From 21e524fa8f39ad193746fec9ecab05f88e273193 Mon Sep 17 00:00:00 2001 From: Ton Roosendaal Date: Sun, 19 Dec 2004 18:04:48 +0000 Subject: Bugfix, reported by Basse: static particles didnt render correct with "Layer" Lamp. Was just missing a value being written in halo struct. --- source/blender/renderconverter/intern/convertBlenderScene.c | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/renderconverter/intern/convertBlenderScene.c b/source/blender/renderconverter/intern/convertBlenderScene.c index f43dca9ecaa..f7aa95b99dc 100644 --- a/source/blender/renderconverter/intern/convertBlenderScene.c +++ b/source/blender/renderconverter/intern/convertBlenderScene.c @@ -1094,6 +1094,7 @@ static void render_static_particle_system(Object *ob, PartEff *paf) har->lay= ob->lay; } } + if(har) har->lay= ob->lay; } VECCOPY(vec1, vec); -- cgit v1.2.3