From 7e678c30964c4c0d9d2c020f25e8ac717211c208 Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Tue, 27 Apr 2021 23:37:27 -0500 Subject: Fix T87165: Join geometry node doesn't copy instance IDs This makes motion blur work incorrectly. With a similar fix to rBf2d70c02f88cc00, just copy over the instance IDs in this case. --- source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc index 52512769a47..77d2b0df2a9 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc @@ -248,8 +248,9 @@ static void join_components(Span src_components, Geo const int size = component->instances_amount(); Span instanced_data = component->instanced_data(); Span transforms = component->transforms(); + Span ids = component->ids(); for (const int i : IndexRange(size)) { - dst_component.add_instance(instanced_data[i], transforms[i]); + dst_component.add_instance(instanced_data[i], transforms[i], ids[i]); } } } -- cgit v1.2.3