From 09e17ac87623c8c790bb34dcca009932ae820a70 Mon Sep 17 00:00:00 2001 From: Andre Susano Pinto Date: Fri, 26 Sep 2008 02:02:02 +0000 Subject: SimpleDeform now initializes limit values to the BB when its added to an object --- source/blender/blenkernel/intern/modifier.c | 4 +- source/blender/blenkernel/intern/simple_deform.c | 118 +++++++++++++---------- 2 files changed, 67 insertions(+), 55 deletions(-) diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index 16287d360b5..a48a3890398 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -7364,8 +7364,8 @@ static void simpledeformModifier_initData(ModifierData *md) smd->origin = NULL; smd->factor = 0.35; - smd->limit[0] = -1000.0f; - smd->limit[1] = 1000.0f; + smd->limit[0] = FLT_MAX; + smd->limit[1] = -FLT_MAX; } static void simpledeformModifier_copyData(ModifierData *md, ModifierData *target) diff --git a/source/blender/blenkernel/intern/simple_deform.c b/source/blender/blenkernel/intern/simple_deform.c index 2984b8fe9d8..738cd53f581 100644 --- a/source/blender/blenkernel/intern/simple_deform.c +++ b/source/blender/blenkernel/intern/simple_deform.c @@ -35,6 +35,7 @@ #include "BKE_deform.h" #include "BKE_utildefines.h" #include "BLI_arithb.h" +#include "BKE_shrinkwrap.h" #include #include @@ -140,89 +141,100 @@ static void simpleDeform_bend(const float factor, const float dcut[3], float *co /* simple deform modifier */ void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts) { - int i; - float (*ob2mod)[4] = NULL, (*mod2ob)[4] = NULL; - float tmp_matrix[2][4][4]; static const float lock_axis[2] = {0.0f, 0.0f}; + int i; + int limit_axis = 0; + SpaceTransform *transf = NULL, tmp_transf; + void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback int vgroup = get_named_vertexgroup_num(ob, smd->vgroup_name); - MDeformVert *dvert = NULL; + //Safe-check + if(smd->origin == ob) smd->origin = NULL; //No self references + smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit + //Calculate matrixs do convert between coordinate spaces if(smd->origin) { - //inverse is outdated - + transf = &tmp_transf; + if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL) { - Mat4Invert(smd->origin->imat, smd->origin->obmat); - Mat4Invert(ob->imat, ob->obmat); - - ob2mod = tmp_matrix[0]; - mod2ob = tmp_matrix[1]; - Mat4MulSerie(ob2mod, smd->origin->imat, ob->obmat, 0, 0, 0, 0, 0, 0); - Mat4Invert(mod2ob, ob2mod); + space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat); } else { - Mat4Invert(smd->origin->imat, smd->origin->obmat); - ob2mod = smd->origin->obmat; - mod2ob = smd->origin->imat; + Mat4CpyMat4(transf->local2target, smd->origin->obmat); + Mat4Invert(transf->target2local, transf->local2target); + } + } + + //Setup vars + limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z + + //Update limits if needed + if(smd->limit[1] == -FLT_MAX + || smd->limit[0] == FLT_MAX) + { + float lower = FLT_MAX; + float upper = -FLT_MAX; + + for(i=0; ilimit[1] = upper; + smd->limit[0] = lower; } if(dm) dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT); + + switch(smd->mode) + { + case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break; + case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break; + case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break; + case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break; + default: + return; //No simpledeform mode? + } + for(i=0; ifactor; - if(weight == 0) continue; + if(weight != 0.0f) + { + float co[3], dcut[3] = {0.0f, 0.0f, 0.0f}; - if(ob2mod) - Mat4MulVecfl(ob2mod, vertexCos[i]); + if(transf) space_transform_apply(transf, vertexCos[i]); - VECCOPY(co, vertexCos[i]); + VECCOPY(co, vertexCos[i]); - dcut[0] = dcut[1] = dcut[2] = 0.0f; - if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut); - if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut); + //Apply axis limits + if(smd->mode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis + { + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut); + if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut); + } + axis_limit(limit_axis, smd->limit, co, dcut); - switch(smd->mode) - { - case MOD_SIMPLEDEFORM_MODE_TWIST: - axis_limit(2, smd->limit, co, dcut); - simpleDeform_twist(factor, dcut, co); - break; - - case MOD_SIMPLEDEFORM_MODE_BEND: - axis_limit(0, smd->limit, co, dcut); - simpleDeform_bend(factor, dcut, co); - break; - - case MOD_SIMPLEDEFORM_MODE_TAPER: - axis_limit(2, smd->limit, co, dcut); - simpleDeform_taper(factor, dcut, co); - break; - - - case MOD_SIMPLEDEFORM_MODE_STRETCH: - axis_limit(2, smd->limit, co, dcut); - simpleDeform_stretch(factor, dcut, co); - break; + simpleDeform_callback(smd->factor, dcut, co); //Apply deform + VecLerpf(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation + + if(transf) space_transform_invert(transf, vertexCos[i]); } - - //linear interpolation - VecLerpf(vertexCos[i], vertexCos[i], co, weight); - - if(mod2ob) - Mat4MulVecfl(mod2ob, vertexCos[i]); } } -- cgit v1.2.3