From 29c106924408a508b2f37af9e09d9eb46adc6fad Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 25 Jun 2018 12:02:57 +0200 Subject: Cleanup: code style --- source/blender/blenfont/intern/blf_glyph.c | 4 +- source/blender/blenkernel/BKE_blender_user_menu.h | 1 + source/blender/blenkernel/BKE_mesh_iterators.h | 2 +- source/blender/blenkernel/BKE_studiolight.h | 6 +-- source/blender/blenkernel/intern/layer.c | 2 +- source/blender/blenkernel/intern/library.c | 4 +- source/blender/blenkernel/intern/rigidbody.c | 2 +- source/blender/blenkernel/intern/studiolight.c | 53 ++++++++-------------- source/blender/blenloader/intern/versioning_280.c | 5 +- .../depsgraph/intern/builder/deg_builder_nodes.cc | 7 +-- source/blender/depsgraph/intern/depsgraph.cc | 2 +- .../blender/depsgraph/intern/depsgraph_physics.cc | 2 +- .../draw/engines/workbench/workbench_deferred.c | 3 +- .../draw/engines/workbench/workbench_forward.c | 3 +- .../draw/engines/workbench/workbench_materials.c | 5 +- source/blender/editors/interface/interface_icons.c | 5 +- source/blender/editors/object/object_add.c | 2 +- source/blender/editors/object/object_edit.c | 4 +- source/blender/editors/screen/screen_user_menu.c | 4 +- .../blender/editors/space_outliner/outliner_draw.c | 2 +- .../blender/editors/space_outliner/outliner_tree.c | 5 +- source/blender/gpu/intern/gpu_texture.c | 5 +- source/blender/makesrna/intern/rna_modifier.c | 2 +- source/blender/makesrna/intern/rna_space.c | 2 +- source/blender/makesrna/intern/rna_userdef.c | 11 ++--- 25 files changed, 61 insertions(+), 82 deletions(-) diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c index 51b43d0d168..84388bedb7b 100644 --- a/source/blender/blenfont/intern/blf_glyph.c +++ b/source/blender/blenfont/intern/blf_glyph.c @@ -223,7 +223,7 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc) if (UNLIKELY(gc->texture_current >= gc->textures_len)) { gc->textures_len *= 2; - gc->textures = MEM_recallocN((void *)gc->textures, sizeof(GPUTexture*) * gc->textures_len); + gc->textures = MEM_recallocN((void *)gc->textures, sizeof(GPUTexture *) * gc->textures_len); } gc->p2_width = (int)blf_next_p2((unsigned int)((gc->glyphs_len_free * gc->glyph_width_max) + (gc->pad * 2))); @@ -239,7 +239,7 @@ static void blf_glyph_cache_texture(FontBLF *font, GlyphCacheBLF *gc) } unsigned char *pixels = MEM_callocN((size_t)gc->p2_width * (size_t)gc->p2_height, "BLF texture init"); - GPUTexture *tex = GPU_texture_create_2D(gc->p2_width, gc->p2_height, GPU_R8, (const float*)pixels, error); + GPUTexture *tex = GPU_texture_create_2D(gc->p2_width, gc->p2_height, GPU_R8, (const float *)pixels, error); MEM_freeN(pixels); gc->textures[gc->texture_current] = tex; GPU_texture_bind(tex, 0); diff --git a/source/blender/blenkernel/BKE_blender_user_menu.h b/source/blender/blenkernel/BKE_blender_user_menu.h index 9f8d1d62951..ff314314646 100644 --- a/source/blender/blenkernel/BKE_blender_user_menu.h +++ b/source/blender/blenkernel/BKE_blender_user_menu.h @@ -19,6 +19,7 @@ */ #ifndef __BKE_BLENDER_USER_MENU_H__ +#define __BKE_BLENDER_USER_MENU_H__ /** \file BKE_blender_user_menu.h * \ingroup bke diff --git a/source/blender/blenkernel/BKE_mesh_iterators.h b/source/blender/blenkernel/BKE_mesh_iterators.h index cbf156b8052..edd5ad783d2 100644 --- a/source/blender/blenkernel/BKE_mesh_iterators.h +++ b/source/blender/blenkernel/BKE_mesh_iterators.h @@ -24,7 +24,7 @@ #ifndef __BKE_MESH_ITERATORS_H__ #define __BKE_MESH_ITERATORS_H__ -/** \file BKE_MESH_ITERATORS.h +/** \file BKE_mesh_iterators.h * \ingroup bke */ diff --git a/source/blender/blenkernel/BKE_studiolight.h b/source/blender/blenkernel/BKE_studiolight.h index faa48717210..e3edcca5aca 100644 --- a/source/blender/blenkernel/BKE_studiolight.h +++ b/source/blender/blenkernel/BKE_studiolight.h @@ -133,7 +133,7 @@ typedef struct StudioLight { * that cleans up all icons. just to keep the code simple. */ StudioLightFreeFunction *free_function; - void* free_function_data; + void *free_function_data; } StudioLight; void BKE_studiolight_init(void); @@ -141,11 +141,11 @@ void BKE_studiolight_free(void); struct StudioLight *BKE_studiolight_find(const char *name, int flag); struct StudioLight *BKE_studiolight_findindex(int index, int flag); struct StudioLight *BKE_studiolight_find_first(int flag); -void BKE_studiolight_preview(uint* icon_buffer, StudioLight *sl, int icon_id_type); +void BKE_studiolight_preview(uint *icon_buffer, StudioLight *sl, int icon_id_type); struct ListBase *BKE_studiolight_listbase(void); void BKE_studiolight_ensure_flag(StudioLight *sl, int flag); void BKE_studiolight_refresh(void); -StudioLight *BKE_studiolight_new(const char* path, int orientation); +StudioLight *BKE_studiolight_new(const char *path, int orientation); void BKE_studiolight_remove(StudioLight *sl); void BKE_studiolight_set_free_function(StudioLight *sl, StudioLightFreeFunction *free_function, void *data); void BKE_studiolight_unset_icon_id(StudioLight *sl, int icon_id); diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c index c44884c3dbf..42e6cec253a 100644 --- a/source/blender/blenkernel/intern/layer.c +++ b/source/blender/blenkernel/intern/layer.c @@ -657,7 +657,7 @@ static int layer_collection_sync( int object_restrict = base->object->restrictflag; if (((child_restrict & COLLECTION_RESTRICT_VIEW) == 0) && - ((object_restrict & OB_RESTRICT_VIEW) == 0)) + ((object_restrict & OB_RESTRICT_VIEW) == 0)) { base->flag |= BASE_VISIBLED | BASE_VISIBLE_VIEWPORT; diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c index fa9432213f9..c2cdc8df1e6 100644 --- a/source/blender/blenkernel/intern/library.c +++ b/source/blender/blenkernel/intern/library.c @@ -2561,8 +2561,8 @@ void BKE_id_tag_clear_atomic(ID *id, int tag) /** Check that given ID pointer actually is in G_MAIN. * Main intended use is for debug asserts in places we cannot easily get rid of G_Main... */ -bool BKE_id_is_in_gobal_main(ID *id) { +bool BKE_id_is_in_gobal_main(ID *id) +{ /* We do not want to fail when id is NULL here, even though this is a bit strange behavior... */ return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1); } - diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c index 6d38b9b1188..ab324726812 100644 --- a/source/blender/blenkernel/intern/rigidbody.c +++ b/source/blender/blenkernel/intern/rigidbody.c @@ -238,7 +238,7 @@ RigidBodyCon *BKE_rigidbody_copy_constraint(const Object *ob, const int UNUSED(f /* get the appropriate DerivedMesh based on rigid body mesh source */ static Mesh *rigidbody_get_mesh(Object *ob) { - switch(ob->rigidbody_object->mesh_source) { + switch (ob->rigidbody_object->mesh_source) { case RBO_MESH_DEFORM: return ob->runtime.mesh_deform_eval; case RBO_MESH_FINAL: diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c index a371f89e0b2..b2a1785542c 100644 --- a/source/blender/blenkernel/intern/studiolight.c +++ b/source/blender/blenkernel/intern/studiolight.c @@ -211,8 +211,7 @@ static void studiolight_load_equirectangular_image(StudioLight *sl) if (sl->flag & STUDIOLIGHT_EXTERNAL_FILE) { ImBuf *ibuf = NULL; ibuf = IMB_loadiffname(sl->path, 0, NULL); - if (ibuf == NULL) - { + if (ibuf == NULL) { float *colbuf = MEM_mallocN(sizeof(float[4]), __func__); copy_v4_fl4(colbuf, 1.0f, 0.0f, 1.0f, 1.0f); ibuf = IMB_allocFromBuffer(NULL, colbuf, 1, 1); @@ -499,8 +498,7 @@ static void studiolight_calculate_spherical_harmonics_coefficient(StudioLight *s #ifdef STUDIOLIGHT_SPHERICAL_HARMONICS_WINDOWING static void studiolight_calculate_spherical_harmonics_luminance(StudioLight *sl, float luminance[STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS]) { - for (int index = 0; index < STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS; index++) - { + for (int index = 0; index < STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS; index++) { luminance[index] = rgb_to_grayscale(sl->spherical_harmonics_coefs[index]); } } @@ -519,40 +517,34 @@ static void studiolight_apply_spherical_harmonics_windowing(StudioLight *sl, flo studiolight_calculate_spherical_harmonics_luminance(sl, luminance); int index = 1; - for (int level = 1; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level ++) - { + for (int level = 1; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level++) { table_l[level] = (float)(SQUARE(level) * SQUARE(level + 1)); float b = 0.0f; - for (int m = -1; m <= level; m++) - { + for (int m = -1; m <= level; m++) { b += SQUARE(luminance[index++]); } table_b[level] = b; } float squared_lamplacian = 0.0f; - for (int level = 1; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level ++) - { + for (int level = 1; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level++) { squared_lamplacian += table_l[level] * table_b[level]; } const float target_squared_laplacian = max_lamplacian * max_lamplacian; - if (squared_lamplacian <= target_squared_laplacian) - { + if (squared_lamplacian <= target_squared_laplacian) { return; } float lambda = 0.0f; const int no_iterations = 10000000; - for (int i = 0; i < no_iterations; ++i) - { + for (int i = 0; i < no_iterations; ++i) { float f = 0.0f; float fd = 0.0f; - for (int level = 1; level <= (int)STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; ++level) - { + for (int level = 1; level <= (int)STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; ++level) { f += table_l[level] * table_b[level] / SQUARE(1.0f + lambda * table_l[level]); fd += (2.0f * SQUARE(table_l[level]) * table_b[level]) / CUBE(1.0f + lambda * table_l[level]); } @@ -562,20 +554,17 @@ static void studiolight_apply_spherical_harmonics_windowing(StudioLight *sl, flo float delta = -f / fd; lambda += delta; - if (ABS(delta) < 1e-6f) - { + if (ABS(delta) < 1e-6f) { break; } } /* Apply windowing lambda */ index = 0; - for (int level = 0; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level ++) - { + for (int level = 0; level <= STUDIOLIGHT_SPHERICAL_HARMONICS_LEVEL; level ++) { float s = 1.0f / (1.0f + lambda * SQUARE(level) * SQUARE(level + 1.0f)); - for (int m = -1; m <= level; m++) - { + for (int m = -1; m <= level; m++) { mul_v3_fl(sl->spherical_harmonics_coefs[index++], s); } } @@ -726,8 +715,7 @@ static bool studiolight_load_spherical_harmonics_coefficients(StudioLight *sl) if (sl->flag & STUDIOLIGHT_EXTERNAL_FILE) { FILE *fp = BLI_fopen(sl->path_sh_cache, "rb"); if (fp) { - if (fread((void*)(sl->spherical_harmonics_coefs), sizeof(sl->spherical_harmonics_coefs), 1, fp)) - { + if (fread((void *)(sl->spherical_harmonics_coefs), sizeof(sl->spherical_harmonics_coefs), 1, fp)) { sl->flag |= STUDIOLIGHT_SPHERICAL_HARMONICS_COEFFICIENTS_CALCULATED; fclose(fp); return true; @@ -823,7 +811,7 @@ static void studiolight_calculate_light_direction(StudioLight *sl) sl->flag |= STUDIOLIGHT_LIGHT_DIRECTION_CALCULATED; } -static StudioLight* studiolight_add_file(const char *path, int flag) +static StudioLight *studiolight_add_file(const char *path, int flag) { char filename[FILE_MAXFILE]; BLI_split_file_part(path, filename, FILE_MAXFILE); @@ -901,7 +889,7 @@ static uint alpha_circle_mask(float u, float v, float inner_edge, float outer_ed #define STUDIOLIGHT_DIAMETER 0.95f -static void studiolight_radiance_preview(uint* icon_buffer, StudioLight *sl) +static void studiolight_radiance_preview(uint *icon_buffer, StudioLight *sl) { BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EXTERNAL_IMAGE_LOADED); @@ -946,7 +934,7 @@ static void studiolight_radiance_preview(uint* icon_buffer, StudioLight *sl) } } -static void studiolight_matcap_preview(uint* icon_buffer, StudioLight *sl, bool flipped) +static void studiolight_matcap_preview(uint *icon_buffer, StudioLight *sl, bool flipped) { BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_EXTERNAL_IMAGE_LOADED); @@ -977,7 +965,7 @@ static void studiolight_matcap_preview(uint* icon_buffer, StudioLight *sl, bool } } -static void studiolight_irradiance_preview(uint* icon_buffer, StudioLight *sl) +static void studiolight_irradiance_preview(uint *icon_buffer, StudioLight *sl) { BKE_studiolight_ensure_flag(sl, STUDIOLIGHT_SPHERICAL_HARMONICS_COEFFICIENTS_CALCULATED); @@ -1104,7 +1092,7 @@ struct ListBase *BKE_studiolight_listbase(void) return &studiolights; } -void BKE_studiolight_preview(uint* icon_buffer, StudioLight *sl, int icon_id_type) +void BKE_studiolight_preview(uint *icon_buffer, StudioLight *sl, int icon_id_type) { switch (icon_id_type) { case STUDIOLIGHT_ICON_ID_TYPE_RADIANCE: @@ -1170,16 +1158,15 @@ void BKE_studiolight_ensure_flag(StudioLight *sl, int flag) */ void BKE_studiolight_remove(StudioLight *sl) { - if (sl->flag & STUDIOLIGHT_USER_DEFINED) - { + if (sl->flag & STUDIOLIGHT_USER_DEFINED) { BLI_remlink(&studiolights, sl); studiolight_free(sl); } } -StudioLight *BKE_studiolight_new(const char* path, int orientation) +StudioLight *BKE_studiolight_new(const char *path, int orientation) { - StudioLight * sl = studiolight_add_file(path, orientation | STUDIOLIGHT_USER_DEFINED); + StudioLight *sl = studiolight_add_file(path, orientation | STUDIOLIGHT_USER_DEFINED); return sl; } diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c index 08b1e47cbaa..5fb2c4820d1 100644 --- a/source/blender/blenloader/intern/versioning_280.c +++ b/source/blender/blenloader/intern/versioning_280.c @@ -1496,8 +1496,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; - if (v3d->drawtype == OB_TEXTURE) - { + if (v3d->drawtype == OB_TEXTURE) { v3d->drawtype = OB_SOLID; v3d->shading.light = V3D_LIGHTING_STUDIO; v3d->shading.color_type = V3D_SHADING_TEXTURE_COLOR; @@ -1516,7 +1515,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain) for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) { if (sl->spacetype == SPACE_VIEW3D) { View3D *v3d = (View3D *)sl; - float alpha = v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE? 0.0f: 0.8f; + float alpha = v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE ? 0.0f : 0.8f; v3d->overlay.texture_paint_mode_opacity = alpha; v3d->overlay.vertex_paint_mode_opacity = alpha; v3d->overlay.weight_paint_mode_opacity = alpha; diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 524933a5f37..cfb2f1bc8d6 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -463,9 +463,10 @@ void DepsgraphNodeBuilder::build_collection( /* Build collection objects. */ LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) { if (allow_restrict_flags) { - const int restrict_flag = (graph_->mode == DAG_EVAL_VIEWPORT) - ? OB_RESTRICT_VIEW - : OB_RESTRICT_RENDER; + const int restrict_flag = ( + (graph_->mode == DAG_EVAL_VIEWPORT) ? + OB_RESTRICT_VIEW : + OB_RESTRICT_RENDER); if (cob->ob->restrictflag & restrict_flag) { continue; } diff --git a/source/blender/depsgraph/intern/depsgraph.cc b/source/blender/depsgraph/intern/depsgraph.cc index 5b7cf3d5a16..bb340492a63 100644 --- a/source/blender/depsgraph/intern/depsgraph.cc +++ b/source/blender/depsgraph/intern/depsgraph.cc @@ -94,7 +94,7 @@ Depsgraph::Depsgraph(Scene *scene, ctime(BKE_scene_frame_get(scene)), scene_cow(NULL), is_active(false), - effector_relations(NULL) + effector_relations(NULL) { BLI_spin_init(&lock); id_hash = BLI_ghash_ptr_new("Depsgraph id hash"); diff --git a/source/blender/depsgraph/intern/depsgraph_physics.cc b/source/blender/depsgraph/intern/depsgraph_physics.cc index d26ba845dd5..fb14c020f81 100644 --- a/source/blender/depsgraph/intern/depsgraph_physics.cc +++ b/source/blender/depsgraph/intern/depsgraph_physics.cc @@ -53,7 +53,7 @@ ListBase *DEG_get_effector_relations(const Depsgraph *graph, return NULL; } - return (ListBase*)BLI_ghash_lookup(deg_graph->effector_relations, collection); + return (ListBase *)BLI_ghash_lookup(deg_graph->effector_relations, collection); } /*********************** Internal API ************************/ diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c b/source/blender/draw/engines/workbench/workbench_deferred.c index 39a4197bdf3..4fe3e92f10c 100644 --- a/source/blender/draw/engines/workbench/workbench_deferred.c +++ b/source/blender/draw/engines/workbench/workbench_deferred.c @@ -584,8 +584,7 @@ static WORKBENCH_MaterialData *get_or_create_material_data( copy_v4_v4(material->material_data.diffuse_color, material_template.material_data.diffuse_color); copy_v4_v4(material->material_data.specular_color, material_template.material_data.specular_color); material->material_data.roughness = material_template.material_data.roughness; - if (color_type == V3D_SHADING_TEXTURE_COLOR) - { + if (color_type == V3D_SHADING_TEXTURE_COLOR) { GPUTexture *tex = GPU_texture_from_blender(ima, NULL, GL_TEXTURE_2D, false, 0.0); DRW_shgroup_uniform_texture(material->shgrp, "image", tex); } diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c index 47fcaa0ca66..9f23cd5b43b 100644 --- a/source/blender/draw/engines/workbench/workbench_forward.c +++ b/source/blender/draw/engines/workbench/workbench_forward.c @@ -179,8 +179,7 @@ static WORKBENCH_MaterialData *get_or_create_material_data( copy_v4_v4(material->material_data.specular_color, material_template.material_data.specular_color); material->material_data.roughness = material_template.material_data.roughness; - if (color_type == V3D_SHADING_TEXTURE_COLOR) - { + if (color_type == V3D_SHADING_TEXTURE_COLOR) { GPUTexture *tex = GPU_texture_from_blender(ima, NULL, GL_TEXTURE_2D, false, 0.0f); DRW_shgroup_uniform_texture(grp, "image", tex); } diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c index a8c677b4070..76599fdce99 100644 --- a/source/blender/draw/engines/workbench/workbench_materials.c +++ b/source/blender/draw/engines/workbench/workbench_materials.c @@ -10,7 +10,7 @@ void workbench_material_update_data(WORKBENCH_PrivateData *wpd, Object *ob, Material *mat, WORKBENCH_MaterialData *data) { /* When V3D_SHADING_TEXTURE_COLOR is active, use V3D_SHADING_MATERIAL_COLOR as fallback when no texture could be determined */ - int color_type = wpd->shading.color_type == V3D_SHADING_TEXTURE_COLOR? V3D_SHADING_MATERIAL_COLOR: wpd->shading.color_type; + int color_type = wpd->shading.color_type == V3D_SHADING_TEXTURE_COLOR ? V3D_SHADING_MATERIAL_COLOR : wpd->shading.color_type; static float default_diffuse_color[] = {0.8f, 0.8f, 0.8f, 1.0f}; static float default_specular_color[] = {0.5f, 0.5f, 0.5f, 0.5f}; copy_v4_v4(data->material_data.diffuse_color, default_diffuse_color); @@ -169,8 +169,7 @@ void workbench_material_set_normal_world_matrix( int workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, Image *ima) { int color_type = wpd->shading.color_type; - if (color_type == V3D_SHADING_TEXTURE_COLOR && ima == NULL) - { + if (color_type == V3D_SHADING_TEXTURE_COLOR && ima == NULL) { color_type = V3D_SHADING_MATERIAL_COLOR; } return color_type; diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index 64fca05c082..ec9112247e6 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -858,7 +858,7 @@ static void ui_studiolight_kill_icon_preview_job(wmWindowManager *wm, int icon_i icon->obj = NULL; } -static void ui_studiolight_free_function(StudioLight * sl, void* data) +static void ui_studiolight_free_function(StudioLight *sl, void* data) { wmWindowManager *wm = data; @@ -920,7 +920,7 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi di->data.buffer.image = img; wmJob *wm_job = WM_jobs_get(wm, CTX_wm_window(C), icon, "StudioLight Icon", 0, WM_JOB_TYPE_STUDIOLIGHT); - Icon** tmp = MEM_callocN(sizeof(Icon*), __func__); + Icon **tmp = MEM_callocN(sizeof(Icon*), __func__); *tmp = icon; WM_jobs_customdata_set(wm_job, tmp, MEM_freeN); WM_jobs_timer(wm_job, 0.01, 0, NC_WINDOW); @@ -1647,4 +1647,3 @@ void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspec { icon_draw_size(x, y, icon_id, aspect, alpha, NULL, ICON_SIZE_PREVIEW, size, false); } - diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c index 336e1075911..b216ebbad7c 100644 --- a/source/blender/editors/object/object_add.c +++ b/source/blender/editors/object/object_add.c @@ -1016,7 +1016,7 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op) float size = RNA_float_get(op->ptr, "radius"); /* Better defaults for lamp size. */ - switch(type) { + switch (type) { case LA_LOCAL: case LA_SPOT: break; diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 3139eb911e9..19bcb14f395 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -315,7 +315,8 @@ void ED_hide_collections_menu_draw(const bContext *C, uiLayout *layout) } if ((view_layer->runtime_flag & VIEW_LAYER_HAS_HIDE) && - !(lc->runtime_flag & LAYER_COLLECTION_HAS_VISIBLE_OBJECTS)) { + !(lc->runtime_flag & LAYER_COLLECTION_HAS_VISIBLE_OBJECTS)) + { uiLayoutSetActive(row, false); } @@ -2097,4 +2098,3 @@ void OBJECT_OT_link_to_collection(wmOperatorType *ot) "Name of the newly added collection"); RNA_def_property_flag(prop, PROP_SKIP_SAVE); } - diff --git a/source/blender/editors/screen/screen_user_menu.c b/source/blender/editors/screen/screen_user_menu.c index ab5a3a4008c..d942602c896 100644 --- a/source/blender/editors/screen/screen_user_menu.c +++ b/source/blender/editors/screen/screen_user_menu.c @@ -88,8 +88,8 @@ bUserMenuItem_Op *ED_screen_user_menu_item_find_operator( if (umi->type == USER_MENU_TYPE_OPERATOR) { bUserMenuItem_Op *umi_op = (bUserMenuItem_Op *)umi; if (STREQ(ot->idname, umi_op->opname) && - (opcontext == umi_op->opcontext) && - (IDP_EqualsProperties(prop, umi_op->prop))) + (opcontext == umi_op->opcontext) && + (IDP_EqualsProperties(prop, umi_op->prop))) { return umi_op; } diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index 4368b74f8a7..64a9c901175 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -1516,7 +1516,7 @@ static void outliner_draw_iconrow( const int num_subtypes = (i == INDEX_ID_OB) ? OB_TYPE_MAX : 1; /* See tree_element_id_type_to_index for the index logic. */ int index_base = i; - if (i > INDEX_ID_OB){ + if (i > INDEX_ID_OB) { index_base += OB_TYPE_MAX; } for (int j = 0; j < num_subtypes; j++) { diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c index 13b62b766f5..01df653c86d 100644 --- a/source/blender/editors/space_outliner/outliner_tree.c +++ b/source/blender/editors/space_outliner/outliner_tree.c @@ -1493,7 +1493,8 @@ static void outliner_add_layer_collections_recursive( const bool exclude = (lc->flag & LAYER_COLLECTION_EXCLUDE) != 0; if (exclude || ((layer->runtime_flag & VIEW_LAYER_HAS_HIDE) && - !(lc->runtime_flag & LAYER_COLLECTION_HAS_VISIBLE_OBJECTS))) { + !(lc->runtime_flag & LAYER_COLLECTION_HAS_VISIBLE_OBJECTS))) + { ten->flag |= TE_DISABLED; } @@ -2268,5 +2269,3 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa BKE_main_id_clear_newpoins(mainvar); } - - diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index 6fa2a39bf03..21a3aee5f57 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -924,7 +924,7 @@ void GPU_texture_update_sub( break; default: BLI_assert(!"tex->target mode not supported"); - } + } if (tex->bytesize == 1) { glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); @@ -1273,8 +1273,7 @@ void GPU_blend(bool enable) static GLenum gpu_get_gl_blendfunction(GPUBlendFunction blend) { - switch (blend) - { + switch (blend) { case GPU_ONE: return GL_ONE; case GPU_SRC_ALPHA: diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c index 1e548339e33..48ebc02cee0 100644 --- a/source/blender/makesrna/intern/rna_modifier.c +++ b/source/blender/makesrna/intern/rna_modifier.c @@ -901,7 +901,7 @@ static const EnumPropertyItem *rna_DataTransferModifier_layers_select_src_itemf( return rna_enum_dt_layers_select_src_items; } - Depsgraph *depsgraph= CTX_data_depsgraph(C); + Depsgraph *depsgraph = CTX_data_depsgraph(C); Scene *scene = CTX_data_scene(C); /* No active here! */ diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index e7ff13fb23b..8dab3551efa 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2238,7 +2238,7 @@ static void rna_def_space_outliner(BlenderRNA *brna) static const EnumPropertyItem display_mode_items[] = { {SO_SCENES, "SCENES", ICON_SCENE_DATA, "Scenes", "Display scenes and their view layers, collections and objects"}, - {SO_VIEW_LAYER, "VIEW_LAYER",ICON_RENDER_RESULT, "View Layer", "Display collections and objects in the view layer"}, + {SO_VIEW_LAYER, "VIEW_LAYER", ICON_RENDER_RESULT, "View Layer", "Display collections and objects in the view layer"}, {SO_SEQUENCE, "SEQUENCE", ICON_SEQUENCE, "Sequence", "Display sequence data-blocks"}, {SO_LIBRARIES, "LIBRARIES", ICON_FILE_BLEND, "Blender File", "Display data of current file and linked libraries"}, {SO_DATA_API, "DATA_API", ICON_RNA, "Data API", "Display low level Blender data and its properties"}, diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c index e4bedf53d72..4190303beb9 100644 --- a/source/blender/makesrna/intern/rna_userdef.c +++ b/source/blender/makesrna/intern/rna_userdef.c @@ -680,7 +680,7 @@ static void rna_StudioLights_remove(UserDef *UNUSED(userdef), StudioLight *studi BKE_studiolight_remove(studio_light); } -static StudioLight* rna_StudioLights_new(UserDef *UNUSED(userdef), const char* path, int orientation) +static StudioLight *rna_StudioLights_new(UserDef *UNUSED(userdef), const char *path, int orientation) { return BKE_studiolight_new(path, orientation); } @@ -724,8 +724,7 @@ static void rna_UserDef_studiolight_path_irr_cache_get(PointerRNA *ptr, char *va static int rna_UserDef_studiolight_path_irr_cache_length(PointerRNA *ptr) { StudioLight *sl = (StudioLight *)ptr->data; - if (sl->path_irr_cache) - { + if (sl->path_irr_cache) { return strlen(sl->path_irr_cache); } return 0; @@ -744,8 +743,7 @@ static void rna_UserDef_studiolight_path_sh_cache_get(PointerRNA *ptr, char *val static int rna_UserDef_studiolight_path_sh_cache_length(PointerRNA *ptr) { StudioLight *sl = (StudioLight *)ptr->data; - if (sl->path_sh_cache) - { + if (sl->path_sh_cache) { return strlen(sl->path_sh_cache); } return 0; @@ -777,8 +775,7 @@ static void rna_UserDef_studiolight_spherical_harmonics_coefficients_get(Pointer { StudioLight *sl = (StudioLight *)ptr->data; float *value = values; - for (int i = 0; i < STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS; i++) - { + for (int i = 0; i < STUDIOLIGHT_SPHERICAL_HARMONICS_COMPONENTS; i++) { copy_v3_v3(value, sl->spherical_harmonics_coefs[i]); value += 3; } -- cgit v1.2.3