From 0b3c7544b532d99d80a25f3cb1f63f14480b46c8 Mon Sep 17 00:00:00 2001 From: "Matteo F. Vescovi" Date: Fri, 13 Aug 2021 14:33:37 +0200 Subject: Fix FTBFS on mips64el architecture While trying to get Blender 2.93.x LTS to build fine on all release architectures in Debian, I noticed that the misleading use of "mips" as integer variable caused problems when compiling on mips64el. The patch should fix the issue. Reviewed By: fclem Differential Revision: https://developer.blender.org/D12194 --- source/blender/draw/intern/draw_manager_texture.c | 24 +++++++++++------------ source/blender/gpu/GPU_texture.h | 14 ++++++------- 2 files changed, 19 insertions(+), 19 deletions(-) diff --git a/source/blender/draw/intern/draw_manager_texture.c b/source/blender/draw/intern/draw_manager_texture.c index 73afdd6e1e3..99e8ba968a2 100644 --- a/source/blender/draw/intern/draw_manager_texture.c +++ b/source/blender/draw/intern/draw_manager_texture.c @@ -83,8 +83,8 @@ GPUTexture *DRW_texture_create_1d(int w, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; - GPUTexture *tex = GPU_texture_create_1d(__func__, w, mips, format, fpixels); + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + GPUTexture *tex = GPU_texture_create_1d(__func__, w, mip_len, format, fpixels); drw_texture_set_parameters(tex, flags); return tex; @@ -93,8 +93,8 @@ GPUTexture *DRW_texture_create_1d(int w, GPUTexture *DRW_texture_create_2d( int w, int h, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; - GPUTexture *tex = GPU_texture_create_2d(__func__, w, h, mips, format, fpixels); + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + GPUTexture *tex = GPU_texture_create_2d(__func__, w, h, mip_len, format, fpixels); drw_texture_set_parameters(tex, flags); return tex; @@ -103,8 +103,8 @@ GPUTexture *DRW_texture_create_2d( GPUTexture *DRW_texture_create_2d_array( int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; - GPUTexture *tex = GPU_texture_create_2d_array(__func__, w, h, d, mips, format, fpixels); + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + GPUTexture *tex = GPU_texture_create_2d_array(__func__, w, h, d, mip_len, format, fpixels); drw_texture_set_parameters(tex, flags); return tex; @@ -113,9 +113,9 @@ GPUTexture *DRW_texture_create_2d_array( GPUTexture *DRW_texture_create_3d( int w, int h, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; GPUTexture *tex = GPU_texture_create_3d( - __func__, w, h, d, mips, format, GPU_DATA_FLOAT, fpixels); + __func__, w, h, d, mip_len, format, GPU_DATA_FLOAT, fpixels); drw_texture_set_parameters(tex, flags); return tex; @@ -126,8 +126,8 @@ GPUTexture *DRW_texture_create_cube(int w, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; - GPUTexture *tex = GPU_texture_create_cube(__func__, w, mips, format, fpixels); + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + GPUTexture *tex = GPU_texture_create_cube(__func__, w, mip_len, format, fpixels); drw_texture_set_parameters(tex, flags); return tex; } @@ -135,8 +135,8 @@ GPUTexture *DRW_texture_create_cube(int w, GPUTexture *DRW_texture_create_cube_array( int w, int d, eGPUTextureFormat format, DRWTextureFlag flags, const float *fpixels) { - int mips = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; - GPUTexture *tex = GPU_texture_create_cube_array(__func__, w, d, mips, format, fpixels); + int mip_len = (flags & DRW_TEX_MIPMAP) ? 9999 : 1; + GPUTexture *tex = GPU_texture_create_cube_array(__func__, w, d, mip_len, format, fpixels); drw_texture_set_parameters(tex, flags); return tex; } diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index f980c8fdcd7..ee4d08d4059 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -187,25 +187,25 @@ unsigned int GPU_texture_memory_usage_get(void); * \a mips is the number of mip level to allocate. It must be >= 1. */ GPUTexture *GPU_texture_create_1d( - const char *name, int w, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int mip_len, eGPUTextureFormat format, const float *data); GPUTexture *GPU_texture_create_1d_array( - const char *name, int w, int h, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int h, int mip_len, eGPUTextureFormat format, const float *data); GPUTexture *GPU_texture_create_2d( - const char *name, int w, int h, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int h, int mip_len, eGPUTextureFormat format, const float *data); GPUTexture *GPU_texture_create_2d_array( - const char *name, int w, int h, int d, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int h, int d, int mip_len, eGPUTextureFormat format, const float *data); GPUTexture *GPU_texture_create_3d(const char *name, int w, int h, int d, - int mips, + int mip_len, eGPUTextureFormat texture_format, eGPUDataFormat data_format, const void *data); GPUTexture *GPU_texture_create_cube( - const char *name, int w, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int mip_len, eGPUTextureFormat format, const float *data); GPUTexture *GPU_texture_create_cube_array( - const char *name, int w, int d, int mips, eGPUTextureFormat format, const float *data); + const char *name, int w, int d, int mip_len, eGPUTextureFormat format, const float *data); /* Special textures. */ GPUTexture *GPU_texture_create_from_vertbuf(const char *name, struct GPUVertBuf *vert); -- cgit v1.2.3