From 01bb474d4f6e1ed3936894417119ae0baac177a8 Mon Sep 17 00:00:00 2001 From: Joerg Mueller Date: Wed, 22 Dec 2010 16:07:57 +0000 Subject: Audio: Function to get channel count of a sound, for [#25062] Sound Actuator - Positional Audio. --- source/blender/blenkernel/BKE_sound.h | 2 ++ source/blender/blenkernel/intern/sound.c | 9 +++++++++ 2 files changed, 11 insertions(+) diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 2d4ea812f57..cf77049b599 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -96,4 +96,6 @@ int sound_scene_playing(struct Scene *scene); int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length, float start, float end); +int sound_get_channels(struct bSound* sound); + #endif diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 443ed1f7987..3dc2221e0c8 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -484,3 +484,12 @@ int sound_read_sound_buffer(struct bSound* sound, float* buffer, int length, flo return AUD_readSound(limiter, buffer, length); AUD_unload(limiter); } + +int sound_get_channels(struct bSound* sound) +{ + AUD_SoundInfo info; + + info = AUD_getInfo(sound->playback_handle); + + return info.specs.channels; +} -- cgit v1.2.3