From 0039b44d102f4d38c3a7750e9607f40b4ab1dee1 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 23 Oct 2013 10:35:49 +0000 Subject: fix for negated normal being used when using individual centers & normal orientation in vertex select mode. --- source/blender/editors/transform/transform_conversions.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index f5a12fed076..f7010898fc3 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2098,9 +2098,7 @@ static void VertsToTransData(TransInfo *t, TransData *td, TransDataExtension *tx } else if (t->around == V3D_LOCAL) { copy_v3_v3(td->center, td->loc); - - axis_dominant_v3_to_m3(td->axismtx, eve->no); - invert_m3(td->axismtx); + createSpaceNormal(td->axismtx, eve->no); } else { copy_v3_v3(td->center, td->loc); -- cgit v1.2.3