From 26207c278ec43a34a71590f5bbf2d823c4898410 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Thu, 19 Apr 2018 19:03:54 +0200 Subject: Fix build error with Windows / MSVC. --- source/blender/nodes/shader/node_shader_util.h | 1 + 1 file changed, 1 insertion(+) diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 94f89443b1d..44c1ab7ca95 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -89,6 +89,7 @@ void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, shor typedef struct ShaderCallData { /* Empty for now, may be reused if we convert shader to texture nodes. */ + int dummy; } ShaderCallData; void nodestack_get_vec(float *in, short type_in, bNodeStack *ns); -- cgit v1.2.3