' twice quicker.Bastien Montagne
2017-01-31Optimization: pass Main to BKE_library_foreach_ID_link() and use its relations.Bastien Montagne
2017-01-31Fix missing non-ID nodetrees in ID relationships built from library_query.cBastien Montagne
2017-01-31Add optional, free-after-use usages mapping of IDs to Main.Bastien Montagne
2017-01-31Fix T49632: Grease pencil in "Edit Strokes" mode: Snap tool did not snap poin...Germano Cavalcante
2017-01-30Alembic/CacheFile: fix crash de-referencing NULL pointer.Kévin Dietrich
2017-01-30Cleanup: Unused function and and variables in snap codeSergey Sharybin
2017-01-30Snap System: BVH: ignore AABBs behind rayGermano Cavalcante
2017-01-30Fix unreported bug: parameter ray_start repeatedGermano Cavalcante